Skyward Sword Character Guide

Below, you'll find a listing all of characters that we have seen thus far in artwork, screenshots, trailers, and game demos. The information listed below is incomplete and will be updated as more information concerning Skyward Sword becomes available. For full context of where you bump into all of these characters, be sure to take a look at our Skyward Sword Walkthrough.

Major Characters

Minor Characters

Character Races


Major Characters

Link
Link
Link is the hero of Skyward Sword, starting off as a young man living in Skyloft who attends the Knight Academy. He is a talented but lazy young lad, seemingly skilled at much of what he does without putting much effort into it, much to the irritation of his classmates. Each of the citizens of Skyloft has a Loftwing that they bond to and use for transportation, but Link has a rare Crimson Loftwing, long believed to be extinct. Link is very close friends with Zelda and they seem to care greatly for each other. Early on in his quest, Link successfully wins the contest of the Wing Ceremony and graduates to senior class at the Knight Academy. Every year the tunic for seniors is different, and for Link it is green.

While out riding their Loftwings, Link and Zelda are knocked off their birds by a tornado, and Zelda falls to the world below. Link is lead through the night by the mysterious Fi, a servant of the Goddess Hylia, and is told of his purpose as the hero of legend, the only one who can wield the Goddess Sword. With the blade in hand and with the sacred power of the Skyward Strike at Link's command, he sets out to find Zelda. Throughout his journey, Link must seek out Zelda and follow hints left by her and by the Goddess Hylia, completing trials and undergoing spiritual growth to become the hero he was chosen to be.

   Read More about Link at the Zelda Dungeon Wiki.

Link

Zelda
Zelda
Zelda is a resident of Skyloft, a classmate of Link and one of his closest friends since childhold. Zelda is the daughter of Gaepora, the headmaster of the Knight Academy, and is adored by some of those in Skyloft. During the Wing Ceremony, she portrays the role of the Goddess, wearing a special costume and playing the Goddess Harp. As Link's prize for winning the Wing Ceremony, Zelda gives him the Sailcloth. Zelda constantly dreams about what may be below the cloud barrier.

When Zelda is thrown off her bird by a tornado and flung to the surface world below, Link sets out to rescue her. But he's not the only one seeking Zelda. The Demon Lord known as Ghirahim also seeks her and sent the tornado to capture her. Zelda has her own mission from the Goddess and role to play in the story. Zelda visits various sites across the surface world with a mysterious ally as Link attempts to find her before Ghirahim does.

   Read More about Zelda at the Zelda Dungeon Wiki.

Zelda

Ghirahim
Ghirahim
The game's main antagonist, Demon Lord Ghirahim is a tall and slender man with grayish skin and albino hair. His bodysuit and mantle are decorated with diamond patterns. He is skilled in the ways of magic, his sorcerous powers allowing him to teleport, conjure knives, and summon a distinct black sabre with which he is incredibly skilled. Ghirahim's regard for himself is incredibly high. He prefers to be referred to by his full title, Lord Ghirahim and he constantly mocks Link's ability in combat. His arrogance is second only to his depravity; Ghirahim enjoys bloodshed and death. Ghirahim is an eccentric man, often cheerful and polite one moment and furious and hateful the next.

Ghirahim seeks Zelda's holy power in order to revive his master. Ghirahim is encountered throughout the game as he pursues Zelda and Link will battle him several times as well as face his minions before his adventure is done. All the forces of evil on the surface move at Ghirahim's command, and they seek Zelda. It is he who plucked Zelda from the sky with the tornado.

   Read More about Ghirahim at the Zelda Dungeon Wiki.

Ghirahim

Fi
Fi
Link's sidekick in this game is a female spirit and servant of the Goddess known as Fi. She bears the same diamond as Zelda and Ghirahim. Fi was created by the Goddess with the strict purpose of aiding Link on his destined mission with her vast knowledge. She is the spirit of the Goddess Sword itself, and its power helps Link throughout his journey. Fi can analyze readings given off by objects and people to allow Link to use Dowsing to locate them, and gives him information on his surroundings.

Fi acts emotionlessly, speaking in clinical terms and talking of percentages and logical conclusions, almost as though she is a robot. Despite that, she can sing and dance gracefully, and does so as she aids Link by conveying messages left by her creator, the Goddess Hylia, and joining Link in playing songs. She gives Link information about objects, enemies, bosses, and characters, and will also analyze the suitability of Link's inventory for the current area, give rumors, remind him of objectives, and give him plot summaries and statistics. Fi is an invaluable companion and source of information, and she is by Link's side for his entire journey.

   Read More about Fi at the Zelda Dungeon Wiki.

Fi



Minor Characters

Batreaux
Batreaux
Batreaux is a demon found on Skyloft. He first appears during the Missing Kukiel sidequest, when you must uncover a secret door in the graveyard that leads to his house. Although Link is lead to believe that he kidnapped Kukiel, he hasn't harmed her. Even though the people of Skyloft fear him and call him a monster, he is a friendly demon and wishes to become human himself. To help him accomplish this, you must find 80 Gratitude Crystals found across The Sky to help him transform. For more information, check out our Gratitude Crystals page.

   Read More about Batreaux at the Zelda Dungeon Wiki.


Beedle
Beedle
Like his previous incarnations, Beedle is a shop owner and sells a wide variety of very useful items, only this time he sets up business in a floating wooden shop. Link can ring the bell on the ship and Beedle will lower a rope than Link can grab to be pulled up. The inside of Beedle's shop is covered in large gears and machinery powering the craft, which Beedle powers with a bicycle-like machine. His shop carries four items at a time ranging from item-carrying Adventure Pouches to Pieces of Heart. His familiar "OH" sound effect has been carried over from The Wind Waker. If you examine all the items in Beedle's shop but don't purchase anything, he will complain at you and then open a trap door in the floor when you try to leave, dropping you back down to Skyloft.

   Read More about Beedle at the Zelda Dungeon Wiki.


Bucha
Bucha
Bucha is the elder of the Kikwi tribe. Bucha is distinctive from the other Kikwis due to its huge size and gigantic mustache. He asks Link to find the missing Kikwis in Faron Woods before he'll reveal where Zelda went. In thanks for Link's work, Bucha awards him with the Slingshot.

   Read More about Bucha at the Zelda Dungeon Wiki.


Cawlin
Cawlin
This is the shorter of Groose's two lackeys. He is ill-mannered and he only does things if they benefit him. Cawlin aids Groose in obstructing Link's victory in the Bird Riders Ceremony by throwing eggs at Link. Later on in the game when Zelda disappears, Cawlin can be seen wandering around the Knight Academy with nothing to do, complaining about how sad Groose is and antagonizing Link. He eventually develops a love interest in Karane, but is rejected and falls into a depression.

   Read More about Cawlin at the Zelda Dungeon Wiki.


Dodoh
Dodoh
This strange character operates and owns the gaudy Fun Fun Island in the sky where Link can play a minigame called Dodoh's High Dive, in which you launch high in the air, then attempt to earn rupees by passing through score multipliers and landing on a small colored square on a huge spinning wheel. If you pass through all five multipliers and land on the 50-rupee space, Dodoh promises to give a special prize. He is a cheerful man who speaks of little else other than his game. Dodoh's High Dive can only be played after Dodoh loses his wheel and Link recovers it with the help of Scrapper..

   Read More about Dodoh at the Zelda Dungeon Wiki.


Dovos
Dovos
Dovos can be found near the restuarant area of the Bazaar. He is a lover of food, and will talk to Link about becoming a Knight.

   Read More about Dovos at the Zelda Dungeon Wiki.


Eagus
Eagus
Eagus, also known as Knight Commander Eagus, is one of the residents of Skyloft and can be found in the Knight Academy's Sparring Hall. He helps Link early in the game by giving him some basic training, teaching him various techniques with the sword and shield. Eagus will give Link his first sword that he gets within the game, the Practice Sword.

   Read More about Eagus at the Zelda Dungeon Wiki.


Faron
Faron
Faron the Water Dragon is a great spirit that has protected Lake Floria since ancient times. Its appearance is bizarre and abstract, seeming to resemble a fish, a dragon, a flower, and a sphere all at the same time. Faron is the protector of the Lake Floria region, and is also injured when Link first meets with her. When Link heals her (after traveling back to Skyview Temple), she will show him the way to Ancient Cistern. One of Faron's scales called the Water Dragon Scale will allow Link to swim underwater.

   Read More about Faron at the Zelda Dungeon Wiki.


Fledge
Fledge
Fledge is one another resident of Skyloft, and a fellow Loftwing rider. He didn't make the cut for the Wing Ceremony this year, so he had to stick around at the Knight Academy and move barrels. If you talk to Fledge twice, or simply pick up a barrel, he'll ask you to walk it over to the Lunch Lady in the kitchen. If you do so, talk to Fledge a third time to receive 20 rupees.

Later on in the game is it revealed that Fledge knew what Groose was going to do with your bird, and informs you they hid it near the waterfall in Skyloft.

   Read More about Fledge at the Zelda Dungeon Wiki.


Gaepora
Gaepora
Gaepora is the headmaster of the knight academy but seems to hold an even higher position of authority in Skyloft, slightly higher than the ceremony leader. He observes the ceremony, offering a scolding remark to Groose. His decorative red sash is similar to the ceremony leader's except that it features four golden triangles, as well as the Skyloftian bird symbol on its back. His belt also has a bird design. Gaepora is Zelda's father and has a symbol on his back almost identical to hers. His robes bear a striking resemblance to those of Rauru, who credited himself as one of the ancient Sages who constructed the Temple of Time. He also has long eyebrows and laughs with a "Hoo Hoo Hoo" much like Kaepora Gaebora, said to be a reincarnation of an ancient Sage. Some even think he resembles the Kings of Hyrule who appears in Adventure of Link, The Wind Waker and The Minish Cap. After Zelda is taken by the tornado, Link goes to Gaepora to tell him of Zelda's fate and ask for help. Gaepora, with Zelda being his daughter, he helps Link and equips him with a green tunic and sends him off to find Zelda.

Gaepora is also the owner of the cat Mia.

   Read More about Gaepora at the Zelda Dungeon Wiki.

Gaepora

Goddess
Whale
The people of Skyloft appear to worship only one goddess, and have no knowledge of the Triforce. This goddess is also known by Ghirahim, the Demon Lord of the land below. She sends her whale servant to snatch Zelda from his grasp.

A massive statue of the Goddess can be seen looking over the city of Skyloft. Not much is known about this statue, but it has a real world similarity to the Christ the Redeemer statue that looks over Rio de Janeiro, Brazil.

   Read More about Goddess at the Zelda Dungeon Wiki.


Gondo
Gondo
Judging by the wrench on his family or personal crest, this man is a mechanic by trade. He runs the Scrap Shop in the Bazaar where he will upgrade most of Link's equipment throughout the game using items link acquires killing enemies throughout the game. He can also repair Link's shield.

Gondo is a jovial fellow, speaking to Link loudly and energetically. It is possible that he, along with the other townsfolk of Skyloft, will be interacted with constantly throughout the game in other ways as Link frequently returns to the town.

   Read More about Gondo at the Zelda Dungeon Wiki.


Gorko
Gorko
This Goron is a traveling archaeologist, who traverses the surface studying the history of the land and various devices, attempting to discern the history behind the ancient civilization. Link saves him from some Bokoblins in Faron Woods, presumeably their first meeting, and later he seems to explain to Link how to use the Goddess Cubes. He will likely be encountered many times throughout Skyward Sword as Link travels to various areas.

   Read More about Gorko at the Zelda Dungeon Wiki.

Gorko

Golo
Golo
This Goron wields a pickaxe and appears to be a miner. Like Gorko and possibly other Gorons, he is likely trying to uncover mysteries of the land. His location is unknown but it's reasonable to assume that he will be found in Eldin Volcano, the future site of the Goron Mines. What purpose he serves is unknown.

   Read More about Golo at the Zelda Dungeon Wiki.


Groose
Groose
Groose appears throughout the game in different ways. He has a thing for Zelda and is determined to win the birdriding competition to impress her. He and his lackeys compete very roughly with Link, and try to knock him around and steal his bird to prevent him from competing in the race. He also has his lackeys, Cawlin and Stritch throw eggs at Link to slow him down. The ceremony leader specifically warned against this behavior just before the contest began, and the old man singled out Groose as someone who is prone to not play by the rules. He will probably be trying to rescue Zelda before Link does, but it isn't known whether he will be a help or a hindrance to Link's quest.

   Read More about Groose at the Zelda Dungeon Wiki.

Groose

Gully
Gully
Gully is a child found in Skyloft who teaches Link how to roll. After Link knocks down the Sky Stag Beetle, Gully will chase after it and lose it before falling off of Skyloft.

   Read More about Gully at the Zelda Dungeon Wiki.

Gully

Horwell
Horwell
Horwell wears a decorative red sash across his shoulders similar to that of Gaepora and Horwell. Horwell is one of the Knight Academy Instructors and has great knowlege of bird flying.

When you first walk outside the Knight Academy, Horwell will teach you how to Z-target, how to dash while moving, your stamina meter, and also how to jump across small gaps. Horwell will ask you to retrieve Gaepora's cat Mia from up on the roof.

After climbing halfway up building, Horwell will inform you of how to climb a higher wall by telling you to push a large crate against it, helping you to reach the roof where Mia is. When you finally capture Mia and bring her back down to Horwell, he will thank you and tell you to meet Gaepora and Zelda at the Statue of the Goddess.

   Read More about Horwell at the Zelda Dungeon Wiki.


Impa
Impa
Of the Sheikah race from the Zelda series, Impa bears all their markings and style of dress. An enemy of Ghirahim, Impa saves Zelda from Ghirahim and continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for Ghirahim who can break her barriers with ease. Impa also appears to be evading Link as she does Ghirahim, escaping from him into a glowing portal of light as Link chases her.

In an area of stone walkways, Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link acquires the harp from Zelda, but what exactly happens of Zelda and Impa afterwards is unknown.

It is speculated and almost certain that Impa is the "servant of the goddess" that Ghirahim refers to as being the one who snatched Zelda out of his clutches.

   Read More about Impa at the Zelda Dungeon Wiki.

Impa

Peatrice
Peatrice
Peatrice can be found within the Skyloft Bazaar. You can store items at the bank to preserve room within your item pouch.

   Read More about Peatrice at the Zelda Dungeon Wiki.


Rupin
Rupin
The Rupin runs the Gear Shop found within the Bazaar of Skyloft. Link can purchase basic items such as slingshot ammo, bombs, and arrows from his shop.

   Read More about Rupin at the Zelda Dungeon Wiki.


Keet
Keet
Keet is a relatively normal boy found in Skyloft. At the beginning of the game, his is sitting on a bench across from the Light Tower. He mentions how Pipit barely won the race last year, and says he's excited to see Link's Bird race.

Later on in the game, he can be found at the Lumpy Pumpkin, and he has developed quite the love interest in the waitress, Kina.

   Read More about Keet at the Zelda Dungeon Wiki.


Orielle
Orielle
Orielle is a woman sitting on one of the benches in Skyloft. She will teach you how to use the Map, and also inform you to look for your bird by the Statue of the Goddess.

   Read More about Orielle at the Zelda Dungeon Wiki.


Link's Bird
Links Bird
Link's Bird, also known as the Crimson Loftwing, is Link's mode of transportation when traveling amongst the clouds. Link can leap off ledges and call his bird as he falls. Link’s bird will swoop right underneath him giving Link a perfect landing spot. Link can use his bird to travel between the various islands in the sky.

Link's bird seems to have some sort of connection with Zelda's bird, as the two can be seen flying together even when Link and Zelda are not with each other. Link's bird can hold more than one passenger at a time, as Link and Zelda are both riding on the bird simultaneously at one part in the game.

Link's Bird is a rare breed of Loft Bird that he befriends during his childhood beneath the Statue of the Goddess. Link's Bird is a very rare breed, and was thought to be extinct by Gaepora. Link and the bird share a very special connection which many are envious of.

Early on in the game, Zelda pushes Link off the edge of Skyloft to make him seriously train with his bird. Link's bird never appears, and Zelda must rescue him with her own bird.

   Read More about Link's Bird at the Zelda Dungeon Wiki.

Link's Bird

Parrow
Parrow
Not much is known about this man, other than he is older than the students of Knight Academy, and he has much experience riding his Loftwing.

   Read More about Parrow at the Zelda Dungeon Wiki.


Henya
Henya
Henya the lunch lady can be found in the Knight Academy. If you sit at one of the tables, she will yet at you for being late to breakfast, and that you'll have to wait for lunch. If you walk over to her, she'll complain about Fledge being late with her barrels. After speaking with Fledge a second time, you can take a barrel over to Henya, who will simply say thanks and mention the Wing Ceremony.

   Read More about Henya at the Zelda Dungeon Wiki.


Mia
Mia
Mia is a beige cat belonging to Zelda and Gaepora. Link must help Horwell find her on top of the Knight Academy roof at the beginning of the game.

She is harmless during the day, but during the night, she will turn dark and evil, patrolling Skyloft and fighting Link without hesitation.

   Read More about Mia at the Zelda Dungeon Wiki.


Tubert
Tubert
This unusual man lives within a cave in Eldin Volcano that vaguely resembles a mine, where he hoards jewels and treasure like rupees. This man is unusual, resembling the body of a Mogma but also appearing like a human. He seems to be able to rest on a tail of sorts, so it's unclear what species this man is; human or hairless Mogma? He seems to dig and collect rupees, and allows Link to play a treasure hunting game in which Link digs for rupees in the dirt and avoids bombs.

   Read More about Tubert at the Zelda Dungeon Wiki.


Karane
Karane
Orielle wears yellow clothing, and can be found outside the upper level of the Knight Academy. She complains that no one will open the door for her, and talks about Link losing his bird.

   Read More about Karane at the Zelda Dungeon Wiki.


Owlan
Owlan
Owlan wears a decorative blue sash across his shoulders similar to that of Gaepora. Owlan is one of the Knight Academy Instructors and has great knowlege of bird flying. He is also a plant collector.

Before the race he gives Link and three other Skyloft youths the instructions for the ceremony. He attaches a ceremonial bird statue, (brought by Zelda) to a small gold bird and tells the children that whoever catches the bird and claims the statue will be this year's champion. Giving quick instructions on how to control the birds he then goes on to say that the champion will receive a gift from the lovely Zelda. Before the race begins he tells Link and three other Skyloft youths to show him just how well they have practiced. He asks to see good clean flying with no interfering with the other flyers. Then upon his command the competition begins.

   Read More about Owlan at the Zelda Dungeon Wiki.


Pipit
Pipit
Pipit is the resdient bird expert of Skyloft. He wears a yellow tunic, signifying that he has graduated from the Knight Acadamy during one of the previous sessions. If you try and walk up the stairs of the Knight Academy, Pipit will stop you and say the quickest way to the plaza is out the front doors, since the second floors doors are still locked. He'll then proceed to complain about the Lunch Lady taking too long. Later on in the game when you're searching for your bird, Pipit will stop you before heading up to the Statue of the Goddess. He will inform you that Fledge was hiding information about your bird.

Pipit barely won the loftwing race the year before this game takes place.

   Read More about Pipit at the Zelda Dungeon Wiki.


Bertie
Bertie
Bertie can upgrade the potions Link purchases at the Potion Shop. He works at the shop that is located within the Skyloft Bazaar. This character is also the husband of the Potion Shop owner, Luv, and carries their baby on his back.

   Read More about Bertie at the Zelda Dungeon Wiki.


Luv
Luv
Like in previous games, the Potion Shop owner can sell potions for Link to carry around in his bottle. Her shop is located in the Skyloft Bazaar.

Luv is also the wife of Bertie.

   Read More about Luv at the Zelda Dungeon Wiki.


Croo
Croo
This man can be found in the Bazaar near the entrance. He will invite Link for a drink, and if Link says yes, will explain more about the Knight Academy. He says there are Rescue Knights that will save people who fall off of Skyloft, and that it takes much experience to become one, but his son was able to do it.

   Read More about Croo at the Zelda Dungeon Wiki.


Scrapper
Scrapper
Scrapper, also known as LD-3015 Scrapper, is a robot from the past. For much of the beginning of the game, Scrapper can be found in a broken down state in Gondo's shop. Gondo has quite the obessesion with fixing this robot, and will even take it home with him at night to continue working on it.

Midway through the game when Link is required to lift something from the surface, he helps Gondo revive Scrapper, and the robot will become Link's to use for the remainder of the game. Scrapper will only do this though if Fi requests it, since he has quite the obessesion with her. Scrapper is quite rude to Link, but will help him throughout his quest regardless.

   Read More about Scrapper at the Zelda Dungeon Wiki.


Piper
Piper
This woman can be found in the bazaar on Skyloft. She will speak of adding a dash of pepper to her soup, and it being another beautiful creation.

   Read More about Piper at the Zelda Dungeon Wiki.


Sparrot
Sparrot
Sparrot can be found within the Bazaar of Skyloft. Much like in previous games, Link can talk with Sparrot and gain hits about what he needs to do next in his quest or how to find some secret items.

   Read More about Sparrot at the Zelda Dungeon Wiki.


Rusta
Rusta
Rusta is one of the many townsfolk of Skyloft that we've seen. He can be seen admiring an old statue of a bird, one of the many Skyloftian artifacts depicting the Loft Birds. Very little is known about him.

Since Skyloft has been stated to be somewhat modeled after Clock Town from Majora's Mask, we can assume that this character, although insignificant in the grand scheme of things, will probably have some involvement in sidequests and other interactions.

   Read More about Rusta at the Zelda Dungeon Wiki.


Stritch
Stritch
Stritch is the taller of Groose's two lackeys, constantly standing beside him or flanking him. motivations for sticking by Groose, and other aspects of his character are a mystery. It could be that Stritch is a quieter, calmer individual than Groose or Cawlin.

   Read More about Stritch at the Zelda Dungeon Wiki.


Jakamar
Jakamar
Jakamar can be found near the Statue of the Goddes, with a hammer in hand. He says he saw Groose chasing after Link's bird, but is rather useless, and doesn't know where they went.

   Read More about Jakamar at the Zelda Dungeon Wiki.

Waluigi Guy

Zelda's Bird
Zeldas Bird
Much like Link, Zelda has her own feathery friend to ride on when adventuring above the clouds. Zelda will leap off the ledge and land on top of her bird, just like all the other folks in Skyloft do. Whenever Zelda is seen flying, she always has her bluish-purple friend nearby.

At the start of the game, Zelda's bird wakes Link up from his nightmare, and gives him the letter Zelda sent to him. Later on, after Link's Bird doesn't appear, Zelda uses her bird to save him.

Things take a turn for the worse when a tornado is summoned to kidnap Zelda. Both Zelda and her bird are falling down to the land below the clouds when Zelda appears to be swallowed by a shadow monster. Zelda’s bird is not shown being swallowed by the shadow monster, therefore we do not know of its whereabouts.

   Read More about Zelda's Bird at the Zelda Dungeon Wiki.

Zelda's Bird



Character Races

Demon Tribe
Demon Tribe
These main antagonists are evil magic users who rule the land beneath the clouds. Headed by Lord Ghirahim, this group seeks to capture Zelda for some unknown purpose. At the base of Eldin Volcano, the Mogma tell Link that a bunch of shady "guys in red" have entered the volcano where Zelda is supposedly hidden. This is likely a reference to the demon tribe, since Ghirahim wears a red cloak and they are after Zelda.

There is much speculation on whether this group of sorcerers is related to one or more other races, tribes, or groups. Ghirahim's magic greatly resembles that of the Twili, who were said to have saught control over Hyrule before the events of Ocarina of Time. The Mysterious Woman (who has indications of being a Sheikah) shares a similar design with Lord Ghirahim, implying that these two characters may be related somehow. Other possible connections include the "ancient tribe" who created Majora's Mask, and the "Dark Tribe."

   Read More about Demon Tribe at the Zelda Dungeon Wiki.


Gorons
Gorons
Gorons have primarily appeared as mountain dwellers and their rock hard bodies are capable of withstanding volcanic heat. However, Gorons have also taken on the more secretive role of traveling merchants. It's not uncommon for Goron's to range quite a bit in size, from small child-like Goron's to the massively over-sized Gorons.

Only one Goron has been seen thus far in Skyward Sword and it holds the appearance of the traveling merchant variety from The Wind Waker. It is unclear whether or not there will be an entire race of Gorons in Skyward Sword or if there is just a single Goron in the game.

   Read More about Gorons at the Zelda Dungeon Wiki.


Kikwi
Kikwi
These are very diverse creatures new to Skyward Sword that live in the forest region. When Link first meets them, he will earn their trust by tracking down the missing members of the Kikwi tribe. To make this task easier, the Goddess Sword and the dowsing effect can be used to track the location of the Kikwis. By doing this, they will help Link on his mission.

One Kikwi disguises itself as a bush until Link approaches, and then it retracts the leaves into its tail and faces him much like a Business Scrub from Ocarina of Time. Another lacks this tail, but still lies face-down on the ground when it isn't talking to Link. An older-looking one also appears, who seems to be more active.

   Read More about Kikwi at the Zelda Dungeon Wiki.

Kikwi

Loftwings
Loftwings
These are creatures native to the sky realm in which Link and Zelda's hometown of Skyloft is located. They are crucial to the culture of Skyloft as images of the birds appear all over Skyloftian carvings and clothes. The people of Skyloft each own a bird partner whom they trust with their lives as they dive straight off the floating island, trusting that their bird will hear their call and catch them as they fall. The birds are the primary form of transportation between the floating islands for the Skyloftians. These birds are bestowed by the Goddess, and they serve as a connection between her and the people and a symbol of her divine protection. The Loft Birds are first met by each person under the Statue of the Goddess when they are young.

Two specific sky birds belong to Link and Zelda, with Link's being red and Zelda's being a blueish-purple. The two birds appear to be close friends just like their owners, as they can be seen flying together even without Link and Zelda present. The sky birds are crucial to the bird-rider's ceremony in which several competitors ride their birds and attempt to chase down a bird carrying a statue. The victor will be rewarded with a special gift from none other than Zelda herself! It is uncertain what happens to Zelda's blue bird when she is sucked towards the surface by Ghirahim's tornado, but Link's supposedly special red bird is later seen with him as he searches for Zelda.

   Read More about Loftwings at the Zelda Dungeon Wiki.

Loft Birds

Mogma
Mogmas
The Mogma are a new race in Skyward Sword who live around Eldin Volcano. Their appearance a kind of cross between a prairie dog and an ape, and they are skilled diggers. Each Mogma has a unique hairstyle. When Mogma speak with Link, they pop the top half of their bodies out of the ground and go back under immediately after they are done. They seem to have a jazzy, upbeat theme song.

The Mogma appear to be a friendly race that helps Link, allowing Link to keep a Bomb Bag that he originally got for them, and warning Link about shady characters clad in red. At some point around the volcano area, two Mogmas are seen talking about a key for the nearby temple. They broke the key into several pieces and Link must use Fi's treasure detecting ability to locate them. It is unclear why these two Mogmas are hiding the key, but it is possible they are trying to protect the temple from intruders.

   Read More about Mogmas at the Zelda Dungeon Wiki.

Mogma

Parella
Parella
A race of creatures new to Skyward Sword, the Parella are the guardians of Lake Floria, located within Faron Province. These beings resemble a cross between a seahorse and a jellyfish, and they appear when Link first enters their home and seem to coexist with him fine. Clearly an ally race, it is unclear what the Parella will do to aid or hinder Link as he journeys through Lake Floria.

   Read More about Parella at the Zelda Dungeon Wiki.

Parella

Sheikah
Sheikah
The recurring Sheikah make an appearance in Skyward Sword, so far only one has been seen. First seen when Link is running up a small set of stairs towards her while she casually turns away from him. She is standing in a large room in front of a round fountain emitting a bright fiery light in the center, with gushing columns of water and surrounded by torches. She appears to be a tall thin woman of Hylian characteristics wearing a shirt bearing the very familiar Sheikah symbol. She also has a notable white teardrop tattoo underneath her left eye simulating the traditional symbol of the Sheikah tribe. This is somewhat similar to the black diamond tattoo That Ghirahim also has underneath his left eye. She has a tan complexion with red eyes and white hair, both familiar characteristics as Impa of Ocarina of Time. She has a very long strand of hair hanging down the right side of her face adorned with three beads. On her neck is tight fitting a red banded necklace and her wrists are covered with bandage like wrappings. It is so far unknown exactly what role she will play in the story, whether she will be an ally to Link or Ghirahim. The fountain which she is standing near is similar to that of the Light Spirit fountains seen in Twilight Princess.

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Skyloftians
Skyloftians
"Skyloftians" are the people who live in the village of Skyloft, located in The Sky above the clouds. These people revere the Loft Birds whom they use as mounts, depicting them as cultural symbols and relying on them for games and travel amongst the islands of The Sky. The Skyloftians regard the land below as a dark place and do not venture there; no Skyloftian has ever seen the surface.

Skyloftians perfectly resemble the Hylians of previous games in the series. The bird symbols that decorate Skyloft look like a variation of the Royal Family of Hyrule's crest, minus the Triforce on it. It is speculated that the Skyloftians predate the Hylians and the Royal Family entirely.

The Skyloftians appear to live a peaceful life, but their interactions with other sky beings is unclear, and they do seem to have a Knight Academy. These Knights complete various missions and tasks, so it may be that Skyloft has heavy involvement with the world that surrounds them, and they may be capable of defending themselves.

Within Skyloft there is a statue of a single goddess. It is unknown how they goddess may or not relate to the three goddesses of series history, but it is likely that this goddess is the deity to which the Skyloftians pray.

   Read More about Skyloftians at the Zelda Dungeon Wiki.