Entrance
After a short pep talk with Zelda, walk northward and you’ll see another one
of those statues. Tap on it and you’ll see a light green, a white, and
another light green note come out of the statue. Whip out your Spirit Flute
and play these three notes. Doing so will cause a fairy to appear and the
fair will say that if you are low in health and play the tune at any point
in a dungeon, the fairy will come and restore your life. The fairy can only
be used in temples though and can only be used once per temple! This song is
known as the Song of Healing. With that out of the way, head through the
door above and let’s go dungeon exploring!
 Continue along. |
 Pick up the chestnut... |
 ...throw it at the switch... |
 ...to make the bridge. |
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| I want to be a video walkthrough embedded on this page when I grow up! |
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Song of Healing |
Play this song within to heal yourself completely! You can only use it once
per dungeon, and you can't use it in the overworld at all. Dang.
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Green Spinut |
Threat
Attacks
Contact
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Although not seen very often, this rare variety of Spinut is the same way as their yellow counterpart, except they have a little more life and thus, take more hits to defeat. |
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Floor 1
Straight ahead you’ll see a locked door so turn the corner and walk around
until you see two chestnuts growing out of the ground, much like bomb
flowers. Lift up one of them and carry it to the right, where you will see a
switch across the gap. Tap the switch and Link will toss the chest nut at
the switch. Hitting it will cause a bridge to appear. Walk across and then
continue to the bottom-right portion of the map.
Upon entering, the door will close behind you and three enemies will appear.
Two of them are yellow blobs that we’ve already fought before while the
third enemy is a slightly stronger Green Spinut. After all three have been
defeated a treasure chest will appear and the doors will unlock. Open the
treasure chest to get 100 rupees! Walk up the staircase to get to the 2nd
floor.
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Floor 2
Avoid the purple fog as Link will take damage if he runs into it. We’ll get
back this area in just a bit, but for now and just make your way to the
northeast corner of the room. The door will close behind you and four Vengas will appear. These pesky enemies aren’t too difficult to defeat,
just sword slash away. After they have been defeated, they will leave a
small field of purple fog. Defeat all four of them and a treasure chest
appears in the corner of the room. Open it up to get the Whirlwind!
The whirlwind utilizes both the stylus and the Nintendo DS microphone. Equip
the whirlwind from the menu screen. Now at any point you may click the one
of the shoulder buttons on the Nintendo DS,(R or L) and the Whirlwind will
appear. Aim the whirlwind in whichever direction you’d like, using the
stylus, and then blow into the microphone to unleash a whirlwind. This baby
can be used against enemies, to clear purple fog, or to hit switches and
solve puzzles.
Walk back to the southeast corner of this room and clear all the fog. A
treasure chest will be revealed that contains a treasure piece! Back at the
northeast corner of the room you’ll see that the path to your left is block.
However there is a switch at the top of the screen that can be twirled. Use
the whirlwind to blow a gust towards it and it will spin, causing the door
to the left to open up!
Run to the top-left corner and you’ll see one of those sleeping statues.
Playing the Song of Awakening (Turquoise then Orange) will awaken the
statue. Just like in Phantom Hourglass, these statues will reveal how many
treasure chests are still left on this floor. Depending on if you got the
treasure near the bottom-right of the floor, he may say there is just one or
none at all. Clear the purple fog with the whirlwind and head back
downstairs.
 Remove the fog to grab... |
 ...some treasure! |
 Blow at the wind catcher... |
 ...to open the door. |
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Floor 1
In this room there is a key in the center, but Link cannot reach it on his
own. Pull out the whirlwind and aim at the small key in the center of the
room. Blow into the DS microphone and it will send the key flying to an area
that Link can reach. Run over and grab it!
Run to the right and step on the switch to open the door. We are now back in
an area we previously were, but it is now infested with fog spiders! Defeat
them all and then make your way to the top-right corner of the map. Blow
away all the fog and you’ll notice there is a stamp station. Don’t mind
this, but more importantly there is a switch on the ground to the top-left
of it. Step on this switch and it will cause a treasure chest to appear
elsewhere on the floor! Run back over to the treasure chest and open it up
to get another 100 rupees!
Walk back over to near the entrance of the temple and use the small key you
got on the locked door. Walk to your left and you’ll see another statue that
you can awaken to tell you how many treasure chests remain on the floor.
Walk around to get to the bottom-left portion of the map. The door will
close behind you and several fog bubbles will appear. These enemies cannot
be defeated with your sword unless the fog has been removed from their body.
Use the whirlwind to blow off the purple fog and then slash away with your
sword to finish them off. Afterwards, head up the staircase.
Floor 3 - Last Small Key
Two more pesky Vengas can be found in this area. Defeat them and head
up the stairs on the left side of the room. Walk to your left and you’ll see
a chestnut and a switch across the gap. Stand just below the chestnut and
blow it straight upwards and it will hit the switch, causing a treasure
chest to appear. Open it up to get a small key and then return to the floor
below.
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Vengas |
Threat
Attacks
Contact
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These bugs move sporatically around the room, pausing at points and rushing towards you. They're easily defeated with a simple sword slash, but watch out! They leave a cloud of poison once they "explode." |
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Whirwind |
While using this item, blow into the mic to send a whirwind in the direction you're facing!
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Bubble |
Threat
Attacks
Contact
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These skulls will float around the room, leaving behind clouds of red mist. Occasionally, they'll stop and stay in once place, making them more vulnerable. Use your Whirlwind to stun them, then run in for the kill. |
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Mothula |
Threat
Attacks
Bubble
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These moth-like enemies (with a title from Godzilla) float around the room and avoid getting close to you. Eventually, it'll "charge up" and shoot a Bubble at you. If you time it right, you can reflect the projectile using the Whirlwind, which will stun the Mothula, giving you the perfect chance to slash away at it with your sword. Just watch out! If you use the Whirlwind when there's no Bubble present, the Mothula will reflect your gust back at you, stunning you shortly before it swoops in and smacks you! =( |
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| I want to be a video walkthrough embedded on this page when I grow up! |
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Blastworm |
Threat
Attacks
Contact
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These slug-like enemies will inch towards you eagerly when you come into view. Any attack will cause them to curl into a spiked ball, which will then explode if it gets smacked hard with anything; Yikes! You can use this to your advantage, however, to blow things up! Hint, hint... |
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Key Master |
Threat
Attacks
Contact
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These creepy hand enemies appear when the Big Key is removed from its "starting location." Their only goal is to return the key to where it belongs and will reappear shortly when defeated. Run as quickly as possible to avoid them, or set the key down and either kill or stun them. |
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Floor 2 - Mothula Battle
Use the small key on the locked door near the bottom of the room and walk in
to face a tough enemy known as a Mothula. It will float around quickly
in this area and will occasionally shoot out fog bubbles towards Link. Whip
out the whirlwind and target Mothula, but don't use it just yet! If you blow
a whirlwind prematurely, Mothula will reflect it back at you, stunning you
for a short time while it sweeps in for a hit. Instead, wait until it
charges up its attack and shoots a Bubble towards you. Use the whirlwind to send it flying right back at Mothula
to stun it, then run on over and slash your sword!
Mothula isn’t too difficult though and will be defeated after
just two hits. Walk up the
staircase to get to the third floor of the temple.
Walk to the south end of the room and Princess Zelda will point out the huge
lock and she’ll say you need a special key to unlock it. That special key
can be seen on the map at the top-right corner, but we must take care of a
few things before we can access that.and
it will turn into a spiked ball. Use the whirlwind and aim the spiked ball
so that it targets the blocks and causes them to blow up!
Walk over to the southeast corner of the map and use the whirlwind to clear
up a crap load of purple fog. Step on the switch that is revealed on the
right side and it causes a treasure chest to appear. Open up the treasure
chest to get a random piece of treasure. You’ll notice another statue here
that you can awaken to find out the number of treasures there are left on
this floor. (Hint, there are none). Hit the switch to the right and it will
cause the door to open near the bottom-left of the map.
Run on over and you’ll find two spiked slugs, several blocks across the gap
above, and then a switch. Just as before, slash at the slugs to turn them
into spikes and then use the whirlwind to send the spiked bombs over to blow
up the boulder. Now repeat this process but this time hit the switch. Doing
so will cause the door at the top-right of the map to open up, giving Link
access to the big key!
Run on over and you’ll notice just behind the big key, there is a map with a
line and two skulls. This is route that Link must take when holding the big
key. If Link picks up the big key and deviates from this route, scary
looking Key Masters will appear and they will come to grab the big key.
They’ll pick it up and toss it back to where it was located originally. Pick
up the big key and follow the path that is shown on the map carefully. Toss
the big key into the giant lock to unlock the door. Head upstairs to get to
the 4th floor of the temple.
Break any of the nearby pots to fill up your life. Tap the stone tablet and
this will cause a blue warp portal to appear. Stepping in this warp portal
will allow Link to return back to the entrance of the dungeon. Once you are
ready, out up through the door and you’ll fight the temple boss, Stagnox.
Stagnox will make his dramatic entrance from the top of the Temple and
slowly drop itself to the ground. You’ll immediately see its gigantic horn
on its head, as well as its purple backside cover with fog. As you may have
guessed, that bright purple backside of his is its weak point. After a cry
out from him, the battle with Stagnox will begin.
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STAGNOX Armored Colossus
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| Threat:
| Attacks:
 Horn Attack
 Falling off Edge
 Arm Swipe
 Fog
 Spiked Slug
 Flying Thrust
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Summary:
For the first phase, just run around Stagnox and when it tries to
attack, use the whirlwind to clear purple fog for its backside and then
slash away with your sword. In the second phase, slash at the blastworms
and when Stagnox comes down to the platform to attack, launch a spiked ball at Stagnox
using the Whirlwind. Finish off the your stunned foe with the sword.
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After the battle a massive green gem will appear and then a large structure
will be constructed in the center of the boss room. This will power the
Spirit Tracks and you’ll see the power flow through the tracks and all the
way to the Tower of Spirits, where the next block of the tower has been
restored!
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Heart Container #1 |  |
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 Defeat the boss of the Forest Temple. |
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The Forest Rail map will shine and some more tracks will now be laid within
the overworld. Back inside the boss lair a large treasure chest will appear,
as well a blue warp portal. Open the treasure chest to get a full heart
container! Now walk over and enter the blue warp portal to be sent back to
the entrance of the dungeon… and that concludes Chapter 2!
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