Zelda Dungeon Wiki:Sandbox: Difference between revisions

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{{Sandbox Header}}
{{Sandbox Header}}
<!-- Feel free to test your editing skills here. Do not edit above this line. -->
<!-- Feel free to test your editing skills here. Do not edit above this line. -->
{{#vardefine:FiTipID|{{#if:{{#varexists:FiTipID}}|{{#expr:{{#var:FiTipID}}+1}}|1}}}}
== Intro ==
{| border=1 style="border-radius: 10px; border:1px solid #42acee; background:#8bdee6;"
== Getting Started ==
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== Categories ==
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=== Full Game Runs ===
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*[[Speedrun:Oracle of Seasons/All Essences|All Essences]]
|}
*[[Speedrun:Oracle of Seasons/Any%|Any%]]


{{#vardefine:NaviTipID|{{#if:{{#varexists:NaviTipID}}|{{#expr:{{#var:NaviTipID}}+1}}|1}}}}
=== Partial Game Runs ===
{| border=1 style="{{round|normal|10}} border:1px solid #42acee; background:#1a8ed5;"
*[[Speedrun:Oracle of Seasons|2 Essence]]
|class="Navi{{#var:NaviTipID}}Column0" align=right style="{{round|normal|10}}; background:#a0f5fe;"|<span class="_toggler-Navi{{#var:NaviTipID}}Column2 _toggler-Navi{{#var:NaviTipID}}Column1 _toggler-Navi{{#var:NaviTipID}}Column0">[[File:NaviIcon.png|link=]]</span>
*[[Speedrun:Oracle of Seasons|3 Essence]]
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*[[Speedrun:Oracle of Seasons|4 Essence]]
|class="Navi{{#var:NaviTipID}}Column2" style="{{round|right|10}}; background:#e2f0fe; display:none;"|''{{{1}}}''
*[[Speedrun:Oracle of Seasons|5 Essence]]
|}
*[[Speedrun:Oracle of Seasons|6 Essence]]
*[[Speedrun:Oracle of Seasons|7 Essence]]


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== SRC Rules ==
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{{Box|width=320px|title=Accepted Platforms|class=infobox}}
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<table>
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{{Infobox/Row|label=0|Game Boy Color|Game Boy Advance}}
|}
{{Infobox/Row|label=0|Nintendo 3DS Virtual Console|Game Boy Player}}
{{Infobox/Row|label=0|Game Boy Interface|Switch Virtual Console}}
</table>
{{Box/Bottom}}
{{Box|width=320px|title=Accepted Emulators|class=infobox}}
<table>
{{Infobox/Row|label=0|BGB|Gambatte-speedrun|Bizhawk}}
</table>
{{Box/Bottom}}
· If emulating, the use of BIOS screen is advised. If not used, ~3 seconds will be added to your final time for each hard reset. Also, when using BGB or Gambatte-speedrun, the video submission should include a hard reset showing the on-screen messages confirming emulator version and game checksum. On BGB, this is done by turning on Speedrun mode in the 'Misc' section.<br/>· Emulator submissions must have the latest version of the emulator.<br/>· Bizhawk is allowed, however the community prefers BGB of Gambatta-speedrun. Manips and glitches aren't consistent when using Bizhawk.


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== Glitches and RNG Manipulations ==
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=== Minor Glitches ===
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=== Major Glitches ===
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=== RNG Manips ===
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== Resources ==
|}

Latest revision as of 19:19, February 18, 2024

The sandbox is a free range editor you can test out your ideas, thoughts, or formatting in in order to learn how to format it correctly. No information here is "official" wiki information, please, just use this to figure out how you want it before you create a page. Remember, you can make a mess of the sand, but it is just as easily cleaned up! Click here to reset the sandbox.

Feel free to mess with the formatting, styles, headers, etc. Remember, this is here to help you learn.

Intro

Getting Started

Categories

Full Game Runs

Partial Game Runs

SRC Rules

Accepted Platforms

Game Boy Color

Game Boy Advance

Nintendo 3DS Virtual Console

Game Boy Player

Game Boy Interface

Switch Virtual Console

Accepted Emulators

BGB

Gambatte-speedrun

Bizhawk

· If emulating, the use of BIOS screen is advised. If not used, ~3 seconds will be added to your final time for each hard reset. Also, when using BGB or Gambatte-speedrun, the video submission should include a hard reset showing the on-screen messages confirming emulator version and game checksum. On BGB, this is done by turning on Speedrun mode in the 'Misc' section.
· Emulator submissions must have the latest version of the emulator.
· Bizhawk is allowed, however the community prefers BGB of Gambatta-speedrun. Manips and glitches aren't consistent when using Bizhawk.

Glitches and RNG Manipulations

Minor Glitches

Major Glitches

RNG Manips

Resources