Tag: A Link Between World

A Link Between Worlds was nigh on universally acclaimed upon its release. Critics praised the game for its focus on gameplay, its well designed dungeons, and the cavalcade of nostalgic references to its predecessor, A Link to the Past. In this article, I look at aspects of A Link Between Worlds that I found unique to the game, be it good or bad.

Have you ever been curious about the origins of Mother MaiaMai in A Link Between Worlds? There’s a reason she was sealed away in that cave you carelessly bombed open. In this illustration, created by Jesse Oldershaw (otherwise known as DaifukuKid), Mother MaiaMai’s true intentions are revealed. Hit the jump to see this creative artwork.

When Skyward Sword was released back in 2011 it was the first game to introduce the Hero Mode. The Wind Waker HD also had a Hero Mode but, unlike with Skyward Sword, you can select the harder difficulty right from the get go. It was announced that A Link Between Worlds’ release would also have Hero Mode, but unlike The Wind Waker HD, you had to complete the game in order to access Hero Mode, like in Skyward Sword. In an…

A Link Between Worlds, as the proclaimed sequel of A Link to the Past, reuses a lot of elements in order to evoke a sense of nostalgia in Zelda fans who played through the 1992 classic. The newest Zelda installment on the 3DS even borrows the entire overworld from A Link to the Past, albeit in both polygonal and stereoscopic 3D this time around. Did Nintendo made the right decision to lift huge chunks of content from A Link Between…

Today’s Nintendo Direct offered an awesome new trailer for the upcoming Zelda title A Link Between Worlds. The trailer shows some interesting new information, as well as another intriguing hint regarding Majora’s Mask. Hit the jump to read all about it!

It’s not long before the next Zelda game, A Link Between Worlds, is released for the 3DS. I’m sure we’ve all seen the trailer of Link turning into a picture and walking along walls, an ability which will be the main focus of the game. It sounds like a decent ability and could make for some interesting puzzles where you not only have to think about things as you see them but also incorporating the possibilities if things shifted into…

Probably my favorite announcement at this hectic E3 was name of the new Zelda game, A Link Between Worlds, particularly because A Link to the Past, its main inspiration, is one of my favorite Zelda games. The new mechanics Nintendo is employing, such as the wall walking, will hopefully be as fun to utilize as they seem in the trailer. This wall walking also seems to make good comic material, so let’s see what Brawl in the Family has for…