| ~ Past: Crawling Through The Hole ~ |
 |
Entry Room
- As you enter, shield against the floating jars directly ahead. Go up the
stairs and ignore the Armos. Head left to the hole and... oh... Speak with
the pretty Gerudo woman in the way and she'll turn to you.
- Before introducing herself, she'll ask a few questions. First tell her
that you're "not doing anything." The second answer doesn't matter which one
you choose. She'll decide a "kid like you" could never be one of Ganondorf's
followers, then explain that the Gerudo race is made up only of women. A
single male is born every hundred years and, by law, becomes their king.
- She hates Ganondorf though, and since you're on the same side, so...
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Will you go through this tiny hole
and get the treasure that's inside? |
- Say yes, obviously. She goes on to explain that the Silver Gauntlets won't
fit a kid like you, so be good and bring them back to her. I have this strange
feeling we'll be the ones using them after all. =D
- She also mentions that she'll "do something great for you" if you bring them
back... What do you think she has in mind? ;) Anyway, after she's done talking,
she'll move out of the way. Crawl on through, leaving Nabooru behind.
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| ~ Past: First Small Key ~ |
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Main Corridor
- Throughout this temple, you'll fight many fire enemies, such as Fire
Keese and a new enemy called Anubis. That being said, equip your Hylian
Shield so you don't lose the other one.
- This room has two Spike Traps, two Fire Keese, two regular Keese and an
Armos. Kill the flying enemies first to make things easier, then lay a bomb
on the final guy. Remember, you can use your Boomerang to stun him too.
- Both doors will open, and even though it points you towards the one on
the right... enter the left door.
Stalfos Room
- Ahh! A Stalfos! Just when you were getting used to these guys too...
They're quite a bit harder as a child, seeing as they're harder to avoid and
you do much less damage. Just slash away and be prepared to dodge if he does
a jump attack. If you can manage it, make him walk over the abyss to kill
him instantly!
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- Next, we have to kill this giant Green Bubble. I suggest using the Boomerang
to stun it (it'll do it instantly, regardless of flames) then finish it off with
your Fairy Slingshot.
- To make the bridge drop across the gap, we have to hit the crystal switch
on the other side of it. Go in the next door.
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Anubis |
Threat
Attacks
-
Fiery Breath
- This enemy mirrors your every move and will breathe fire at you if
you swing your sword. It's only vulnerable to fire, so you have to
either use fire within the room or cast Din's Fire. |
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First Anubis Room
- In this room, we face off with a new enemy: an Anubis. These things copy your
every move, but will shoot a fire ball at you should you use a weapon. Also,
they're only vulnerable to fire.
- The crystal switch on your right will start a flame next to the other door.
Simply maneuver to the other side of the room, position yourself so the Anubis
is floating right next to the door, then shoot the crystal switch with the
Slingshot. Alternatively, you can just get up close to it and use Din's Fire.
- Bam! Get back to the other side of the room and go through the door.
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#95 |
Spirit Temple (Past) |
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Keese Room
- As you enter the room, Navi will announce the presence of a Wallmaster. Run
forward and quickly slay the lone Fire Keese on this side of the grating, then
kill the Wallmaster.
- Once both are defeated, you should kill the Keese on the other side of the
fence using your Slingshot and Z targeting.
- Next, we have to collect the five Silver Rupees. I suggest getting the ones
on the fence first; just avoid touching the Gold Skulltula, it can still hurt
you (what?!). Grab the final Rupee near the torch in the corner to make a
bridge.
- A few Keese will likely come at you now, so kill them one at a time, then
head out and kill the remaining ones with your Slingshot.
- Finally, go grab some fire from the torch using a Deku Stick and return to
the other side of the bridge, lighting to the two unlit torches (alternatively
you can use Din's Fire). A small chest appears back in the other area containing
a Small Key. Enter the last door.
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| ~ Past: Second Small Key ~ |
Main Corridor
- You should be back in the room with the lone Spike Trap, right after we left
Nabooru. With Small Key in hand, crawl through the small hole in the north wall,
which leads to a small area with a locked door. Go through.
Bombchu Puzzle
- Here, turn right and kill the two Skullwalltulas on the climbable wall. After
they're gone, climb up. Before we venture further in the room, turn around and
snag the Gold Skulltula that's waiting patiently directly behind where you
climbed.
- There's two Lizalfos in this room that appear when you walk in certain spots
in the room. Wander around until one appears and kill them both.
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#96 |
Spirit Temple (Past) |
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New Item:
Bombchu |
Spirit Temple (Past) |
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- Lay one of these mouse-like bombs on the ground and it'll climb up walls
and objects. |
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- Now that we have no enemies to worry about, we need Bombchus to complete this
puzzle. If you don't have any or are low, (unlikely since never needed them
before now,) simply shoot the crystal switch atop the tiered ledge on the south
side of the room to make a small chest appear containing the critters.
- Now, there's a sun face in the middle of the floor. We have to get sunlight
on it to open the next door. The cracked wall has sunlight peeking through it
and is just begging to be blown up. Line yourself up and Z target it, then let
loose a Bombchu.
- Boom! Head through the door.
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Colossus Room
- In this room, the most notable thing is of course the giant snake-woman
statue against one wall, very similar to the one that makes up the exterior of
the temple itself. Unfortunately, there's nothing we can do in the room at the
moment.
- Directly below you is a switch that opens the door above. It needs to be held
down though, so push the Armos statue off onto it. Climb up the stairs and go
through the door. Round the red stairs here and enter the next door as well.
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Sun Face Room
- The first step is to kill the three Beamos with Bombs. Just be careful about
the Spike Trap as you get to the other side.
- Once they're out of the way, it's time to collect the five Silver Rupees.
Each of the platform walls have little niches (where the Beamos sat) that you
can climb up.
- There's one Silver Rupee along the south wall, two in the center (one you
have to jump to), and two along the north wall.
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- Getting them all causes the golden torch to light. Obviously we have to
light all the torches, which is pretty easy. Going clockwise is easiest in
my opinion. Climb up to the small chest that appears to get a Small Key.
- At long last, pull the blocks in the center of the room out of the way and
bring the one with the Sun Face underneath the sunlight to open the door on the
far side of the room.
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| ~ Past: Getting The Silver
Gauntlets ~ |

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Corridor 2
- Here, there's only a set of stairs... but wait... Turn around and snag the
Gold Skulltula. Head through the next door.
First Iron Knuckle Room
- In this room there's only one thing to do. Smack the statue sitting on the
throne with any weapon to wake it up. This enemy can be particularly hard the
first time because the range of your sword is so short.
|  |

Nayru's Love can come in handy for this battle! |
- If you lure him close to one of the pillars or the throne, he'll smash it
open, revealing three recovery hearts that you can easily get by simply rolling
past him. Keep this in mind throughout the battle. The trick to hurting him is
to make him attack, jump back, then stab him quickly while he's stunned.
- Once he's defeated, go through the open door and into the sunlight.
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#97 |
Spirit Temple (Past) |
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Iron Knuckle |
Threat
Attacks |
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- These behemoth warriors clad in armor are quite the force to be
reckoned with. Their powerful ax can take a good chunk out of your
life in a single swing. The best method is to lure them to attack,
then rush in and get a hit between strikes. Bombs can damage them
too. Halfway through the battle, they lose a layer of armor and run
faster, but it also makes them more vulnerable to your sword. |
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Desert Colossus - Right Hand
- As soon as you walk outside... oh no... Kaepora Gaebora is out here (the owl)
and he has some advice for you concerning the upcoming boss...
Two witches inhabit this temple. In
order to destroy them, turn their
own magic power against them. |
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- After he leaves, open the chest to get, ta-da, the Silver Gauntlets! You'll
immediately witness a short movie in which Nabooru is abducted by the Twinrova
sisters. Lame. Once that's done, go ahead and play the Prelude of Light to
return to the Temple of Time and become an adult again, then return here and
enter the temple once more.
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New Equipment:
Silver Gauntlets |
Spirit Temple (Past) |
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- With these mystical gloves equipped, you can lift very heavy objects like
Superman! Logically, wouldn't it make you able to slash your sword with a
little more "mmph?" Eh, cool anyway though... |
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| ~ Future: Getting The Compass
~ |
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Entry
- Once again, rush forward and be prepared to shield against the killer jars.
Head up the steps and at long last, head over to the giant silver block on the
right. Push it all the way until it falls into the hole.
- In this new section you've revealed, there's a Beamos and a Spike Trap, but
they can both be ignored. Use your Longshot or Bow to hit the crystal switch
hanging from the ceiling in the center of the room to unlock both doors. Enter
the left one first.
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Compass Room
- In this small room, head forward and kill the Wolfos that appears. After its dead, stand on the Triforce symbol on the floor and play Zelda's Lullaby to make a large chest appear. Longshot to it and open it to find the
Compass. Jump down into the sandy area, climb up and back out the door. Now,
enter the opposite door (right). |
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At long last, you can pick up or move anything silver. |
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| ~ Future: Third Small Key ~ |
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Rolling Boulder Room
- This room has three boulders rolling on a bowled, rectangle shaped room. We
need to snag the five Silver Rupees. There's two each in the cubbies on both
sides, then one in the middle in mid air.
- To get that last one, simply climb up, then use the Hover Boots to get a run
at it. Alternatively, you can jump and then press B to do a mid air jump attack,
giving you a little bit of a boost. You could also time it so a boulder hits
you. =P
- This will open the door across the way. Real quick however, go up to the Time
Block and play the Song of Time to move it over an alcove. Snag the Gold
Skulltula inside.
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Small Key Room
- The room simply contains a small chest. Wait! In a second a Like Like falls
from the ceiling, so kill it, then open the chest to get a Small Key. Return to
the room before the previous one and enter the locked door.
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If you don't have the Hover Boots, you can use a mid air slash to get the
Silver Rupee. |
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#98 |
Spirit Temple (Future) |
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| ~ Future: Dungeon Map & Fourth
Small Key ~ |
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Trap Room
- As my title would suggest, this room is filled with traps. The first two of
which are another Like Like that falls from the ceiling, and the two attacking
jars (containing hearts) on the right. After you've bested them, climb up the
grooved wall at the end.
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- You should be able to tell by the sounds, but there's a Floormaster in this
room (I hate these things). This particular one is invisible, so whip out your
Lens of Truth and kill it. After that, you can quickly turn off the Lens and
charge up a Spin Attack to take out the little ones all at once.
- Once they're all defeated, grab hold of the mirror and start moving it around
the room, lighting up the Sun Faces.
|
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Watch out! There's an invisible Floormaster! |
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| #1 | Small chest, recovery heart. |
| #2 | Small chest, freezes you. |
| #3 | Opens door. |
| #4 | Summons a Wallmaster. |
- So basically, none of the goodies are really worth it. Once the door is open,
go on through.
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Colossus Room
- Welcome back to the giant room again. Avoid the Armos here, as this one's
alive. First off, I want to mention that directly above you is a target for you
to Longshot to, should you end up down below.
- Go to the top of this set of stairs and take a look at the Colossus's left
hand (closest one). You'll see it has a Triforce symbol
on it. Jump to it (you can use the Hover Boots if you like, but you can
easily make it otherwise too). Once you land there, play Zelda's Lullaby. This
makes two chests appear...
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- The first chest is in the northeast corner. Longshot up to the torch (or
jump down and Longshot the target) to get back up to where you were before.
Now look at the northeast corner. Longshot to the small chest that's here,
then use the Megaton Hammer on the rusty switch. This opens the barred door
in the middle of the room.
- Now that that's out of the way, work your way to the opposite hand. You
can do so by jumping down onto the Triforce hand and using the Longshot on
the small chest, or climb up the opposite side and jump onto the hand.
Either way, open the small chest for a Small Key.
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- Use the Longshot back up to the top of the west side (where you came
here as a child). From here, look at the northwest corner this time, where
you'll see a Gold Skulltula we can't reach. Navi turns green though, so play the
Scarecrow's Song to make Pierre appear, then Longshot over and claim the token.
Just one more to go!!!
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#99 |
Spirit Temple (Future) |
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- Next, jump down and head to the middle of the room. Use either Din's Fire
or Fire Arrows to light both torches, then open the large chest that appears
to get the Dungeon Map. Turn around now and head through the door that was
barred before.
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Shortcut Room
- Work your way through this small room pushing the giant silver blocks into
the holes, then smash the rusty switch at the end to make an elevator go up and
down to the entrance room. Nifty shortcut. Head back to the previous room.
| |
Colossus Room
- Head to that side you appeared on (with the real Armos). Work your way to the
top and enter the locked door.
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| ~ Future: Getting The Mirror
Shield ~ |
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Beamos Corridor
- This set of stairs is guarded by a lone Beamos. You can blow it up if you
like, or just run past.
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Second Anubis Room
- This puzzle is a little more complicated than the last Anubis trick you had
to perform. First off, throw a Bomb at the Beamos nearby to get it out of the
way.
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- Next, head over to the pit on the right side of the room and you'll see Navi
will fly over to it and turn green. Play the Song of Time to make a Time Block
appear.
- Now, there's three Anubis in this room and the switch makes a fire directly
behind you. The three can be killed at the following locations: On the time
block, near the locked door, near the door you entered from.
- To make it easy: Start the fire and follow the wall clockwise around the room
to kill all three at once! Alternatively, you can always use Din's Fire or the
Fire Arrows. Go through the newly opened door.
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Armos Switch Puzzle Room
- We can't tackle the left side of the room yet, so ignore it. The switch in
the middle of the room opens the barred door to the right, but it has to be held
down...
- The four Armos that surround it could be useful. Stand near the barred door,
then use the Fairy Bow or Longshot to smack one of the Armos on the opposite
side. Lure them to jump on the switch. Head through the door quickly, while it's
caught on it.
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Second Iron Knuckle Room
- Head up the stairs and into the room. It's another armed soldier! Don't
worry, now that you're an adult again, you do more damage and have more
range. You can easily defeat him in just a few strikes, especially if you
have the Biggoron's Sword.
- After you make mince pie out of him, the door behind the throne will
open. Step through and into the light.
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Desert Colossus - Left Hand
- As soon as you walk forward, a large chest thumps down. Open it to get
the Mirror Shield. Press Start and head to the Equipment sub screen to try
out our new toy.
- Remember, you'll have to switch back to the Hylian Shield if you want to
reflect regular physical attacks like an Octorok's projectiles... With that
in hand, return to the room with the four Armos.
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New Equipment: Mirror
Shield |
Spirit Temple (Future) |
|
- This mystical shield is stronger than the Hylian Shield and can even
reflect some magical attacks back at foes! If you wish to reflect physical
attacks, you'll have to switch back to the other though... |
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| ~ Future: Getting The Boss Key
~ |
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Armos Switch Puzzle Room
- This time, head over to the door on the opposite side of the room. Equip the
Mirror Shield and use it to reflect the sunlight onto the Sun Face. Enter the
door.
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- Inside, snag the Small Key. You're so expecting a trap, right? Too bad,
there isn't one! Go back to the previous room and back to the Anubis room.
Enter the locked door.
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Moving Trap Wall
- I'd just like to point out...: Who in their right mind would build a
temple to their goddess and have some kind of terrible trap like this one in
it?! Anyway... Kill the two Beamos first, then shoot the Skullwalltula.
- Longshot to the middle, unmoving portion of the wall. Saves you a bit of
time. =) Remember, you can only climb when it's NOT MOVING. |
|
- The best way is to get up so your lower hand is just barely over the edge
while the top one is actually gripping the wall that's moving directly above
you...
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- Wait until the wall is heading your direction, then make a run for it. Just
hold up on the analog stick all the way and you should make it to the next chunk
just fine. |
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- At the top, you can turn around and Longshot atop the platform for some
recovery hearts if you need them. Kill the two Beamos if you wish, then head
through the door.
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Triforce Corridor
- In this small room, play Zelda's Lullaby on the Triforce symbol on the floor
to open the barred door straight ahead.
Boss Key Room
- First off, kill all the Fire Slugs. After that's done, lay a Bomb next to the
fake door directly to the left of the flaming chest.
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- This will reveal a gold eye switch. Shoot it with your arrow to make another
icy platform appear above.
- Longshot atop the first platform, jump to the second and stand on the switch
to stop the flames for a short time. Jump down and open the fancy chest for the
Boss Key!
- Return to the previous room and enter the plain door on the right.
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| ~ Future: Getting To The Boss
Room ~ |
Mirror Puzzle
- This section of the room is filled with killer jars that fly at you, which
you'll notice as soon as you enter. Try to avoid getting harmed by the ceramics,
then smack the crystal switch on the other side of the bars to unlock the nearby
door.
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- On the other side, run forward and you'll immediately be confronted by a
Lizalfos. Dice him up, then use the sunlight shining in here to light up the Sun
Face above the next arch. Open the small chest that appears for some Bombs.
Foreshadowing!
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- In the next area, kill all the White Bubbles. What are they doing anyway? I
guess they're dancing or something... The Bow might be a good way to dispose of
them so they don't suddenly run into you due to their abrupt movements.
- Notice, according to your map, there should be another room to the west. Blow
up that odd looking wall with a Bomb to reveal the other room.

On your map, you can see that you should be able to go through the east wall
into another room. Blow up the fake wall. |
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White Bubble |
Threat
Attacks
Contact
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- Definitely the weakest variation of the Bubbles, this particular
variety simply spins around and moves around the room quickly,
staying in place for brief moments. Wait till they stop moving, then
attack. |
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- Now, to mess with the mirrors: Grab the first one and point it through the
secret opening into the darkly lit room. Now turn the second one so it shines
the light through the bars and onto the final, round mirror. Go back through the
door.
|
- Jump down into the lower area and defend against the killer jars. Now the
light should be reflecting off the mirror above you, so use your Mirror Shield
to shine it onto the nearby Sun Face. This will lower your platform down...
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Colossus Room
- We back in the room with the giant statue! They don't specifically tell
you what to do here, but it's pretty obvious. Reflect the light onto the
statue's head to make it crumble into a bazillion pieces. It's easiest to
simply hold Z and R to do so.
|
- Well that was a cool little scene. Use your Longshot on the bars across the
way, which will then move to allow you access. You'll probably need some fairies
for this fight. Once you're ready, enter the Boss Door.
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Apparently, they have a secret weapon... |

Gasp! |
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Almost Boss Room...
- As soon as you enter, you'll witness a short scene with Koume and Kotake,
huddled around a familiar foe. They disappear after sending the Iron Knuckle
after you. This one looks slightly different than the last two though, and even
Navi thinks something is a little weird...
- Smack it to pieces like you did the last one and the armor will fall off
dramatically revealing... A girl! Nabooru will plop out and, apparently, not
know what happened. The Twinrova Sisters will once again make an appearance to
snatch her away, then disappear.
- Let's go rescue her, again, shall we? Enter the final door.
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Boss Room
- At long last, we're in the giant, open room. Climb up any of the corners and
stand in the middle of the big platform to start the battle.
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Temple Boss:
Sorceress Sisters,
Twinrova |
Spirit Temple (Future) |
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Navi:
"Twinrova
This is the combined form of
Kotake and Koume. Turn their
magic attack back at them! " |
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Threat:
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Attacks:

Frost beam
 
Frozen area (freeze) damage (up to this much)

Flame beam
      
Flaming area (burn) damage (up to this much)
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Kotake: "With
my frost, I will freeze him to his soul!" |
|
- For the first phase of the battle, the sisters will circle around the
room, pausing every once in a while and taking turns shooting their magical
beams of opposite types at you.
| 
Koume: "With my
flame, I will burn him to the bone!" |
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- They're attacks are slow beams that can easily be avoided by continually
moving, but they still have a very wide area of effect. Each beam does about two
hearts of damage, but afterwards, they leave a wide area where the beam hit that
will damage you if you touch it. The Ice one freezes you for awhile, but doesn't
do too much damage, while the fire one hurts you A LOT if you stay there (roll
if you are on fire to make it stop). Together, they're a formidable foe that can
easily kill you in just three hits!
- Logically, you've probably already figured out, (Navi confirms it,) you need
to use your Mirror Shield to reflect their attacks at the opposing sister. I
suggest waiting on the opposite side of the room from wherever they're currently
at. At this point, you can either Z target one of them, or just hold in R
without targeting. Regardless, face the one who's about to shoot. As the beam is
coming towards you, quickly point your shield (or switch targets) to the
opposing sister. If you're close enough (you can move while targeting, just make
sure you stay within the beam) this will cause damage.
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- After a several good hits to either sister, (or you take too long,) it
will show a little scene in which they combine to form Twinrova. In this
new, singular form, the attacks differ slightly. Each beam will power up
your shield instead and gathering an opposing element will make your shield
burst energy on you. As a result, as soon as you see her shoot an element
(fire when you're using ice for example) jump out of the way.
- Once you've collected three of either element, your shield will start
releasing the energy. Run towards her and point it towards her (either by
turning left or using R). If you're close enough, and in time, she'll fall
down onto one of the four platforms. Jump over and start slashing her to
bits. You can also use B in mid air to do a jump attack when you're first
going over, but it's tricky. Repeat this process several times to defeat
Twinrova.
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Summary:
- This battle isn't so much hard as it is awkward. The goal of the entire
battle is to reflect the magic the sisters shoot at you. If at any time you
don't think you can get a good shot at it: run.
- For the first phase of the battle, face the one that is about to shoot
and aim your shield at her. As you reflect the beam, point it towards the
other sister (either with Z targeting or the analog stick).
- For the second half, they combine into a single powerful witch. Use your
shield to absorb the attacks (but only one type at a time). After you've
collected three of a type, get close and point your shield towards her to
stun her. Jump over and slash her up. Repeat. |
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- After they've been defeated, you'll witness an amusing scene in which the two
sisters bicker with one another about pointless matters before disappearing. The
last message you see as they go away is "I'll come back to haunt you!"
Foreshadowing of one of the other Legend of Zelda titles...
- Anyway, go snag the Heart Container awaiting you on one side of the room,
then at long last, step onto the portal.
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