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edits
(Added boss and reward info) |
(As with the TP bosses, this DUNGEON page should not detail strategies of defeating the BOSS Skeldritch. Even what I've reduced it to is probably off-topic. It should describe the boss as it relates to the dungeon itself.) |
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==Enemies== | ==Enemies== | ||
*[[Stalfos]] | *[[Stalfos]] | ||
*[[Gerune]] | *[[Gerune]] | ||
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{{Main|Skeldritch}} | {{Main|Skeldritch}} | ||
[[File:Skeldritch_Ancient_Demon.png|left|thumb|The Boss of the Sand Temple, Skeldritch]] | [[File:Skeldritch_Ancient_Demon.png|left|thumb|The Boss of the Sand Temple, Skeldritch]] | ||
In the final chamber, Skeldritch appears at first as an inanimate skull in the center of a sandy arena, but it soon awakens and rises out of the sand, revealing its long spine. This spine is vulnerable in certain areas, and [[Link]] must return a barrage of boulders to destroy its segments. In addition to the boulders, Skeldritch defends itself during this portion of the battle by firing lasers from its eyes. | |||
Once the spine is completely destroyed and Skeldritch is reduced to a skull, it will move around freely in a desperate attempt to defeat Link. The top of its cranium is vulnerable and can be reached by elevating the sand surrounding the boss. | |||
Skeldritch | |||
==Reward== | ==Reward== | ||
Upon conclusion, Link will be awarded with a [[Heart Container]] and the [[Bow of Light]]. | Upon conclusion, Link will be awarded with a [[Heart Container]] and the [[Bow of Light]]. | ||
{{Cat|Spirit Tracks Dungeons}} | {{Cat|Spirit Tracks Dungeons}} | ||
{{Cat|Spirit Tracks Locations}} | {{Cat|Spirit Tracks Locations}} |