Sand Temple: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
(Added boss and reward info)
(As with the TP bosses, this DUNGEON page should not detail strategies of defeating the BOSS Skeldritch. Even what I've reduced it to is probably off-topic. It should describe the boss as it relates to the dungeon itself.)
Line 12: Line 12:


==Enemies==
==Enemies==
*[[Stalfos]]
*[[Stalfos]]
*[[Gerune]]
*[[Gerune]]
Line 21: Line 20:
{{Main|Skeldritch}}
{{Main|Skeldritch}}
[[File:Skeldritch_Ancient_Demon.png|left|thumb|The Boss of the Sand Temple, Skeldritch]]
[[File:Skeldritch_Ancient_Demon.png|left|thumb|The Boss of the Sand Temple, Skeldritch]]
In the final chamber, Skeldritch appears at first as an inanimate skull in the center of a sandy arena, but it soon awakens and rises out of the sand, revealing its long spine. This spine is vulnerable in certain areas, and [[Link]] must return a barrage of boulders to destroy its segments. In addition to the boulders, Skeldritch defends itself during this portion of the battle by firing lasers from its eyes.


Upon entering the battle area, a short cutscene will play wherein Skeldritch's skull is visible on the sand. After a moment, its eyes light up and long body lashes out of the sand.
Once the spine is completely destroyed and Skeldritch is reduced to a skull, it will move around freely in a desperate attempt to defeat Link. The top of its cranium is vulnerable and can be reached by elevating the sand surrounding the boss.
 
Skeldritch's weakspot is the bottom of his body. Using the Sand Wand, [[Link]] must stop the oncoming boulders and use the adjacent catapults to launch the boulders back and strike Skeldritch.
 
The subsequent portion of Skeldritch's body are only vulnerable from certain sides. Link must hit Skeldritch from the right to remove the next portion of his body. The problem is that Skeldritch always faces Link. Link must position Skeldritch so its exposed part is facing a catapult to tie right. Using the [[Bow]], Link must launch the boulder and inflict damage on Skeldritch. During this phase, Skeldritch emits laser beams from its eyes which Link must avoid.
 
The next phase is slightly trickier because Skeldritch begins to shoot red boulders able to penetrate Link's boulders. The next portion of Skeldritch's frame is only vulnerable at the back. Position Link accordingly and let an arrow loose.
 
Skeldritch's final weak spot is located between its left side and back. This can be a bit tricky to hit and it's suggested Link positions a [[Bomb]] near the switch and makes a run for it. Link should stand between two switches exposing Skeldritch's weak spot. Once Skeldritch is hit, its skull will drop to the ground.
 
During this final hectic phase, surround Skeldritch with a wall of sand on all sides so as to traverse the raised sand and smack the boss's exposed purple cranium. Remember: Link must be on elevated sand to strike Skeldritch.


==Reward==
==Reward==
Upon conclusion, Link will be awarded with a [[Heart Container]] and the [[Bow of Light]].
Upon conclusion, Link will be awarded with a [[Heart Container]] and the [[Bow of Light]].




{{Cat|Spirit Tracks Dungeons}}
{{Cat|Spirit Tracks Dungeons}}
{{Cat|Spirit Tracks Locations}}
{{Cat|Spirit Tracks Locations}}

Revision as of 18:48, September 20, 2012

Template:Dungeon

The Sand Temple (Desert Temple in the European version) is the fifth Dungeon in Spirit Tracks. It is located in Sand Realm regions of the Ocean Realm. The dungeon item is the Sand Wand, and the boss is Skeldritch.

Enemies

Skeldritch, Ancient Demon

Main article: Skeldritch
The Boss of the Sand Temple, Skeldritch

In the final chamber, Skeldritch appears at first as an inanimate skull in the center of a sandy arena, but it soon awakens and rises out of the sand, revealing its long spine. This spine is vulnerable in certain areas, and Link must return a barrage of boulders to destroy its segments. In addition to the boulders, Skeldritch defends itself during this portion of the battle by firing lasers from its eyes.

Once the spine is completely destroyed and Skeldritch is reduced to a skull, it will move around freely in a desperate attempt to defeat Link. The top of its cranium is vulnerable and can be reached by elevating the sand surrounding the boss.

Reward

Upon conclusion, Link will be awarded with a Heart Container and the Bow of Light.