R O P E
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Ropes move pretty slow, until they see you then they go as fast as they can at you. They're pretty hard to avoid.
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M O L D O R M
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The Moldorm is a very easy enemy to beat. They commonly aren't alone. Hit it once for each section of its body to kill it.
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M A G I C A L B O O M E R A N G
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The Magical Boomerang is an upgrade to the Boomerang, and this one goes a much further distance. It's quite an upgrade.
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S T O N E S T A T U E
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Stone Statues have appeared before, but these Statues will shoot a beam at you. If you have the Magical Shield, it can be blocked.
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 x 12 |
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This room is the entrance room and is very similar to the last one we went to. However, there are only two doors, both are unlocked. Head to the upper door to continue.
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 x 5 |
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In this room, there is a new enemy called the Rope. They are like snakes and will move slowly until you are in their path. Then they become extremely fast and ram into you. Lucky for us, they're pretty weak.
Kill them all to unlock the door to the left. Head through that door.
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 x 6 |
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This room has more Ropes. Kill them all for a key. Once you have the key, head back to the entrance room and to the right.
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 x 5 |
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This room has some more Ropes. Kill them and a key will appear. Grab it and head up.
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 x 3 |
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This room has more Ropes in it. Kill them if you'd like and head right using one of our keys.
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 x 6 |
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In here, there's quite a few Gels. None of them need to be killed, and they don't really pose much of a challenge, so walk around them and grab the compass.
You can bomb the north wall to get to the next room (And save a key) so if you have bombs available, that would be a smart move. We're going to assume you have none, though. head back to the last room and then up.
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 x 5 |
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This room has five Goriyas. None of them are required to be killed, but do so if you want some extra rupees. Also, if you kill a certain Goriya, they all will die. Use one of your keys to enter the door to the right.
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 x 5 |
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This room has a few Gels. You don't need to kill any of them, just grab the map on the floor. This map does the same thing as it did in the last dungeon, but it shows us a map of this dungeon. The northern wall can be bombed if you have bombs. We won't do that, so head left and up.
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 x 5 |
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Upon entering, the door will shut behind you. This room has many Ropes, and killing them all will get you a key and open the door. Make sure to get the key and head right.
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 x 3 |
 x 4 |
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This room has 3 Goriyas, but they're blue. These Goriyas are much stronger than their red counterpart, so be careful. There's also some Stone Statues in here. They look like the ones in the entrance, but they will shoot beams at you.
The Stone Statues are impossible to kill. Kill all of the Goriyas for the Magical Boomerang, a version of the Boomerang that goes much further. The north wall can be bombed. Head Left and Up to continue.
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 x 1 |
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This room has another new enemy, the Moldorm. The Moldorm will remove a section of its body every time you hit it with your sword. Obviously, keep attacking it until its entire body is gone. After both are dead, a key will appear on the floor. Grab it and head right.
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 x 4 |
 x 4 |
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In this room are some Blade Traps and some Keese. Kill all of the Keese to get some bombs. The Top wall can be bombed for a shortcut, but going around can save you a bomb. Leave the room the way you came and head up.
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 x 8 |
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There's are quite a few Ropes here, but there's not much to worry about. Kill them all to unlock the upper door, but head right for now.
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 x 4 |
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This room has four Gels in it. Use your new boomerang to take them out quickly. After they're gone, 5 Rupees will appear. Pick them up and head left and up. The room north of here is a Wise Old Man. Head up if you'd like to hear his words.
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 x 5 |
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There's quite a few Goriyas in here, and very limited walking space, so make sure to watch out for those boomerangs they throw. After killing them all, some Bombs will appear and the doors will open. I recommend picking up the bombs, as we'll need them very soon. Bombing the Right wall will reveal a path to a room with a Wise Old Man. We can walk around to get there, however.
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 x 4 |
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Just like the last dungeon, the Triforce is directly after the Boss room. Grab the piece of Triforce in the middle of the room, and you'll be healed and sent to the entrance. Congrats, you have successfully completed Level 2: The Moon.
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