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{{Sandbox Header}}
{{Sandbox Header}}
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== Intro ==
== Are Horse-Back Battles A Good Idea Or Not? ==
== Getting Started ==
Horse-back battles appear in a few Zelda games such as [[Twilight Princess]] and [Ocarina of Time]], these battles only appear in games where Link has a horse named [[Epona]]. Link will fight the enemy while they are on a horse which makes it even more harder, especially when they are on a bridge and you can easily fall off. But are horse-back battles really a good idea or a bad idea? As there is a few advantages yet more disadvantages.
== Categories ==
[[File:028.jpg]]
=== Full Game Runs ===
*[[Speedrun:Oracle of Seasons/All Essences|All Essences]]
*[[Speedrun:Oracle of Seasons/Any%|Any%]]


== Advantages ==
=== Partial Game Runs ===
The only advantages there are is the fact that the horse is faster, meaning you can catch up with your enemy quicker and slash them with your sword instead of an on foot sword battle where if you get to close to the enemy they can easily attack you before you attack them. Another advantage is that if your doing the horse-back battle for the final boss ( [[Twilight Princess]] ), [[Princess Zelda]] will let you use [[light arrows]] to help you fight as you won't get these type of arrows just to help you throughout your journey and going into temples.
*[[Speedrun:Oracle of Seasons|2 Essence]]
*[[Speedrun:Oracle of Seasons|3 Essence]]
*[[Speedrun:Oracle of Seasons|4 Essence]]
*[[Speedrun:Oracle of Seasons|5 Essence]]
*[[Speedrun:Oracle of Seasons|6 Essence]]
*[[Speedrun:Oracle of Seasons|7 Essence]]


== Disadvantages ==
== SRC Rules ==
When using light arrows or just regular arrows its hard to aim because your enemy keeps moving out of your aim unless you can distract them so they stay still, otherwise its a disadvantage because it's too hard to aim. Another disadvantage is that if you stop or slow down to slash your enemy with your sword it buys the enemy time to get away or attack you first.
{{Box|width=320px|title=Accepted Platforms|class=infobox}}
<table>
{{Infobox/Row|label=0|Game Boy Color|Game Boy Advance}}
{{Infobox/Row|label=0|Nintendo 3DS Virtual Console|Game Boy Player}}
{{Infobox/Row|label=0|Game Boy Interface|Switch Virtual Console}}
</table>
{{Box/Bottom}}
{{Box|width=320px|title=Accepted Emulators|class=infobox}}
<table>
{{Infobox/Row|label=0|BGB|Gambatte-speedrun|Bizhawk}}
</table>
{{Box/Bottom}}
· If emulating, the use of BIOS screen is advised. If not used, ~3 seconds will be added to your final time for each hard reset. Also, when using BGB or Gambatte-speedrun, the video submission should include a hard reset showing the on-screen messages confirming emulator version and game checksum. On BGB, this is done by turning on Speedrun mode in the 'Misc' section.<br/>· Emulator submissions must have the latest version of the emulator.<br/>· Bizhawk is allowed, however the community prefers BGB of Gambatta-speedrun. Manips and glitches aren't consistent when using Bizhawk.


So what do you think about the horse-back battles? Do you think they are a good idea or not, if so, why? I think [[Breath of the Wild]] should have a horse-back battle in it because it's going to be the last game that have Epona in it, otherwise I think they should of put less in [[Twilight Princess]]. [[File:Link_X.png]]
== Glitches and RNG Manipulations ==
=== Minor Glitches ===
=== Major Glitches ===
=== RNG Manips ===
== Resources ==

Latest revision as of 19:19, February 18, 2024

The sandbox is a free range editor you can test out your ideas, thoughts, or formatting in in order to learn how to format it correctly. No information here is "official" wiki information, please, just use this to figure out how you want it before you create a page. Remember, you can make a mess of the sand, but it is just as easily cleaned up! Click here to reset the sandbox.

Feel free to mess with the formatting, styles, headers, etc. Remember, this is here to help you learn.

Intro

Getting Started

Categories

Full Game Runs

Partial Game Runs

SRC Rules

Accepted Platforms

Game Boy Color

Game Boy Advance

Nintendo 3DS Virtual Console

Game Boy Player

Game Boy Interface

Switch Virtual Console

Accepted Emulators

BGB

Gambatte-speedrun

Bizhawk

· If emulating, the use of BIOS screen is advised. If not used, ~3 seconds will be added to your final time for each hard reset. Also, when using BGB or Gambatte-speedrun, the video submission should include a hard reset showing the on-screen messages confirming emulator version and game checksum. On BGB, this is done by turning on Speedrun mode in the 'Misc' section.
· Emulator submissions must have the latest version of the emulator.
· Bizhawk is allowed, however the community prefers BGB of Gambatta-speedrun. Manips and glitches aren't consistent when using Bizhawk.

Glitches and RNG Manipulations

Minor Glitches

Major Glitches

RNG Manips

Resources