Zelda Dungeon Wiki:Sandbox: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
No edit summary
Line 17: Line 17:


== Rules and Definitions ==
== Rules and Definitions ==
{{Infobox|Accepted Platforms
{{Box|width=320px|title=Accepted Platforms|class=infobox}}
| Game Boy Color =
<table>
| Game Boy Advance =  
{{Infobox/Row|label=0|Game Boy Color|Game Boy Advance}}
| Nintendo 3DS Virtual Console =
{{Infobox/Row|label=0|Nintendo 3DS Virtual Console|Game Boy Player}}
| Game Boy Player =  
{{Infobox/Row|label=0|Game Boy Interface|Switch Virtual Console}}
| Game Boy Interface =
</table>
| Switch Virtual Console =
{{Box/Bottom}}
{{Box|width=320px|title=Accepted Emulators|class=infobox}}
<table>
{{Infobox/Row|label=0|BGB|Gambatte-speedrun|Bizhawk}}
</table>
For submitting to SRC, if emulating, the use of BIOS screen is advised. If not used, ~3 seconds will be added to your final time for each hard reset. Also, when using BGB or Gambatte-speedrun, the video submission should include a hard reset showing the on-screen messages confirming emulator version and game checksum. On BGB, this is done by turning on Speedrun mode in the 'Misc' section.


== Glitches and Speedrun Techniques ==
== Glitches and Speedrun Techniques ==

Revision as of 18:59, February 18, 2024

The sandbox is a free range editor you can test out your ideas, thoughts, or formatting in in order to learn how to format it correctly. No information here is "official" wiki information, please, just use this to figure out how you want it before you create a page. Remember, you can make a mess of the sand, but it is just as easily cleaned up! Click here to reset the sandbox.

Feel free to mess with the formatting, styles, headers, etc. Remember, this is here to help you learn.

Intro

Getting Started

Categories

Full Game Runs

Partial Game Runs

Rules and Definitions

Accepted Platforms

Game Boy Color

Game Boy Advance

Nintendo 3DS Virtual Console

Game Boy Player

Game Boy Interface

Switch Virtual Console

Accepted Emulators

BGB

Gambatte-speedrun

Bizhawk

For submitting to SRC, if emulating, the use of BIOS screen is advised. If not used, ~3 seconds will be added to your final time for each hard reset. Also, when using BGB or Gambatte-speedrun, the video submission should include a hard reset showing the on-screen messages confirming emulator version and game checksum. On BGB, this is done by turning on Speedrun mode in the 'Misc' section.

Glitches and Speedrun Techniques

Basic Movement Mechanics

Minor Glitches

Major Glitches

Resources