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{{Infobox|dungeon
'''Master Mode''' is the more challenging version of ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It is included as a part of the [[Breath of the Wild Expansion Pass]], and has many additional features which increase the difficulty.
| image      = [[File:Gold-lynel-artwork.jpg|400px]]
| caption    = Artwork of the [[Golden Lynel]]
| game        = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| location    =
| inhab      =
| boss        =
| reward      =
| related    = [[Breath of the Wild Expansion Pass]]
| walkthrough =
}}
'''Master Mode''' is the more challenging version of ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It is included as a part of the [[Breath of the Wild Expansion Pass#The Master Trials|Breath of the Wild Expansion Pass]], and has many additional features which increase the difficulty.


==Features==
==Features==
*Most enemies are tiered up to the next level, i.e. Red Bokoblins in Regular Mode will be present as Blue Bokoblins in Master Mode
*Most enemies are tiered up to the next level, i.e. Red Bokoblins in Regular Mode will be present as Blue Bokoblins in Master Mode.
*A new tier of enemy is unlocked: Golden. These enemies act in a similar way to Silver enemies, but have an increased amount of health
*A new tier of enemy is unlocked: Golden. These enemies act in a similar way to Silver enemies, but have an increased amount of health.
*New Sky Platforms are in place, where enemies will attack from wooden platforms in the air
*New Sky Platforms are in place, where enemies will attack from wooden platforms in the air.
*Health of enemies will regenerate over time
*Health of enemies will regenerate over time.
*Guardians may delay their attacks, making it more difficult to parry
*Guardians may delay their attacks, making it more difficult to parry.
*Only one autosave spot is available
*Only one autosave spot is available.
*A new loading screen is put in place, featuring a dark orange and text reading Master Mode
*A new loading screen is put in place, featuring a dark orange and text reading "Master Mode".
*A small Triforce is present at all times in the bottom left of the screen
*A small Triforce is present at all times in the bottom left of the screen.
*Additional pictures for the [[Hyrule Compendium]] are available for the new enemies; as most of these are Elite Enemy Pictures, those become available for purchase from [[Symin]] after [[Dark Beast Ganon]] is defeated.


==See also==
==See also==

Revision as of 20:00, December 8, 2020

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Master Mode

Master Mode is the more challenging version of Breath of the Wild. It is included as a part of the Breath of the Wild Expansion Pass, and has many additional features which increase the difficulty.

Features

  • Most enemies are tiered up to the next level, i.e. Red Bokoblins in Regular Mode will be present as Blue Bokoblins in Master Mode.
  • A new tier of enemy is unlocked: Golden. These enemies act in a similar way to Silver enemies, but have an increased amount of health.
  • New Sky Platforms are in place, where enemies will attack from wooden platforms in the air.
  • Health of enemies will regenerate over time.
  • Guardians may delay their attacks, making it more difficult to parry.
  • Only one autosave spot is available.
  • A new loading screen is put in place, featuring a dark orange and text reading "Master Mode".
  • A small Triforce is present at all times in the bottom left of the screen.
  • Additional pictures for the Hyrule Compendium are available for the new enemies; as most of these are Elite Enemy Pictures, those become available for purchase from Symin after Dark Beast Ganon is defeated.

See also