Chapter 12 - Gems
This part of the walkthrough covers collecting lots of the remaining Gems as well as the Temple of the Ocean King, Part 5.


Phantom Hourglass - Walkthrough Index

Chapter 1 - Temple of Fire
Chapter 2 - Temple of Wind

~~Old Walkthrough
Chapter 6 - Treasures
Chapter 7 - Courageous
Chapter 8 - Haunting
Chapter 9 - Wet Waters
Chapter 10 - Having A Blast
Chapter 11 - Chilly
~ Chapter 12 - Gems ~
- 12.1 Island Hopping
- 12.2 Temple of the Ocean King, Part 5
Chapter 13 - A'mazing
Chapter 14 - Ancient
Chapter 15 - Time's End

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12.1 Island Hopping

Items: Bombchu Bag #2, Treasure Map #20, Treasure Map #21, Treasure Map #22
Gems: Courage #13, Power #14, Courage #14, Power #15, Power #16, Courage #15, Courage #16
New Enemies: Rupee Like

 - Back at the Great Sea, our first stop should be Dee Ess Island. Use the Cyclone Slate or just sail on over to the island.

~ Dee Ess Island ~

 - Jump down to the lower platform on the lower side of Dee Ess Island and speak with the big Goron. He explains that a new Goron Game is open and it costs 50 rupees to play. Pay the rupees and he will explain the rules and then introduce you to your Goron Game sidekick, Gongoron. Turns out that Gongoron is the son of the operator of the game. The time to beat is 35 seconds.

 - Link controls Gongoron has he roles around the island. There are targets along the path that Link has to get to open the door to the finish line. It will most likely take you a few tries to break the 35-second record. The prizes you get for the game are listed below.

TimePrize
45+Blue or red rupee
35-45Blue, red, or big green rupee
35 or
less
Bombchu bag #2, ship part,
treasure, or big red rupee

New Item: Bombchu Bag #2 Dee Ess Island - Goron Game
 - Play the Goron Game and beat the record of 35 seconds and your prize will be this bombchu bag upgrade. The second bombchu bag allows Link to carry up to 30 bombchus at once.

 - Once you get the bombchu bag upgrade, you can keep playing to gather some extra rupees and ship parts. Once you are ready to leave, head on over to Linebeck and set sail.

 - Now that Link has the grappling hook, it opens up a ton of small secrets at all the various islands. Our first stop is back at Goron Island so sail on over.


~ Goron Island ~

 - There is a treasure chest on a higher ledge near the southwest portion of the island that we can now reach using the grappling hook. Run on over to the Goron near the center of the island that needed help with the yellow chuchu's earlier. Stand at the southwest of the higher ledge and use the grappling hook across the large gap and hook onto the rock. From there, just walk down and left a bit to find a treasure chest. Open it up to get the Courage Gem.

Courage Gem #12 Goron Island
 - After Link has the grappling hook, return to Goron Island. Run on over to the Goron who was bothered by the yellow chuchu's earlier. Use the grappling hook across the gap on a rock. Once you hook on over just head down and left to find the treasure chest. Open it up for the courage gem.

View Courage Gems Guide

 - Now run back over to Linebeck and set sail. Our next destination is the Isle of Ember. Use the cyclone slate and dock at the island.


~ Isle of Ember ~

 - Once you dock at the island, head northward and go to the tiny island at the top of the map. There is a treasure chest that we couldnít reach before but now that we have the grappling hook, we can. Hook on over and open the chest for the courage gem.

Courage Gem #13 Isle of Ember
 - Once Link has the grappling hook, he can now reach a small island at the north part of the Isle of Ember. Hook on over to the treasure chest on the small island and open it up to get the courage gem.

View Courage Gems Guide

 - Grapple over to the torch on the right and then walk around the island to get back to Linebeck. Hop on board and set sail for the sea once again. Use the cyclone slate and then sail on over to Molida Island.


~ Molida Island ~

 - Once you dock, head straight to the Molida Island Cavern near Romanosí house. Enter the cave and defeat the few red chuchuís. Climb the small steps and jump on over a few platforms to the right. Once you are at the last platform, donít jump back down to the lower ground. Instead, pull out your grappling hook and hook on over to the treasure chest on the right. Open it up to get the power gem.

Power Gem #14 Molida Island Cavern
 - Once Link has the grappling hook, head back to the cavern in Molida Island. From the entrance, defeat the red chuchuís and then climb up the small steps. Hop on over a few platforms and from the last platform, use the grappling hook to hook on over to the nearby treasure chest. Open it up for the power gem.

View Power Gems Guide

 - Make your way northward passed the Zora Warrior that appears. Just run by the octoroks and leave this room on the left side. Pass the old wayfarers first hideout and head up the steps to get the middle part of the island. Head eastward and then down a screen to get back to the main part of Molida Island, but on a higher platform.

 - You can see there is a barrel on the right side, but if you hook on over to it, Link will fall in the ground. Use the grappling hook on the barrel and then hook it over to the stone tablet on your ledge. Doing so will break the barrel on the tablet and a cucco will pop out. Creep up to the cucco and pick it up. Use it to fly on over to the island on the right. Hold on to the cucco and fly on over to the island below. Drop the cucco and pull out your shovel. There is a soft spot in the ground just below the tree. Dig it out and Link will find a treasure map.

New Item: Treasure Map #20 Molida Island
 - This map shows the location of a sunken treasure in the northwest quadrant of the Great Sea!

View Treasure Map Guide

 - You can just make a normal jump to the lower platform on the left and then use the grappling hook on the wooden peg to get back to the main part of the island.

 - Move on over to the intersection between the two lines that leads to the Old Wayfarers second hideout on the island. Dig the hole and drop down back into the cavern. Make your way around the cave and exit at the northern portion of the island.

 - Walk all the way to the Temple of Courage and you will see a small island just to the left. There is a wooden peg on the mainland and on the island. Use the grappling hook to create a tight rope and walk across. Open the treasure chest for a wisdom gem.

Courage Gem #14 Molida Island
 - Once Link has the grappling hook, he can now reach a small island just west of the Temple of Courage. Use the grappling hook to create a tight rope between the two wooden pegs. Walk across and open the chest to get the courage gem.

View Courage Gems Guide

 - Head back across the tightrope and back to the cavern. Quickly run through it and get back to the south potion of the island. Run over to Linebeck and set sail. Our next destination is Spirit Island just to the south, so sail on over.


~ Spirit Island ~

 - We donít have enough gems to upgrade any of our spirit fairies, but we do have the grappling hook, which lets us access the eastern part of the island. Head east towards an opened treasure chest. Use the grappling hook to the wooden peg across the gap. Be careful of the octoroks that are shooting at you. Shield yourself and walk on over and defeat them.

 - Climb the small steps on the left and youíll find there are more octoroks. Carefully jump across the gaps and defeat the two pesky enemies. Jump the ledge and you will find an annoying Like Like. Use the same method we used before to defeat these rather annoying creatures. Youíll notice a green rupee in the corner of the platform. If you walk to close, another like like pops out.

Rupee Like
Threat

Attacks
Devour
 - Very similar to regular like likeís but instead of shields they want to suck in, they want rupees. If the Like Like devours Link for some time, it will steal some of his rupees in the process. Since they are disguised by a single rupee, they are able to sneak up on Link since he doesnít know when it is an enemy or a rupee, making them just a tad harder than regular Like Likeís. Defeat them by throwing bombs at them while they are trying to suck you in.

 - Pull the small block to the left allowing you to pass. Defeat a few more like likeís in this area and then climb the set of stairs on the left to reach a treasure chest. Open it for another power gem.

Power Gem #15 Spirit Island
 - Once Link has the grappling hook, he can access the east side of the island. Navigate past several octoroks and like likeís and you will reach a treasure chest containing the power gem.

View Power Gems Guide

 - Jump off the ledge to the left and then use the grappling hook to hook on over to the treasure chest. Walk over to Linebeck and set sail.

 - Our next destination is in the northwest quadrant so use your cyclone slate to quickly get over there. Sail on over to Bannan Island.


~ Bannan Island ~

 - The small island just to the east of where the ship docks, has a treasure chest. Use the grappling hook to get across and open it for yet another power gem.

Power Gem #16 Bannan Island
 - Once Link has the grappling hook, he can access a small island just where Link docks on Bannan Island. Hookshot over to it and open the chest to get the power gem.

View Power Gems Guide

 - Hook on over to the wooden peg above and head towards the old Wayfarerís house. Remember the clue we heard earlier? There is a secret just south of the house. Use the shovel and dig in the ground just left of the sign. Out pops a treasure map!

New Item: Treasure Map #21 Bannan Island
 - This map shows the location of a sunken treasure in the southwest quadrant of the Great Sea!

View Treasure Map Guide

 - Next, make your way through the cave that divides the island in two to get to the east side. There is a wooden peg just to the right, near the small islands. Use the grappling hook and create a tight rope between the two pegs. There are two treasure chests in this area. Open the one on the left to get a big green rupee, and then the one on the right to get a courage gem.

Courage Gem #15 Bannan Island
 - Once Link has the grappling hook, he can access a pair of islands at the northeast section of Bannan Island. Create a tight rope and you will see two treasure chests. Open the one on the right to get the courage gem.

View Courage Gems Guide

 - Move to the top-left of this small island and you will see two wooden pegs. Create a tightrope and slingshot your way over. Read the few statues here and you will find there is a secret in between the treasures. Grapple back over to the right and pull out the shovel. Dig right in between the two treasure chests and Link will find a treasure map.

New Item: Treasure Map #22 Bannan Island
 - This map shows the location of a sunken treasure in the northeast quadrant of the Great Sea!

View Treasure Map Guide

 - Head back through the center cave to get back to the left side of the island. Head on over to Lineback and set sail. We want to make one more stop at the Uncharted Island.


~ Uncharted Island ~

 - Immediately walk over to the cave that is in the center of the island. Head down the small set of stairs and you will see a wooden peg. There is another wooden peg across the large gap. Hook on over and then open the chest that is here to get another courage gem.

Courage Gem #16 Uncharted Island Cave
 - Once Link has the grappling hook, head on over to the Uncharted Island and enter the cave that is in the center of the island. Just to the right there is a wooden peg and then another wooden peg across the large gap. Hook on over and you will see a treasure chest here as well. Open it up for the courage gem.

View Courage Gems Guide

 - Leave the cave and head back to Lineback. Set sail for Mercay Island.


~ Mercay Island ~

 - Upon arriving you can make a stop at the shipyard to customize your ship, or stop at the treasure shop to trade him some of your treasure. Once you are ready make your way to the northwest part of the island and enter into the Temple of the Ocean King.
 

12.2 Temple of the Ocean King, Part 5

Items: Treasure Map #23, Sea Chart #4
Gems: Courage #17, Wisdom #16, Power #17


 - Now that we have both the bombchus and the grappling hook, there are several treasures we can get in several of the floors. However, if you just want to quickly get the sea chart you can skip ahead and just walk into the yellow portal. If youíd like all the small treasures the temple has to offer head straight and watch the Phantom Hourglass flip over.

 - There is nothing new on the first floor so head straight down towards the next floor. There is something new we can do and it is right by the entrance. Just to your left is a wooden peg and there is another across the gap. Use the grappling hook to create a tightrope in between the two pegs and climb aboard. When you are in the center of the tight rope, equip your bow and arrow and shoot the eye switch just above. It will create a treasure chest in the bottom right corner of the room. It is a timed chest so quickly run on over and open it to get a courage gem.

Courage Gem #17 Temple of the Ocean King - B1
 - Right when you get down to floor B1, just to your left is a set of wooden pegs. Create a tightrope between the pegs over the gap and jump on. Walk to the middle and use your bow and arrow to hit the eye switch. Doing so creates a treasure chest in the bottom-right corner of the room. Head on over and open it for the courage gem.

View Courage Gems Guide

 - There is nothing else new on this floor so do just what you did before. Bomb the blocks at the top, get the small key in the corner, open the locked door, and head down to the floor below.

 - Proceed through this room just as before as well. Hit the two switches to drop the small key. Then bomb the cracked wall at the bottom for quicker access to the key. Use the boomerang while you step on the switch to get the key. Maneuver around the red phantom at the bottom and change the blocks to get to the locked door.

 - Before heading down, there is a new secret in the top-left corner. Bomb the cracked wall like we have done before to get to the safe zone. Then wait until the moving spike is on the left side and trace a bombchu through the small hole and to the switch on the right. Hitting it will create a chest all the way on the right side of the room. Once again, it is a timed chest so hurry and run on over towards it. Open it up for a wisdom gem.

Wisdom Gem #16 Temple of the Ocean King - B2
 - Trace a bombchu at the top-left corner of the room through the small hole to hit the switch. A treasure appears all the way on the other side of the room. It is a timed chest so quickly run on over and open the treasure chest for the gem.

View Wisdom Gems Guide

 - Now head back to the locked door, unlock it, and continue to the floor below.

 - There is nothing new at all in this room, but with the grappling hook, there is an awesome shortcut that will keep us from having to get all the force gems. When the red phantom at the top-left is moving along the top corridor, run up along the right side. At the top of the room stand against the wall and create a tightrope between the two torches. Use it as a slingshot and launch yourself up to the higher platform. Head up to the checkpoint chamber and break the yellow pot for some extra time. Nothing new in here so just head down the steps to head deeper into the temple.

 - Once you arrive on this floor, head to the right and use the bow and arrow on the eye statue against the wall to disable all the gust jars. Head back to the northern safe zone and from there, use bombchus to blow up the nearby phantom eye on the left. Then head left a bit and you will see there are two holes where bombchus can travel through. Use one through the hole on the left and hit the switch to lower the spikes on the right. Then use another one through the set of holes at the top and it will lower the spikes in the top-left corner.

 - Avoid the phantom and grab the small key that is on the right side of the room. Instead of using it on the locked door at the bottom of the room like before, use it at the top-left of the room on a new door. Head down the new set of stairs to get to a previously unreachable area.

 - Pull out your shovel and dig up the soft soil spot to create a geyser. Ride it up to the higher platform and hit the switch to turn off the gust jar. Drop down and open the chest to get a treasure map.

New Item: Treasure Map #23 Temple of the Ocean King - B5
 - This map shows the location of a sunken treasure in the southeast quadrant of the Great Sea!

View Treasure Map Guide

 - Head back up the geyser and hit the switch again to turn on the gust jar. Drop down and use the extra just to jump across the gap. Head up the stairs here to get down to the next floor.

 - There is nothing new on this floor so just avoid the phantoms and phantom eyes and make your way to the red door near the south of the room. Trace the triangular triforce symbol just like before to open the door. Run through the sacred crest chamber and down to the 7th basement.

 - Ride the moving platforms to the top of the room. Instead of traveling to the left, use the grappling hook on the treasure chest to the right. Donít mind the chest for now and just hook on over to the wooden peg on the right. Jump on top of the wooden peg and then use the boomerang to hit the switch that is just southeast of you on the higher platform. This creates a timed chest on the right side of the room. Be careful not to be seen by the phantom and run on over to the chest for another power gem. You have to be quick because it is a timed chest.

Power Gem #17 Temple of the Ocean King - B7
 - Stand on top of the wooden peg near the top-right of the room. Use the boomerang and his the switch that is on the platform southeast of the peg. Doing so creates a timed chest on the right side of the room. Avoid the phantom and run on over to the chest. Open it to get the gem.

View Power Gems Guide

 - Head back to the treasure chest on the north side of the room and open it for the round crystal. Carefully avoid the two phantoms on the right as you carry it to the stairs at the southeast part of the room.

 - Now on the 8th basement, drop the round crystal and head up along the left side, avoiding the phantom. Trace a bombchu through the small hole above and hit the switch on the right. Doing so will open up the staircase at the northeast portion of the room. Run back and grab the round crystal and head down the steps.

 - Run on over and toss the round crystal into the large safe zone at the top of the room. Walk around the room, defeating the four wizzrobes that are in the four corners of the room. Near the bottom of the room, hit the arrow switch with a boomerang so it faces up. Then shoot an arrow into the switch to direct an arrow into the eye switch. Doing so will lower the spikes near a safe zone on the left side of the room. Walk on over to this area and wait for the nearby phantom to be just to the right of you. Step on the switch to send him falling through the hole. Pick up the square crystal and place it on the square pedestal at the top-left of the room. Open the treasure chest just to the right to get the triangle crystal. Carry it over to the large safe zone and then bring the square crystal over as well.

 - Remember, you have to place the crystals in the correct order. Place the square one first, then the round crystal, and finally the triangle crystal. The door will open above so head on through it. The elevator chamber will shake, signifying it has moved upwards because you placed the blocks in the correct order. Break the pots for some hearts and some more time. Head back down through the door to finally get to a new area of the temple.

 - Three phantom eyes and two gold phantoms patrol this area. Before even moving from the safe zone, take out your bombchus and send them through the small hole to the right. Blast away two of the nearby phantom eyes and also hit the crystal switch on the right to lower some spikes on the left.

 - The gold phantoms patrolling this room donít move as quickly as the red phantoms we met before, but they trick is, if you are seen by any of the phantoms or phantom eyes, all of the gold phantoms in the room will warp and surround Link. Stick close to the safe zones as you run about this room.

 - One the phantom isnít near dash to the right and you will see a set of wooden pegs, each on higher platforms. Climb on top of the first peg and grapple over to the next. Then climb on that one and grapple to the highest one in the safe zone. There is a large boulder here. When the gold phantom is below you, push the block off the ledge and it will role into the phantom, defeating him.

 - Run on over to the safe zone at the top-left of the room to find another large boulder. Once the phantom is below, roll the boulder down and it will defeat the phantom and then roll into the pit below. The phantom will drop a small key and a treasure chest will open in the room. Run on over and pick up the small key.

 - Near the bottom left of the room, there is a red pot. Break it to create a small safe puddle and pull out your bombchus once again. Trace a bombchu through the small hole below and straight up to another switch. Doing so will lower the spikes along the right side of the room.

 - Move on over to the south part of the room and use the grappling hook on the wooden peg to get across the gap. There is a yellow pot in the bottom-right corner of the room. Use the boomerang to break it and get some extra time into your hourglass. Then hit the switch on the right side of the room to lower the nearby spikes.

 - Head back to the safe zone at the bottom of the screen. Just to the right part of the wall above looks different than the rest. Place a bomb against this area and it will blow up, giving us access to the inner part of the room.

 - Run through the small gap and break the red pot that you see along your way. Stand in the safe puddle and use a bombchu to defeat the final phantom eye in this room. With all the enemies defeated, a large treasure chest appears near the middle of the room.

 - Move into the inner part of the room and to the bottom left of the small rectangle. Step on the switch and the spikes on the left side of the room will lower. Open the chest to get a big green rupee. There is a fallen warrior here who points to the treasure chest and wonders how anybody is suppose to reach it.

 - Walk outside of this rectangular maze back to the bottom of the room. Stand on top of the wooden peg and use the grappling hook on the treasure chest above. Hook on over and open the chest to get a red potion. Then drop down to the lower area, unlock the door, and head down to the lower basement.

 - Stand at the safe zone right at the floors entrance and use bombchus to defeat all four of the phantom eyes in the room to create a treasure chest in the corner of the room. When no phantoms are in your way, make your way over to the treasure chest and open it for a treasure.

 - Pull the lever just to your left and it will create a small bridge between two higher platforms. Avoid the gold phantoms and creep your way to the northwest part of the room to find another lever. Pull it and it will create another small bridge between two nearby platforms. You can make a quick rest stop using the red pot on the left.

 - There is a soft soil spot just north of where you entered the floor. Dig it up and take the geyser to the higher platform. On both sides there are stone tablets and switches. That tablets both say to step on the four switches in the room. Step on the two switches on these higher platforms and then jump down back to the ground.

 - Run on over to the central safe zone and once again pull out your bombchus. Trace a bombchu to the bottom-right corner of the room where there is a crystal switch. Hit it and it will temporarily make a bridge at the bottom-left of the room. Quickly run to the area just left of the gap at the bottom of the room and pull out your shovel. Dig up the soft soil spot and get to the higher platform. Run to the left and step on the third switch. If you have enough time run all the way to the right and step on the fourth switch to open the door on the left side of the room.

 - Jump off the higher platform, avoid the phantoms, and head down the stairs on the left side of the room.

 - Immediate Ciela will jump in saying she has a feeling there is a clue ahead. Just ignore her and pull the lever on the left to lower the spikes below. Use a bombchu to explode the nearby phantom eye to clear this side of the room. Break all the pots for some goodies and head to the top-left part of the temple.

 - Lift the red pot here and toss in between the northwest safe zone and the large safe zone to the right. Then open the treasure chest above to get a force gem. Immediately after opening it a blue phantom appears in the center of this area. Run on over to the safe zone you should created. When neither the blue or gold phantoms are in your way run on over to the large safe zone and toss the force gem into one of the triangles.

 - Sneak by the gold phantom and make your way to the bottom right of the room. There is a phantom eye in this area, try to keep your distance and stun it with the boomerang or defeat it with the bombchu. Be careful, as the bombchu wonít be able to travel over the strange area at the bottom of this area. Also be aware that a wizzrobe should be hovering behind you.

 - Once both of those are taken care of head to the top of the room and there is another red pot as well as a treasure chest. There is a switch at the left, which seemingly controls the raised spikes, but it is smashed in and Link canít press it. Toss the red pot into the center of this square area. Open the chest and a red phantom will appear. This one patrols the outer portions of this area. When he is near the bottom, run on over to the puddle safe zone. Then when he is near the top, head along the right wall and back to the bottom of the room. Avoid the gold phantom and toss the second force gem into one of the triangles.

 - Getting the second force gem into the triangle will cause another wizzrobe to appear at the bottom-right of the room. Draw him closer by facing the other direction and then defeat the wizzrobe just before it is going to hit Link. Now with both wizzrobes gone, a treasure chest appears on the safe zone at the left. Run on over and open it to get a ship part.

 - The third and final force gem is being held by the gold phantom. Sneak up behind him and nail him with your sword in the back to stun him, or keep your distance and hit him in the back with an arrow. Either way he will be stunned and drop the force gem. Lift it up and carry it over to the third triangle. Once all three triangles have fallen into the ground, the door above will open so head down the steps.

 - The treasure chest is in the center of the room. Unlike previous rooms with sea charts, time is still moving here, so run on over and open the chest to get the 4th sea chart!

New Item: Sea Chart #4 Temple of the Ocean King - B13
 - Make it to the 13th basement of the Temple of the Ocean King and the treasure chest is just waiting right there for you. Open it up to get the 4th sea chart. This sea chart reveals the northeast quadrant of the Great Sea.

 - A blue warp portal appears at the top-left of the room. Run on over and walk into it to warm to the temple's entrance chamber. Leave the chamber and head back to our good friend Linebeck. Show him what you got and then set sail.
 


Phantom Hourglass - Walkthrough Index

Chapter 1 - Beginning
Chapter 2 - Sizzling
Chapter 3 - Sand
Chapter 4 - Sea of Madness
Chapter 5 - Windy Wonderland
Chapter 6 - Treasures
Chapter 7 - Courageous
Chapter 8 - Haunting
Chapter 9 - Wet Waters
Chapter 10 - Having A Blast
Chapter 11 - Chilly
~ Chapter 12 - Gems ~
- 12.1 Island Hopping
- 12.2 Temple of the Ocean King, Part 5
Chapter 13 - A'mazing
Chapter 14 - Ancient
Chapter 15 - Time's End

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