Futoshi Shirai: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
No edit summary
(Info)
 
Line 3: Line 3:
| game = ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
| game = ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
| dept =  
| dept =  
| name          = Futoshi Shirai<br>白井 太<br>しらい ふとし
| born =  
| born =  
| position = Director
| position = Director
Line 19: Line 20:
|}
|}


{{Cat|Game Staff}}
{{Cat|Game Staff|Shirai, Futoshi}}
{{Cat|Planners|Shirai, Futoshi}}
{{Cat|Nintendo Staff|Shirai, Futoshi}}

Latest revision as of 14:49, March 30, 2022

Futoshi Shirai
白井 太
しらい ふとし
Futoshi-Shirai.jpg

Games

Position

Director

Futoshi Shirai is a director and designer who has worked for Nintendo since the late-1990's. His very first game he worked on was Majora's Mask, where he is credited as a Map Data Manager. This was the only Legend of Zelda title he has worked, but he has since gone on to work on a number of games in the Super Mario Bros. franchise, including Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Super Mario 3D Land, Super Mario 3D World, and Super Mario Odyssey. He is one of the very few team members who worked on Majora's Mask without previously working on Ocarina of Time.

Release Game Credit(s)
2000 Majora's Mask Map Data Manager