The Wind Waker Items: Difference between revisions

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(Added the Wind Waker as an item to Wind Waker Items)
(Added Grappling Hook as an item to Wind Waker Items)
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{{CD|file=Magicarmortww_Artwork.png|link=Magic Armor|caption=Magic Armor|desc=The Magic Armor is an item given to you by [[Zunari]] as a reward after completing the [[Island Trading Sequence]]. This item creates a magical barrier around Link that protects him from damage. While active, the armor drains Link's magic meter. Once Link's magic is depleted, the Magic Armor stops working. The Magic Armor can also be used while sailing to protect from attacks during battles at sea.}}
{{CD|file=Magicarmortww_Artwork.png|link=Magic Armor|caption=Magic Armor|desc=The Magic Armor is an item given to you by [[Zunari]] as a reward after completing the [[Island Trading Sequence]]. This item creates a magical barrier around Link that protects him from damage. While active, the armor drains Link's magic meter. Once Link's magic is depleted, the Magic Armor stops working. The Magic Armor can also be used while sailing to protect from attacks during battles at sea.}}
{{CD|file=1174010_1359323607875_full.png|link=Iron Boots|caption=Iron Boots|desc=The Iron Boots are found in a cave on Ice Ring Isle and are not accessible until Link receives the [[Fire Arrow]]s and [[Ice Arrow]]s from the [[Fairy Queen]] on [[Mother & Child Isles]] after learning the [[Ballad of the Gales]] and warping to them. The Iron Boots allow Link to not be affected by wind when equipped, therefore making them essential for the [[Wind Temple]]. They also allow Link to activate springboards first by wearing the boots and then taking them off. Larger statues may also be pulled over when the Iron Boots are paired with the [[Hookshot]]. One difference of these boots from other Zelda games is that when Link enters the water, the boots are automatically unequipped as opposed to making Link sink the the bottom of the body of water.}}
{{CD|file=1174010_1359323607875_full.png|link=Iron Boots|caption=Iron Boots|desc=The Iron Boots are found in a cave on Ice Ring Isle and are not accessible until Link receives the [[Fire Arrow]]s and [[Ice Arrow]]s from the [[Fairy Queen]] on [[Mother & Child Isles]] after learning the [[Ballad of the Gales]] and warping to them. The Iron Boots allow Link to not be affected by wind when equipped, therefore making them essential for the [[Wind Temple]]. They also allow Link to activate springboards first by wearing the boots and then taking them off. Larger statues may also be pulled over when the Iron Boots are paired with the [[Hookshot]]. One difference of these boots from other Zelda games is that when Link enters the water, the boots are automatically unequipped as opposed to making Link sink the the bottom of the body of water.}}
{{CD|file=Grappling_Hook_(The_Wind_Waker).png|link=Grappling Hook|caption=Grappling Hook|desc=The Grappling Hook is the dungeon item for [[Dragon Roost Cavern]], the first dungeon in the game. It is given to Link by [[Medli]], which allows Link to progress further into the dungeon and swing across gaps. The hook is used by aiming it at hanging branches or hooks on the walls. The hook can also be used as a salvage arm while at sea to pick up treasure from the ocean floor, or can be used to steal spoils from enemies as opposed to having only a chance for them to appear when they are defeated.}}
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Revision as of 23:12, November 27, 2013