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8.1 Goron Village
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8.2 Mega Ice
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8.3 Fire Sanctuary
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Return to the middle of the map and then head right across the bridge in the center. Keep running to the right and you will find numerous face statues. Tap the stone tablet and you’ll hear a story about two men falling in love with one woman. After rivalry over the woman, the friendship shone like a light, uniting the pair… it as if a door had been unlocked. A strange tablet indeed but it does give a hint to the puzzle. Look around at the eight face statues here and you will see that all the ones on the outside are staring right at the middle one, except for the one on the right. Stand in the middle between the middle statue and the one on the right and play the Song of Light. (Purple, Yellow, Orange, Turquoise, Silver). This will cause a crystal to appear and it will shine at the door above, opening it up. Walk inside and speak with Embrose, the Locomo of the Fire Sanctuary. After some small talk, agree to play a duet with him, just like the other Locomo. First let Embrose show you the song, and it goes, Purple, Yellow, Purple, Yellow, and then Turquoise. It’s quite hard and the rhythm is a bit complicated. It might take a lot of practice, but keep trying it out and then perform the duet with Embrose. After finally successfully completing the song, the Fire Rail Map will start to glow revealing a ton of new Spirit Tracks! Embrose gives Link advice to talk to some of the villagers before heading to the Fire Temple. Leave the Sanctuary at the southwest corner and you’ll be back in the cave. Jump off the ledge on the left and then exit to get back to the main part of the village. The Goron Elder will tell you that the gate to the Fire Temple is locked by three locks. There are three monsters that stole the keys. The Elder mentions that the villagers may know more about the monsters. Leave the house and talk to the Goron in the house to the left to find out the monsters don’t like certain noise. The noise is one short noise, and then one long one. This is a hint to use the train whistle against these monsters. Another one of the Goron’s in one of the houses tells you not to try to get behind them, but rather, hit them straight on. The Goron on the east end of the village is in need of 10 blocks of Mega Ice, as his house is still blocked off with lava. Agree to bring him ice, but you don’t necessarily have to do this right now if you don’t want to. Now that we have the freight car and have access to the Fire Realm, there are nine new Force Gems we can collect. These are completely optional though and if you'd like you can skip right ahead to the Fire Temple. | ||||||||||
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8.4 Force Gem Galore
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8.5 Enter the Fire Temple
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8.6 Fire Temple
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2nd Floor - Small Key #2 There is another cart here, but if you look at the path, it is a bit trickier. As you ride on the court, you’ll notice switches that Link can hit on his way. The first time through, hit only the first switch you see, and this will take you to a platform that has a treasure chest. Open it up to get a random piece of treasure. Ride the cart back to the staircase. Now the second time around we want to hit both switches that we see. Doing so will allow the cart to ride all the way to the northwest part of the map. Defeat the stalfos enemy here and open the treasure chest to get another small key. Ride the cart back to the staircase and head back down to the 1st floor. 1st Floor Part 3 Run south, wrap around the corner, and head north, climbing the stairs. Make your way over to where the two locked doors were. Use small keys on both of the locked doors and you’ll find two switches. If you hit one of the switches, it will activate but only for a short while. You don’t have the time to run to both switches and hit them with your sword. The best way to go about this is to stand right in front of the closed door and in one long path, trace a boomerang so that it hits both switches. Alternatively, you can use bombs if you have the bomb bag. Once the door is opened head up to get back to the 2nd floor.
Run over and hit the orb once again until it faces west. Pick it up and toss it to the platform to the north. Shoot an arrow at the orb and this will hit another switch creating yet another platform for Link to cross. Run across the bridge and head down the stairs to get to the Basement 1. Basement 1 and 2 There is a stone tablet here, but all it says is that you need a small key. Go down the staircase to get to Basement 2 and the door will shut behind you. There is a chestnut here that feeds endless amount of arrows if need be. Use the bow and arrow and defeat the four stalfos that appear on both sides of the lava. Once all four have been defeated, the door below will open up. Fill up with arrows if need be and then walk to the south. Shoot an arrow at the orb to the left and this will hit a switch, which will lower the lava flames on the right side. Use the whip on the wooden poles to cross the gap to the right side and get to the top-right part of the room. Walk around the room and defeat the two stalfos that are in your way. There are a series of platforms above the lava here. Use these platforms and wait until they rise and lower, and jump on over to the northeast part of the map. Open the treasure chest here to get a random piece of treasure. Pull out the whip and use it at the wooden pole below and continue along traveling southward by whip. Step on the switch here and it will open the nearby door allowing for easier access. Carefully walk to the left as you pass the moving spikes. At the far left, wait until the spike is moving downwards, and quickly follow it. Turn onto one of the side routes so you don’t get hit when the spike travels back upwards. Walk to the east and open the treasure chest to get a random piece of treasure. To the right you’ll see two unlit torches as well as two fire keese. There are an unlimited number of fire keese in this area as they’ll keep coming from the lava. Use the boomerang and target and trace a path so that it hits the fire keese, but then afterwards hits the two unlit torches. When the boomerang defeat the fire keese, the flame will stay with the boomerang and it will light up the two unlit torches. A platform falls on top of lava just to the area at your left. Run on over, avoiding the moving spike once again. Jump on over to the circular platform and the jump to the north. Walk up the stairs to get back to Basement 1. Basement 1 - Two Heatoise Walk down a bit and the doors close behind you. Two more heatoise will appear. However, now that we have the bow and arrow, these turtles are just a joke. Two hits in their head with arrows will do them in. After both heatoise are done away with, open the treasure chest here to get a random piece of treasure. There are four tablet here and they have useful information that will help you solve a puzzle later in the temple. The first tablets read (From left to right): 1. Aim for the eye above second 2. Aim for the eye above first 3. Aim for the eye above fourth 4. Aim for the eye above third. 2-1-4-3, simple enough so jot that down on your map. Head down the staircase on the left to get back to Basement 2. Basement 2 - Small Key Walk around the corner and defeat the two stalfos that are located here by using either your sword or the bow and arrow. Walk north and you’ll see a switch and if you step on it, it will lower the door to the left and you’ll see a switch. However, once you get off the ground switch the door closes. Walk to the north and grab the blue arrow orb here and bring down. Strike it so that it is facing to the left. Line it up so that it is just north of the ground switch, and right of the wall switch. Step on the ground switch to open the door and then shoot an arrow at the blue orb. This will drop a circular platform. Lift up the platform and carry it northward and toss it on the lava spot. Walk back and pick up the blue orb from below and then stand on the circular platform. Once the lava blows the platform upwards, jump off to get to the northwest part of the map. Toss the orb aside for now and get rid of the few fire keese in this room. There are two switches found in this room as well. Hit the one at the bottom-right and this will cause a wooden pole to appear elsewhere in the large room, for easy access through the dungeon. The switch at the top left can be activated or deactivated, and it will cause lava to come from the ground in the three holes. There is a large statue in the middle of this room as well with wall switches on the left and on the right. Hit the blue orb that faces diagnolly and make sure it faces northeast. Pick it up and toss it in the lava just south of the statue. Hit the other blue orb so it is facing to the left and toss it in the lava on the right of the statue. Now walk back to the circular platform. Wait until the lava pushes it upward and then grab the circular platform. Toss it so that it sits on the lava just west of the statue. Step on top of the circular platform and pull out the bow. Hit the switch just north of where you are standing and this will cause all three parts of the lava to push upwards. Use the bow and hit the wall switch that is connected to the pillar in the middle. Then use the arrows to hit the blue orb below the pillar, and it will shoot an arrow hitting the other orb, and then the other wall switch. This will cause the door at the top-left part of the map to open up. Run over and open the treasure chest to get a small key! Run back to the southeast part of this area and jump down. Use the whip on the wooden pole to swing across the gap and then head north towards the staircase to get back to Basement 1. Basement 1 - Rail Riding Use the small key on the door to the left and walk around the corner to get to a cart. Pull out the bow and arrow and then jump on the cart. Link will remain on the cart and go in a circle as long as he doesn’t do anything. When you travel over the area at the south part, you’ll see that there are four wall switches just above the tablets on the ground. If you remember the order the tablets told you, it was 2-1-4-3. So go around the room over and over and hit the wall targets in this order. The 2nd one, the 1st one, the 4th one, and then the 3rd one. If you run out of arrows, hit the switch at the top of the cart path and it will send you back to the top-left corner of the room where there is a chestnut with arrows. Once you’ve hit all four switches in the proper order, the track will shift, allowing Link to reach a new area in the center of the map. Stamp Station However, once you reach this new area, jump back on to the rail and you’ll now be sent clockwise around the room. When you reach the southwest corner of the room, pull out your bow and arrow and aim to the southwest corner. There is a switch here and if you hit it, the track will turn, allowing Link to reach the northwest corner of the room. There is a stamp station here, so stamp your book and then jump back on the cart. Once your back at the middle platform once again, head down the stairs to get to Basement 2. Walk down a second flight of stairs to get to Basement 3. Basement 3 - Boss Key Check out the map along the wall on the left. Mark the five spots that are shown on your own map. Jump across the blocks to the left and pick up the bomb flower. Jump back to the right and toss it so that it blows up the boulder. Pick up the circular platform and toss it on top of the lava here. Jump on the platform and then into the cart. Ride the cart and along the way you’ll see three switches. However, if you marked the spots on the map, you only want to hit two of them. Hit the first switch you see and then the third switch you see. Hitting the proper switches will guide Link to the north side of the room. The tablet here tells you to carry the boss key by cart. Walk southwest of the tablet and you’ll see the big key just to your left. Use the whirlwind and send the boss key into the cart here. Run to the north part of the map and down the stairs. Use the whip on the wooden pole to get across the gap and then open the treasure chest here to get a random piece of treasure! Whip back across to the right, climb the steps, and jump into the cart. Ride around and hit the first and second switch with your sword. Skip the third switch and then hit the fourth switch using the bow and arrow. If you’ve properly hit all switches, Link and the big key will safely land on the platform right next to the big lock. Pick up the key and use it on the big lock! (If you messed up, just jump off the ledge to the right and use your ship to get back to the carts.) Walk down the steps to get to Basement 4. Basement 4 Break all of the pots here to get some hearts and some arrows. Tap on the tablet and it will take you back to the temple entrance. Once you are ready for the boss battle, head up the stairs to the north to take on Cragma, Lava Lord! Cragma, Lava Lord Once you enter the boss arena the door shuts behind and the giant boulder on the ground comes alive and it reveals the boss Cragma, a freaking giant rock lava monster.
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| Spirit Tracks - Walkthrough Index | |
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Chapter 1) The Beginning Chapter 2) The Forest Realm Chapter 3) Tower of Spirits 2 Chapter 4) The Snow Realm Chapter 5) Tower of the Spirits 3 Chapter 6) The Ocean Realm Chapter 7) Tower of Spirits 4
Chapter 10) The Sand Realm Chapter 11) Tower of Spirits 6 Chapter 12) The Dark Realm | |
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