With the wait period dwindling down to just under two months, news is still trickling out about Super Smash Bros. For Nintendo 3DS/Wii U. While last week was rather busy in terms of Pic of the Day reveals, there was still time for information about two newcomers, Rosalina & Luma and Little Mac, courtesy of Famitsu. While we’ve already had the chance to see these two fighters through both screenshots and gameplay videos (I’ve even been fortunate to try out Little Mac myself), scans from last week’s Famitsu have provided more information of the movesets of the new characters, including some of their custom moves.

Mario series newcomer, Rosalina & Luma boast a fighting style similar to the Ice Climbers, but kicks it up a notch. Unlike the mountain climbing duo, Luma can be easily separated from Rosalina, can float off stage, can be called back, and will revive after some time on the same stock. The two can either fight together or be separated in order to set up for devastating combos. The attacks for the pair are as follows:

  • Neutral Special: Luma Shot – fires Luma forward in front of her, charge to increase power and distance traveled
  • Side Special: Star Bits – Luma shoots out three star bits directly in front of him/herself, low-power short-range projectile, recommended to try hitting the opponent with all three to maximize potential damage
  • Down Special: Gravitational Pull – draws items and projectiles toward her, makes it easy to hoard items, projectiles will hit opponents
  • Custom Down 1: Catch & Release – draws opponents close then blows them away, unable to pull in items
  • Custom Down 2: Guardian Luma – Luma grows large for a moment to defend Rosalina, Luma is normally small and easily launched
  • Up Special: Launch Star – flings herself diagonally upward, does no damage but is helpful when recovering
  • Final Smash: Power Star – releases a star above her head that grows large and begins firing shooting stars in all directions, Rosalina is still able to move around and attack for the duration of the move

Assist Trophy turned playable character Little Mac is one of the most threatening of the additions to the Smash roster. While his aerial recovery and coverage leaves much to be desired, his ground game leaves no room for error on the part of his opponents. Not only does he have the practically instant K.O. punch, but his smash attacks are strong enough to take down foes at surprisingly low percentages. With a solid feel of power and a size that makes him hard to hit, not to mention a potent counter, Little Mac is quite the power player. Most of his attacks are below:

  • Neutral Special: Straight Lunge – charge to build power and release to dash forward while attacking, protected with super armor while charging and when performing the attack
  • Custom Neutral 1: Firespin Lunge – envelops opponent in flames while lunging forward, charges quickly but is relatively weak
  • Custom Neutral 2: Shock Lunge – fully-charged punch will stun opponents, travels great distance but Mac will flinch if hit while attacking
  • Neutral Special FInisher: KO Uppercut – build KO gauge by attacking opponents and taking damage, able to unleash attack when gauge is full
  • Side Special: Jolt Haymaker – hops forward and slams his fist down on the opponent, can leap over some projectiles
  • Down Special: Slip Counter – unleashes a counterattack if struck right after performing the move
  • Up Special: Rising Uppercut – travels upward while striking the opponent, can also be used as a means of recovery or moving about the stage
  • Final Smash: Giga Mac – Mac grows large and receives a considerable power boost

Between the above details and the recent info about Wii Fit Trainer, we’re really getting to get an idea for how these newcomers will match up to veterans. Have any of you tried out any of the new characters? What do you think of them and their movesets and abilities?

Source: Famitsu (via GoNintendo)

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