Tag: details

If you’ve already watched the footage ten times and are looking around for analysis and discussion about it, here are some reasons to watch it again. First, before the demo begins, it’s important to note that Aonuma is holding the Gamepad, and there is no Wii Remote in sight. Does this mean no motion controls? Who knows, but at the very least, the game is playable with just the Gamepad. I imagine we will also be able to use the…

Anyone waiting impatiently for Zelda Wii U news is in for a disappointment. Zelda Producer Eiji Aonuma was apparently going to talk about the so-far elusive game at Comic-Con, but scraped his plans due to not having enough time, according to an interview with a German game website translated by GoNintendo readers.

Another day, another talk with Iwata. This new 5th volume of Iwata Asks  may not have much in terms of new info, but hey, a bit of insight never hurt anybody! The  article tells a bit on the streamlining of Skyward Sword, Skyloft’s density, and how sound effects were composed. Hop inside for a summary.

Bit of a doozy of a discussion video this time around! In this video I go over the news from the recent interview with Aonuma and all the storyline details and other news we’ve gotten from it, but it’s a lot, so the video is a little over 14 minutes long! If you feel the need to skip anything there’s timeskips provided below: (01:15) – The Boarding school and Link and Zelda being classmates. (03:28) – Skyloft’s character interaction being…

An interview with Aonuma from around E3 was just published in this week’s Famitsu Magazine. In it, he confirms a lot of things that we have suspected and mentions some new things for us to think about. The people of Skyloft will be an important part of the story, and some more of Link and Zelda’s life in the clouds is revealed. Aonuma equates this to the NPCs of Majora’s Mask, which is good news for those of us who…