Ryūtarō Kanno: Difference between revisions

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m (Takamori.Shiho moved page Ryutaro Kanno to Ryūtarō Kanno: Proper romanization)
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| name          = Ryutaro Kanno<br>菅野 龍太郎<br>かんの りゅうたろう
| name          = Ryūtarō Kanno<br>菅野 龍太郎<br>かんの りゅうたろう
| position = Artist<br />Planner
| position = Artist<br />Planner
}}
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'''Ryutaro Kanno''' is a game designer who has worked for [[Nintendo]] since the 2000's. He first worked in the Zelda series on ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'', where he is credited with ''Map Design''. He would go on to work on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' and ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', working as a Level Planner and Field Planner, respectively.
'''Ryūtarō Kanno''' is a planner and artist at [[Nintendo]]. He first worked in the Zelda series on ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'', where he is credited with ''Map Design''. He would go on to work on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' and ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', working as a Level Planner and Field Planner, respectively.


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Revision as of 23:17, April 22, 2022

Ryūtarō Kanno
菅野 龍太郎
かんの りゅうたろう

Ryūtarō Kanno is a planner and artist at Nintendo. He first worked in the Zelda series on Four Swords Adventures, where he is credited with Map Design. He would go on to work on Twilight Princess and A Link Between Worlds, working as a Level Planner and Field Planner, respectively.

Release Game Credit(s)
2004 Four Swords Adventures Map Design
2006 Twilight Princess Level Planning
2013 A Link Between Worlds Field Planning