Link begins driving the train towards the Tower of Spirits when all of a
sudden the Spirit Tracks disappear and it almost sends the train tumbling on
its side. Link falls to the ground and Princess Zelda and Alfonzo soon step
outside to see what's going on and they notice that the Spirit Tracks have
gone missing. Alfonzo then notices something fishy happening at the Tower of
Spirits and then a cloud covers the sky, making things darker. The scene
then shifts to the actual Tower of Spirits and the dark purple clouds
surrounds the tower and after some zaps, the tower is broken into several
pieces that hover above where the tower stood with zaps of lightening
filling the air.
Out of the clouds in the sky comes a fearsome looking train and some very
dark music plays. This train is in fact the Demon King that was mentioned in
the back story. After we hear a sinister laugh, Chancellor Cole appears and
after fog moves over his body, Chancellor Cole's real appearance is
revealed. His two hats are gone, revealing two massive horns on his head and
his insane looking eyes and mouth glaring ahead. Chancellor Cole reveals
that he is not human at all, as he is joined by his partner in crime, Byrne,
a human looking man with a massive steel arm. Cole reveals that the only
thing he now needs is... Princess Zelda. Alfonzo steps in the way in an
attempt to protect the princess with his sword in hand. However, Alfonzo is
soon confronted and greatly over powered by Byrne, as he is tossed away and
lands on top of the train.
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I want to be a video walkthrough embedded on this page when I grow up! |
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Demon King |
The Demon King is the evil force from the beginning story that was held back by the Tower and Spirits and it's tracks. Once they starting disappearing, he was let
loose, and now appears in train form for a few seconds for unknown reasons.
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Bryne |
Bryne is Chancellor Cole's henchmen, and does most of his dirty work. He has a short mechanical arm, and like Cole, is also not human.
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The impersonal Byrne then walks towards Princess Zelda, but Link stands in
his way only to be slapped away. Chancellor Cole will then float into the
air and zap the Princess with a purple and black cloud that separates the
spirit and body of Zelda. The spirit is seen exiting the body and flies back
towards Hyrule Castle while her lifeless body remains on the ground. Byrne
will pick up the body of Zelda and will walk away with Cole.
Hyrule Castle
The next scene shows Link and Alfonzo back at Hyrule Castle, lying in beds
and Teacher will walk back up to Link once he awakes. Talk to Teacher and
you'll find out how it is that you are back in Hyrule Castle. However,
Teacher does not know the whereabouts of Princess Zelda until you tell him.
You can talk to the castle guard if you'd like, but afterwards, leave the
room.
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| I want to be a video walkthrough embedded on this page when I grow up! |
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Back at floor 1 of Hyrule Castle, make your way to the center of the floor
and a short scene will take place showing the spirit of Princess Zelda
appearing in the Castle trying to talk to the Castle Guards, but she is not
getting any sort of response. She will then float up the stairs. Follow her
spirit up to the 2nd floor and you'll see Princess Zelda trying to talk to
another guard to no avail. Follow the spirit into her chambers.
Once you enter her chambers, she will turn around and talk to you and she
finds out that unlike the Castle Guards, Link can still see the princess.
She gives a speech summarizing everything that just happened with Chancellor
Cole, the Tower of Spirits, and the Spirit Tracks. Princess Zelda, starts
floating into the air as she is thinking, completely unaware that she is
much lighter without her body. She wants to head to the tower once again
since she must speak with the sage. However, before she goes, she briefly
talks about the Spirit Flute and asks Link to bring it with him.
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Spirit Flute |
The Spirit Flute is a musical istrument that comes from Zelda's ancestors. It has 6 different holes for 6 different notes, and is used to play various songs
throughout the game.
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Try to leave the chamber and Princess Zelda reminds you that the Spirit
Tracks are gone and you don't even have a train, so you'll have to find a
new way to the Tower of Spirits. She mentions a secret path by the back
entrance of the Castle and that Link should try that out. Exit the chamber
and go through the red door to get back to the ceremony room. The route to
the back door is through the door on the left, so head through it. Head down
the steps directly in front of you.
Speak with the guard by the exit, but he will not let Link pass unless he
has a sword, since there are strange beasts on the other side of the door.
Princess Zelda's spirit will appear and tells you to find the guard captain
and ask him to loan you a sword. There is a treasure chest to the right of
the guard, so open it up to get 20 rupees!
Go back up the stairs. Before heading to the guard captain, there's two
quick treasure chest we can get to. One of them is at the bottom-left of
this room and it holds a red rupee. Also, at the far left of this room there
is an exit to the castle, which is symmetric to an exit we used on the other
side of the castle. Go outside and open the treasure chest there to find
another piece of treasure! This will come until use later on. Now backtrack
to the ceremony room with the red carpet. From here exit to the south to get
back to the first floor.
 Near the guard, 1st floor. |
 Bottom left of 2nd floor. |
 Left exit of 2nd floor. |
 This way to the Captain. |
Our next destination is the room on the right side of the map, as that is
where the Castle Guards practice their swordsmanship. Enter the room and
speak with the husky man and he will give Link the Recruit's Sword! Before
you can leave the room, you must master the art of swordsmanship. This
tutorial here will give you the basics as to how to use the sword. There are
three attacks that you will learn and they are quite easy to perform.
Perform each attack on the three castle guards to move on.
After learning all three attacks, Link can now keep the sword and leave the
room. Make your way all the way back to the guard at the back entrance of
the Castle. Now that you have a sword in hand, he will allow Link to exit. |
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Guard Captain |
The Guard Captain is the Captain of every single Guard and solider located in this land. He gives Link his first sword, and also teaches him how to use it.
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Recruit's Sword |
This is sword is given to every new Recruit upon becoming one, and is given to Link by the Guard Captain. It is a very basic sword, and does little damage.
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 Targeted Attack: Simply just tap on a guard twice and Link will slash at them twice with his sword. |
 Side-slash Attack: Draw a line from Link to the guard and hit each of them twice. |
 Spin Attack: Stand near a guard and draw a circle around Link to perform the Spin Attack. |
Buying The Shield
If you've been gathering the treasure chests along the way and smashing
pots, you should have at least 60 Rupees at this point. Now that we have the
sword, you can run around slashing bushes to get even more "moolah." There
isn't much we can realistically purchase yet, but there is a shield for sale
in Castle Town at a nice price of 80 Rupees. It's a good time to grab it if
you're up for it, or you can skip it for now and pick it up at a later time.
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Shield |
This shield is bought from Castle Town's market, and costs 80 rupees. It is the most basic shield in the game.
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Behind The Castle
Link will encounter his first true enemies here and they are these pesky
yellow spinuts that hobble around. There are a bunch of them in this area but
they are quite easy to defeat. Just two sword slashes, or one jump attack
will finish them off. There is a castle guard here and he mentions that
there use to be a path but it has been closed off because of rocks. He
doesn't remember exactly where it was, but suggests that you investigate the
wall.
Climb up the two sets of small stairs and defeat all the spinuts in
your way. There are two bombs flowers in the area here. The area of the wall
that can be blown up is the large wall near the top-center of this portion
of the map. Just pick up the bomb flower and toss it near the wall above and
this will cause an explosion revealing a hidden cave, enter it.
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Yellow Spinut |
Threat
Attacks
Ram
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A Yellow Spinut is just about the most basic enemy in the game. His only attack is to ram you, so counterattack with two slashes of your sword to take him out. |
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 Rawr! |
 Pick up the Bomb Flower... |
 ...and use it on the wall above. |
 Right there. |
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1st Floor
This cave has a couple of enemies, many of which are familiar from previous
Zelda titles. Walk straight ahead and defeat a bat like enemy known as a
Keese. Turn the corner and defeat four Red ChuChu by using simple sword
slashes. After all the enemies in this area of the cave have been defeated,
take a look at the right side of the cave. There is a block at the
bottom-right corner and a switch at the top-right. Click on the block and
push and pull it across the cave so that it is on top of the switch. The
nearby door will open up revealing a treasure chest. Open it up to get a
small key! Use the small key on the locked door and head up the stairs.
 Just a reminder. |
 Bleh! |
 A spin attack is great here. |
 Tap the block and pull it. |
 Push it onto the switch... |
 ...to get the key... |
 ...and open the door. |
 "Hi! I'm a map!" |
2nd Floor
There are a series of stone tables that will give an answer to an upcoming
puzzle in this room and the initial stone tablet hints that there is a
pattern. Defeat the red chuchu's and head around the corner and you'll find
three stone tablets.
The Switch after the bottom switch is the left one. |
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Before you hit the bottom switch, hit the top one. |
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Hit the right switch before the top switch. |
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Based on this information, we can see that the correct order is, Right, Top,
Bottom, and Left. We'll use this shortly. Defeat the red chuchu's that are
to the right of the tablets. You'll notice there are two bomb flowers as
well as a treasure chest. Open the treasure chest to get another red rupee.
Now use the bomb flowers to blow up the blocks that are blocking the path to
the north.
Defeat the four yellow spinuts in this area and then hit the switches in the
order that the tablets told you. Right, Top, Bottom, and Left. The door in
the corner of the room will open up. Go through it and head up the stairs.
3rd Floor
Defeat the two keese and head up north. The Spirit of Princess Zelda will
appear and she notices a squeaking sound. Apparently, Princess Zelda is
incredibly frightened of... little, harmless, rats. Just slash away with your
sword to defeat the two rats and Princess Zelda will thank you for defeating
those 'beasts'. She even says that the rats were terrifying. (If she is
scared of these enemies, imagine what will happen when we actually face
tough enemies?) Anyway, continue northward and exit the cave through the
stairs above.
Link will appear back outside and is just outside of the Tower of Spirits.
After glancing at the floating pieces of the Tower of Spirits hovering
above, Link and the spirit of Princess Zelda will make their way into the
entrance of the Tower of Spirits.
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Keese |
Threat
Attacks
Contact
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Keese are flying enemies that are quite easy to defeat. They don't attack very often, and only take one hit from the sword to be defeated. |
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Red ChuChu |
Threat
Attacks
Contact
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Red ChuChus are the most basic enemy you will face, and act like it just as much. Their only attack is to throw their body at you, which does
half a heart of damage. A simple sword slash will defeat them. |
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 "Psst, I know the answer!" |
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Rat |
Threat
Attacks
Contact
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Rats are a pretty easy enemy, but also tricky. They run around in random patterns, and can be tricky to hit. One hit from the sword will kill
them. |
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