Hisashi Okada: Difference between revisions

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{{Infobox|person
{{Infobox|person
| image =  
| image = [[file:M no image available.png]]
| game = ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
| game = ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
| dept =  
| dept =  
| born =  
| born =  
| name          = Hisashi Okada<br>岡田 尚志<br>おかだ ひさし
| position = Programmer
| position = Programmer
}}
}}


'''Hisashi Okada''' is a programmer who has worked for [[Nintendo]] since the early 2000's. He has primarily worked on titles in the ''Super Mario Bros.'' franchise. He did work on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited with ''Enemy Programming''.
'''Hisashi Okada''' is a programmer who works for [[SRD]]. He has primarily worked on titles in the ''Super Mario Bros.'' franchise. He did work on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited with ''Enemy Programming''.


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{{Cat|Game Staff}}
{{Cat|Game Staff|Okada, Hisashi}}
{{Cat|Programmers|Okada, Hisashi}}
{{Cat|SRD Staff|Okada, Hisashi}}

Latest revision as of 01:55, April 14, 2022

Hisashi Okada
岡田 尚志
おかだ ひさし
M no image available.png

Games

Position

Programmer

Hisashi Okada is a programmer who works for SRD. He has primarily worked on titles in the Super Mario Bros. franchise. He did work on Twilight Princess, where he is credited with Enemy Programming.

Release Game Credit(s)
2006 Twilight Princess Enemy Programming