Gale Boomerang: Difference between revisions

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{{Infobox|item
{{Infobox|item
| name    = Gale Boomerang
| image    = [[File:GaleBoomerang.png|80px]]
| image    = [[File:GaleBoomerang.png|80px]]
| game    = ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
| game    = ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
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The Gale Boomerang is first seen in the hands of [[Ook]], the leader of the [[Monkey]]s,{{Ref|''Gale Boomerang Twilight Princess Trading Card''|Ook, the baboon boss...|Card Description}} who has gone "funny in the head".{{Ref|TP|7586|[[Monkey]]}} He uses it to destroy the bridge that links the main portion of the dungeon and his lair. However, with the help of four monkeys, all of which he has to save, Link can jump from monkey to monkey, and reach Ook's lair. Inside, Ook and Link fight, and again Ook uses the Gale Boomerang against Link. He throws it at Link in an attempt to knock him over. After Ook has been defeated, he runs away, leaving the Gale Boomerang behind. Once Ook is completely gone, the Boomerang comes alive, and tells Link that the [[Fairy of Winds]], the one talking, resides in the Boomerang.{{Ref|TP|6588|[[Fairy of Winds]]}} It continues by saying Link freed it from evil, allowing it to regain its former power.{{Ref|TP|6589|Fairy of Winds}} It ends by pleading Link to use it in his journey.{{Ref|TP|6590|Fairy of Winds}} Link can grab it and use it to his advantage throughout his journey.
The Gale Boomerang is first seen in the hands of [[Ook]], the leader of the [[Monkey]]s,{{Ref|''Gale Boomerang Twilight Princess Trading Card''|Ook, the baboon boss...|Card Description}} who has gone "funny in the head".{{Ref|TP|7586|[[Monkey]]}} He uses it to destroy the bridge that links the main portion of the dungeon and his lair. However, with the help of four monkeys, all of which he has to save, Link can jump from monkey to monkey, and reach Ook's lair. Inside, Ook and Link fight, and again Ook uses the Gale Boomerang against Link. He throws it at Link in an attempt to knock him over. After Ook has been defeated, he runs away, leaving the Gale Boomerang behind. Once Ook is completely gone, the Boomerang comes alive, and tells Link that the [[Fairy of Winds]], the one talking, resides in the Boomerang.{{Ref|TP|6588|[[Fairy of Winds]]}} It continues by saying Link freed it from evil, allowing it to regain its former power.{{Ref|TP|6589|Fairy of Winds}} It ends by pleading Link to use it in his journey.{{Ref|TP|6590|Fairy of Winds}} Link can grab it and use it to his advantage throughout his journey.


The Gale Boomerang has two main abilities, it can lock on to five targets at a time, and also create a whirlwind or a mini tornado when thrown. This is especially helpful in Link's journey to blow thing away, grab items to come back to him and to complete puzzles that involve fans. This is the first time in a Zelda game in which the boomerang has had a special power.
The Gale Boomerang has two main abilities; it can lock on to five targets at a time, and also can create a whirlwind or a mini-tornado when thrown. This is especially helpful in Link's journey, as it can blow things away, retrieve items, and to spin windmills. This is the first time in a ''The Legend of Zelda'' game in which the boomerang has had this special power.


==See Also==
==See Also==

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