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  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    4 KB (572 words) - 17:44, April 14, 2024
  • '''Tomoyo Matsuda''' is a game designer who has worked with [[Nintendo]].
    409 bytes (59 words) - 03:24, April 2, 2024
  • | related = [[Nintendo Entertainment System]]<br/>[[Nintendo 64DD]] The '''Famicom Disk System''' was a disk drive add-on for the [[Nintendo Famicom]]. Like the PCs of the time, the Famicom Disk System used floppy
    2 KB (357 words) - 21:43, December 9, 2022
  • ...n by her maiden name Manaka Tominaga, is a sound programmer who worked for Nintendo since the late-2000's. She worked on ''[[The Legend of Zelda: Spirit Trac
    975 bytes (157 words) - 20:27, June 1, 2020
  • '''Takahiro Okuda''' is a programmer who works for [[Nintendo]].
    576 bytes (90 words) - 21:20, November 10, 2022
  • |type = Nintendo 3DS Pouch * This Nintendo 3DS pouch is a gift for people who pre-order ''[[The Legend of Zelda: Oca
    582 bytes (91 words) - 06:40, December 10, 2020
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 17:08, March 9, 2020
  • '''Shigeki Yoshida''' is a game developer who has worked for [[Nintendo]].
    580 bytes (80 words) - 14:59, June 15, 2023
  • '''Yoichi Kotabe''' is an artist who worked for [[Nintendo]] from the mid-1980s until 2007. He first worked on ''[[The Legend of Zel {{Cat|Nintendo Staff|Kotabe, Youichi}}
    1 KB (194 words) - 16:34, March 30, 2024
  • ...oddess's Harp.{{Ref|[[Interview:Nintendo Power August 2011 (Skyward Sword)|Nintendo Power August 2011]].|The design is the same as the harp that Sheik has in
    5 KB (797 words) - 19:04, December 7, 2023
  • '''Takanori Mitsuhashi''' is a game designer who has worked with [[Nintendo]].
    413 bytes (59 words) - 15:56, April 4, 2024
  • ...Crystal will be your reward for defeating Mothula.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...e triple-beam attack to clear before approaching her.|''A Link to the Past Nintendo Player's Guide''}}
    3 KB (579 words) - 21:09, April 12, 2024
  • '''Taro Nakamura''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. He first worked on ''[[The Legend of Zelda: Sky
    697 bytes (113 words) - 06:08, June 18, 2020
  • '''Kiyohiko Ando''' is a coordinator who works for [[Nintendo]].
    574 bytes (75 words) - 01:11, November 24, 2022
  • '''Makoto Shimamoto''' is a designer who works for [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of
    550 bytes (88 words) - 20:52, April 11, 2020
  • '''Masahiro Nakamura''' is a programmer who has been working for [[Nintendo]] since April 2007. {{Cat|Nintendo Staff|Nakamura, Masahiro}}
    701 bytes (91 words) - 16:36, June 9, 2023
  • | caption = The Fairy Queen from ''Link's Awakening'' for [[Nintendo Switch|Switch]] ...akening DX|Link's Awakening DX]]''/[[The Legend of Zelda: Link's Awakening|Nintendo Switch]]<br/>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<b
    3 KB (532 words) - 03:14, April 21, 2024
  • '''Ryota Unzai''' is a game designer who has worked with [[Nintendo]].
    405 bytes (59 words) - 18:36, April 5, 2024
  • | name = ''Nintendo Land'' | logo = [[File:Nintendo land.jpg]]
    5 KB (805 words) - 13:36, December 11, 2023
  • | release [[Nintendo 3DS|3DS Virtual<br/>Console]] (''DX'') = | release [[Nintendo Switch|Switch]] (''[[The Legend of Zelda: Link's Awakening|2019 Remake]]'
    8 KB (1,220 words) - 02:22, August 8, 2023
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