Navi Trackers: Difference between revisions

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==Development==
==Development==
When Tetra's Trackers was first announced at E3 2003, it was originally planned to be a stand-alone game release. However, Nintendo canceled the project as a standalone game without any official announcements. Later, the game was included in the Japanese and Korean version of ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' as the multiplayer mode ''Navi Trackers''. Likely because of the difficulties in rerecording voice acting in other languages, the mode was not included in all releases of ''Four Swords Adventures'' outside of Asia.<ref>http://www.zeldacapital.com/Games/tetra.php</ref>
When Tetra's Trackers was first announced at E3 2003, it was originally planned to be a stand-alone game release. However, Nintendo canceled the project as a standalone game without any official announcements. Later, the game was included in the Japanese and Korean version of ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' as the multiplayer mode ''Navi Trackers''. Likely because of the difficulties in rerecording voice acting in other languages, the mode was not included in all releases of ''Four Swords Adventures'' outside of Asia.{{Ref|[http://www.zeldacapital.com/Games/tetra.php Zelda Capital]}}


==Story==
==Story==

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