Zelda Dungeon Wiki:Sandbox: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
No edit summary
No edit summary
 
(165 intermediate revisions by 39 users not shown)
Line 1: Line 1:
{{Sandbox Header}}
{{Sandbox Header}}
<!-- Feel free to test your editing skills here. Do not edit above this line. -->
<!-- Feel free to test your editing skills here. Do not edit above this line. -->
{{CommentBox|bordercolor=#42acee|borderbackground=#8bdee6|image=FiIcon.png|buttonbackground=#bbffff|content={{{1}}}|contentbackground=#e6ffff}}
== Intro ==
{{CommentBox|bordercolor=#42acee|borderbackground=#1a8ed5|image=NaviIcon.png|buttonbackground=#a0f5fe|content={{{1}}}|contentbackground=#e2f0fe}}
== Getting Started ==
== Categories ==
=== Full Game Runs ===
*[[Speedrun:Oracle of Seasons/All Essences|All Essences]]
*[[Speedrun:Oracle of Seasons/Any%|Any%]]


=== Partial Game Runs ===
*[[Speedrun:Oracle of Seasons|2 Essence]]
*[[Speedrun:Oracle of Seasons|3 Essence]]
*[[Speedrun:Oracle of Seasons|4 Essence]]
*[[Speedrun:Oracle of Seasons|5 Essence]]
*[[Speedrun:Oracle of Seasons|6 Essence]]
*[[Speedrun:Oracle of Seasons|7 Essence]]


{{Stub}}
== SRC Rules ==
{{Console
{{Box|width=320px|title=Accepted Platforms|class=infobox}}
|name = Famicom Disk System
<table>
|logo = [[File:disk_system_biography8.png|200px]]<br>
{{Infobox/Row|label=0|Game Boy Color|Game Boy Advance}}
|release = [[File:Flag-Japan.png|22px|Japan Flag]] February 21, 1986
{{Infobox/Row|label=0|Nintendo 3DS Virtual Console|Game Boy Player}}
|games = ''[[The Legend of Zelda]]''<br>''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
{{Infobox/Row|label=0|Game Boy Interface|Switch Virtual Console}}
}}The '''Famicom Disk System''' was a disk drive add-on for the [[Nintendo Famicom]]. Like the PCs of the time, the Famicom Disk System used floppy disks, although the Disk System disks were of a proprietary format. The Disk System added an FM synthesis chip for enhanced sound; international and domestic cartridge releases of Disk System games lack the enhanced sound. A RAM cartridge, inserted into the Famicom's cartridge slot, was used as the Disk System's drive buffer. The magnetic disk format allowed game saving at a time when flash memory was very expensive due to a silicon shortage, meaning that most cartridge-based games could only save high scores or use passwords for the player to restart at a certain point. [[The Legend of Zelda|The Hyrule Fantasy]] (the Japanese title of ''The Legend of Zelda'') was the launch title for the Disk System and fully used its capabilities, most notably the ability to save directly to the game disk.
</table>
{{Box/Bottom}}
{{Box|width=320px|title=Accepted Emulators|class=infobox}}
<table>
{{Infobox/Row|label=0|BGB|Gambatte-speedrun|Bizhawk}}
</table>
{{Box/Bottom}}
· If emulating, the use of BIOS screen is advised. If not used, ~3 seconds will be added to your final time for each hard reset. Also, when using BGB or Gambatte-speedrun, the video submission should include a hard reset showing the on-screen messages confirming emulator version and game checksum. On BGB, this is done by turning on Speedrun mode in the 'Misc' section.<br/>· Emulator submissions must have the latest version of the emulator.<br/>· Bizhawk is allowed, however the community prefers BGB of Gambatta-speedrun. Manips and glitches aren't consistent when using Bizhawk.


==Disks==
== Glitches and RNG Manipulations ==
 
=== Minor Glitches ===
[[File:Zelda Disk.png|200px]]
=== Major Glitches ===
 
=== RNG Manips ===
The Famicom Disk System utilized floppy disks for game storage and saving. Games could be purchased on prerecorded disks or recorded to blank disks from kiosks for a price. Unlike other consumer floppy disks, Famicom Disk System disks did not have a disk shutter, presumably to save cost.
== Resources ==

Latest revision as of 19:19, February 18, 2024

The sandbox is a free range editor you can test out your ideas, thoughts, or formatting in in order to learn how to format it correctly. No information here is "official" wiki information, please, just use this to figure out how you want it before you create a page. Remember, you can make a mess of the sand, but it is just as easily cleaned up! Click here to reset the sandbox.

Feel free to mess with the formatting, styles, headers, etc. Remember, this is here to help you learn.

Intro

Getting Started

Categories

Full Game Runs

Partial Game Runs

SRC Rules

Accepted Platforms

Game Boy Color

Game Boy Advance

Nintendo 3DS Virtual Console

Game Boy Player

Game Boy Interface

Switch Virtual Console

Accepted Emulators

BGB

Gambatte-speedrun

Bizhawk

· If emulating, the use of BIOS screen is advised. If not used, ~3 seconds will be added to your final time for each hard reset. Also, when using BGB or Gambatte-speedrun, the video submission should include a hard reset showing the on-screen messages confirming emulator version and game checksum. On BGB, this is done by turning on Speedrun mode in the 'Misc' section.
· Emulator submissions must have the latest version of the emulator.
· Bizhawk is allowed, however the community prefers BGB of Gambatta-speedrun. Manips and glitches aren't consistent when using Bizhawk.

Glitches and RNG Manipulations

Minor Glitches

Major Glitches

RNG Manips

Resources