Piece of Power: Difference between revisions
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'''Pieces of Power''' are items from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''. | [[File:LA_Piece_of_Power_Sprite.png|left]]'''Pieces of Power''' are items from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''. They are small flashing triangles that sometimes materialize after Link defeats an enemy on [[Koholint Island]]. They temporarily increase [[Link (A Link to the Past)#Link's Awakening|Link]]'s speed by 25% and double his [[sword]] strength and knockback. While the Piece of Power is in effect, special music plays and Link's sword icon flashes. This power-up either expires after a short time moving around or terminates upon entering or exiting a cave or building. | ||
Pieces of Power drop based on how many enemies Link has killed. They become rarer as Link obtains more [[Heart Container]]s. The count of how many enemies have been killed is reset when the player dies or reloads the game. If something else spawns from killing the enemy (such as a [[Guardian Acorn]]), the Piece of Power will usually drop on the next enemy. | |||
[[ | |||
In ''[[The Legend of Zelda: Link's Awakening (Game Boy)|Link's Awakening]]'' for [[Game Boy]] and ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'', the following table demonstrates how many kills are required: | |||
{| class="wikitable" | |||
|- | |||
! Number of Heart Containers !! Number of Kills Required | |||
|- | |||
| 3-6 || 30 | |||
|- | |||
| 7-10 || 35 | |||
|- | |||
| 11+ || 40 | |||
|} | |||
In ''Link's Awakening'' for [[Nintendo Switch]], the number of enemies required to get a Piece of Power is 32 plus the number of Heart Containers that Link has. For example, when the game starts and Link has three hearts, a Piece of Power will drop every 35 kills. | |||
==See also== | ==See also== |