- As soon as you enter, you'll find an odd looking wall straight ahead. Use
one of the Bomb Flowers nearby to blow it up, revealing the whole of
Dodongo's Cavern. This place is full of lava and fire enemies, so best to
equip the Hylian Shield so you don't burn your little Deku edition. As soon
as you head forward, Navi will hint at this very thing.
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Main Room
- Straight ahead, you'll see a new statue enemy with a giant eyeball atop
it; otherwise known as a Beamos. We can kill them with Bomb Flowers, but
they're best avoided for the most part right now. First off, we want to get
to the left side of the room. You can do so by either jumping to the middle
platform with the Beamos, and then left, or you can run along the dry ground
at the very edge of the left platform right next to the lava, circle around
the back and there's a ladder leading up. Once you get there, pick up the
lonely Bomb Flower and toss it at the funny looking wall nearby, which
reveals a large chest containing, duh-duh-duh-duuuuuuh: The dungeon map. The
next funny looking wall contains a Business Scrub selling Deku Shields, in
case you burn yours. |
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- Next, work your way to the opposite side of the room, once again either
going through the Beamos platform in the middle, or circling around near the
lava and climbing up the ladder. This first bombable wall contains a Gossip
Stone, which we can't use yet anyway. Pick up the Bomb Flower here and kill the Beamos on this platform. Next, use the Bomb Flower (which regrows after a
moment) to blow up the farther funny looking wall (behind where the Beamos
was). Go through the passage that's revealed.
 |
|
Beamos |
Threat
Attacks
Laser
Explosion
|  | |
These immobile statue enemies will slowly cast their gaze in a circle and
shoot anything that moves with laser beams. The only way to defeat these menacing statues is to blow them up with
something explosive, like Bombs, Bombchus or Bomb Flowers, which will
explode on contact. Occasionally, they'll only stun however, so you might
have to do it twice. |
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Baby Dodongo Corridor
- In this small passage, you'll find another new enemy: Baby Dodongos.
Watch them carefully and slash them with your sword once they get close.
Just make sure you're out of the way when they explode and work your way to
the other side of the room. Halfway across, you'll see a bombable looking
wall to the right which leads to Gold Skulltula #6. If you're careful, you
can lure one of the Baby Dodongo's to it then kill it to make it blow open
the passage so you can get the Gold Skulltula early.
- I'm going to assume most people aren't going to take the time (and
frustration) to do that and will simply wait a little while. SO, go up the
ledge and you'll come to a barred door with a switch below it. You have to
remain standing on the switch to keep the door open, so how do we get
through the door? Push and pull either of the Armos statues on either side
onto the switch to keep it down and go through the door.
Keese Corridor
- In this hallway, kill the two Keese if you like and enter the next room.
|
|
Baby Dodongo |
Threat
Attacks
Contact
Explosion
|  | |
These small lizards will surface and chase after you, trying to jump and
nip at you if they get close. If you avoid them, they'll burrow back under
only to reappear moments afterwards.
They're quite weak and will die with a single slash of your sword, but be
warned, because they explode shortly afterwards. Perhaps you can use their
blast to your advantage? |
|

You can get this Skulltula early... |
 Pull
one of the statues onto the switch. |
 Watch out for the Keese
in the hallway. |
|
Lizalfo |
Threat
Attacks
Sword Slash
|
 | |
These lizard-men use swords to swipe at you. They usually come in pairs,
but only attack you one at a time and swap every other hit they take. They
attack quite slowly and are very vulnerable the rest of the time. Use your
shield to get close and slash them.
Alternatively, you can shoot them from afar with your Slingshot, or stun
them with Deku Nuts. Either way, three hits with the Kokiri Sword will
finish them. |
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Lizalfos Room (Lower)
- As soon as you enter this room, the door shuts behind you. We then have a
faceoff with a new enemy called a Lizalfos. They take turns attacking you,
so don't worry about them both coming against you at once. Z target the one
that comes for you, use your shield to defend and then smack it between it's
attacks. Whenever it jumps over you, just use your shield to not get hit.
They're a piece of cake and they can't hurt you if you just keep your shield
up. As a side note, doesn't it look like they're wearing metal bras? Also,
it's kind of a good idea to avoid the lava. Once you get the hang of it,
you'll defeat them with ease. Both doors will then
open. Snag some goodies in the jars nearby if you need, then head through
the next door.
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Dodongo Room
- In this next hallway, you'll see a bombable wall in the corner. You can
use the nearby Bomb Flowers to get in there, but it just leads to a Business
Scrub selling Deku Sticks. Continue on through this room, and you'll
encounter yet another new enemy: Dodongos. This large version of the lizard
things will breathe fire at you and are invulnerable except in their tail.
- The trick is to stand in front of them to make them attack, then
while they're doing that, circle around behind and quickly smack them in the
tail. Get out of the way because they spin around really quick. If you have
extra Deku Sticks you can do a Deku Stick Jump Attack on their tail and kill them
one hit. Now, the other easy way is to simply... Shoot them with your
slingshot between their attacks... But how boring is that? =D
- There's three of them in the room, so defeat them real quick. You'll
then find that the next door is barred, so we have to solve a puzzle.
There's three unlit torches and one lit one in this room. I think you know
what to do. Head back to the beginning of this room and whip out a Deku
Stick, then run back to the door and light all the torches along the way. Go
through the door.
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The Big Steps
- This giant rooms looks awful suspicious, does it not? We'll get to this
in a moment. If you'd like the compass (say yes, say yes!) then pick up one
of the Bomb Flowers and blow up the odd looking wall on the left, which
reveals a door. Go on through.
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|
Armos |
Threat
Attacks
Contact
Explosion
|  | |
These statue enemies sit still until you disturb their slumber, after
which they'll charge at you in short bursts before returning to their post.
On their own, they are invulnerable to your sword. There's two methods to
defeating them after you wake them up (by touching them): The first is to
use explosives, such as Bombs, Bombchus or Bomb Flowers. The second way is
to stun them with Deku Nuts, then slash them with your sword. In either case, they'll spin around, chasing after you before
they eventually explode.
Simply run away or use your shield until they're done for. |
|  |
Compass Room
- In this treacherous room, you'll encounter your first Armos. Unlike the
statues from earlier, this one's are alive. Run forward and touch it to wake
it up, then run back. I suggest just using a Deku Nut and then a Jump
Attack. After that, you can either run away from it to avoid it's trampling
powers and explosion, or just hold R with your Hylian Shield.
- Once it's defeated, open the large chest to get the Compass. Nice. Head
back to the previous room.
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The Big Steps
- Alright, so we have a large number of Bomb Flowers on either side of
this big pillar thing, with a suspicious gap of a Bomb Flower in the middle.
Hmm. Pick up the lone Bomb Flower near the Compass Room door and place it
between the other Bomb Flowers, causing them to blow up at the same time.
The mass amount of firepower will cause the pillar thing to sink down into
the ground, which is then revealed to be gigantic steps that lead into the
upper area! How... convenient...
|  |
- Climb up (takes forever doesn't it?) and circle around either left or
right. Once you come to the vines, stop to kill the Skullwalltulas as well
as, duuun-dun-dun-daaaah, our fifteenth Gold Skulltula! Oh happy day! With that
in hand, whip around and go through our next door.
|
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#15 |
Dodongo's Cavern (Past) |
| |
|
Fire Keese |
Threat
Attacks
Contact
|  | |
If a regular Keese comes in contact with a flame, it'll become a Fire
Keese, which is the same, except it can do additional damage by making you
burn after it hits you. Kill them like you would any other Keese, just don't equip your Deku
Shield so it doesn't get burned. The Slingshot is a good choice, as is
guarding with the Hylian Shield and letting them hit that first. |
|  |
Armos Room
- In this hexagon shaped room, you'll encounter a variation of an enemy we've already
encountered: Fire Keese. Be sure you have your Hylian Shield equipped so
they don't burn your other one. I suggest just shooting them with the
Slingshot. Once they're out of the way, head to the middle of the room and
find the side of the platform that has the ladder. Pull the Armos Statue
(the only one that's not alive) out from in front of the ladder, then climb
up and step on the switch. This opens both the doors and points you towards
the next one. Jump down and go through the door.
| |
Main Room (2nd Floor)
- We're back in the main room, above the entrance. There's two more Fire
Keese here, so be careful they don't knock you over. Just keep head straight
across the bridge and you'll get to the next room. There's a deliberate
chunk taken out in the center of it for no reason, JERKS!
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Trap Room (Lower)
- As soon as you enter, stand next to the edge and look down. There's a
common Zelda franchise obstacle here we've yet to encounter: Blade Traps.
For this first one, I suggest jumping straight ahead, between the two
pillars. Run forward a bit and Navi will exclaim that you should use Z
targeting to look around corners. Just keep going straight, being obviously
wary for more Blade Traps, until you get to the Stone Block. You can pull
this back to reveal a Recovery Heart behind it in the hole.
- Pull the block to the nearby platform and use it to climb up. Once
there, you'll find a lonely little chest containing a Red Rupee worth 20.
Pick up the Bomb Flower here and toss it at the funny looking wall above the
ladder. Don't worry if you miss, the Bomb Flower will keep growing back. You
want to try and make it land on that little ledge, but if you find this too
difficult, you can holding until it starts flashing faster, then toss it so
it blows in mid air. Once you manage to blow it up, jump over and continue
onward.
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Blade Trap |
Threat
Attacks
Contact
|  | |
These spiked obstacles are invulnerable and come in two varieties: ones that
move back and forth and ones that try to slice and dice you if you get close.
Either way, they cannot be defeated, so just wait for them to get on on the far
side of you and sneak past. In some puzzles, you can use blocks to put their
path so they don't have much wiggle room. |
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Flame Puzzle 1
- In this next little room, the platform between you and the next hallway
is filled with a raging flame. The suspicious looking Eye Switch above it,
however, is watching you. Shoot it with your Slingshot to get rid of the
flames momentarily. Jump across and head through the hallway, which turns
out to be infested with Baby Dodongos! Oh nooos! Your Hylian Shield comes in
handy here to avoid confrontation as they jump right over you. Continue on
and enter the door at the end of the hall.
Lizalfos Room (2nd Floor)
- As soon as you enter this lava filled room, two Lizalfos appear. Ahh!
We're much more confined, now that we have to fight them on these little
platforms, but it shouldn't make any difference. It just makes it harder to
Jump Attack. Once you defeat them both, the next door will open. If you got
hurt during the battle at all, there's some Recovery Hearts out on the
platform off to the side (check it out, we're in the top part of the room we
fought them in earlier!) Aren't the natural formations of square platforms
in this room logical? Gotta love it. When you're ready, head through the
door.
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Flame Puzzle 2
- Ah, another flaming puzzle. Shoot the Eye Switch just like last time and
you'll encounter another problem. The next platform is still burning! Jump
to the first platform and look to the left. You'll see there's another Eye
Switch in the cubby. Shoot this one to douse the second flame. Onward, to
victory!
Trap Room (2nd Floor)
- We're back in the room with the spiky traps down below. From this upper
area, jump to the next platform and climb up the ledge on your right. Open
the large chest to get the dungeon item: Bombs! Now we can blow everything
up! It's like Zelda meets Bomberman... maybe not...
- Now, you'll notice there's a bombable wall down a level. DON'T DO IT!
It's just a couple Business Scrubs selling Deku Nuts and Deku Seeds
(worthless). Continue on through the next opening.
|
New Equipment:
Bomb Bag |
Dodongo's Cavern (Past) |
|
This bag allows you to carry up to 20 Bombs! These puppies are just like the
Bomb Flowers, except they blow up faster and you can carry them around. =D |
|
Main Room (2nd Floor)
- We're back in the main room in the final area of it. Run forward and
step on the switch to make a shortcut, extending the lift of one of the
elevator things to the upper floor. Awesome. Continue forward and you'll see
a stone block which has a clue as to what we need to do next... After
examining the poetry, head right and onto the bridge. There's a bombable
wall ahead, but it just contains a small chest with a Red Rupee (20). Snag
it if you like.
- So, as the poem said, we need to make the giant Dodongo's eyes red. How
would one suppose we do that after we get an explosive item, hmm? You'll
notice, the bridge suspiciously has holes right above the eyes. Stand next
to the edge of each of these holes and drop a Bomb down (by pressing the C
button twice). Wait for that one to blow, then do the other eye. Once both
the eyes are "lit," it's mouth will go down, revealing another door! At this point, we just need to get down, so you can go the long way,
jump to your doom, or do what I do: Jump down onto the skull, then down onto
the platform.
 |
- Before we head into the skull, there's a Skulltula you probably didn't
snag earlier. While facing the Dodongo skull, go to the right side of the
room and through the farthest doorway, which leads us back into the little
hallway with the Baby Dodongos.
Baby Dodongo Corridor
- Follow the right wall, avoiding the Baby Dodongos, and you'll come
to the bombable wall you probably passed by earlier. It's possible to lure
the Baby Dodongos close and use them to blow it up, but now that we have
Bombs, we can get in here. Blow open the wall and enter the small room.
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Gold Skulltula Room 1
- This small room contains three Keese and a Gold Skulltula. For fun, you
can try tossing one of our Bombs at them and watching them explode >=D Next,
you'll have to use a Jump Attack or backflip to collect the token. With that
in hand, return to the main room and enter the throat of the beast; so
scary!
 |
#16 |
Dodongo's Cavern (Past) |
| |
|
 At long last, enter the door in the mouth. |
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Final Room
- We're right next to the boss; unfortunately, we can't get through the
door just yet. Hop down into the square room and defeat the Fire Keese
if you like. Head to the right (the only other area you can climb up)
and follow the long hallway.
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"S" Shaped Room
- The two Fire Keese in here are awfully obnoxious, so I
suggest defeating them first. Jump down and make your way to the
opposite side of the room, climbing over the blocks when you get to
them. On the other side of the room, you'll see a bombable wall on a
ledge. Toss a Bomb onto the ledge or just hold it until it's about to
explode and then toss it, if you have trouble hooking it onto the ledge.
Go through the door.
Gold Skulltula Room 2
- In this room, we have a lone Armos statue guarding our next Gold
Skulltula. After defeating it, go ahead and snag the token. Return to
the previous room.
"S" Shaped Room
- Those stupid Fire Keese have come back, so you may have to defeat them
again. Head over to the ledge we climbed over and use it to get on top
of the high wall. Now use it to run along the top of the wall and drop
down into the next area. There's a Fairy in one of the jars to the left
that you can snag in a bottle if you like. Continue on through the next
hallway.
Final Room
- We're back in the square room, but there's a stone block here! Push it
off the ledge, then hop down and kill the Fire Keese which are both back
from the dead. Next, push/pull the block onto the switch in the hole in the
center of the room. This will keep the boss door open. If you're ready, go
on in.
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#17 |
Dodongo's Cavern (Past) |
| |
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Boss Room
- Once in there, use a Bomb on the funny looking patch on the floor, then
open the chest for some Bombs (so you're full). Fall down the hole to begin
the boss battle.
|
Temple Boss:
Infernal Dinosaur,
King Dodongo |
Dodongo's Cavern (Past) |
|
Navi:
"King Dodongo
This is a huge Dodongo that eats
anything! Give it a shock, and
finish it off with you sword!" |
Threat:
|
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Attacks:
|
|
 This guy has heartburn =\ |
 Toss bombs in his mouth... |
|
- King Dodongo is another easy boss that just looks big. Its large size
makes for awkward attacks that are easily avoided. It only has two
forms of offense, the first of which is to breathe fire at you,
which takes him a long time to charge up. His second attack is to
roll around half the arena, which he does repeatedly throughout the
battle, usually either immediately after the first attack, or when
there's an awkward situation where he can't hit you that well.
- Both of his attacks are easily avoided by standing close to the lava, or in
one of the insides of the corners. For the rolling attack, you can also just
hold in your shield to avoid taking damage.
|
 His attacks are easily avoided. |
 ...then slash away while he's stunned! |
|
 |
- With that being said, you should follow Navi's advice and try "giving him
a shock." Do so by throwing a Bomb or Bomb Flower into his mouth while he's
inhaling to breathe fire. It will explode in his stomach, stunning him for a
moment. Use the opportunity to slash him with your sword. Just be prepared
to jump to the side with the lava to avoid his roll immediately after, then
circle around to the other side or wait in one of the corners to face him once again.
|
 |
- Four or five hits will kill this beast. And if you plan ahead, you can throw the
Bomb, whip out your sword while he flings himself in the air, then use A to
do a Jump Attack on him as soon as he hits the ground, dealing extra damage. |  |
|
Summary:
- Rolls at you and breathes fire. The fire can't be deflected with your
shield, but both are easily avoided by standing close to lava. Avoid
actually touching the lava though... Throw Bombs or Bomb Flowers in King Dodongo's mouth while he's inhaling to
stun him, then slash with your sword. Circle around. Repeat.
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- After the old king has been defeated, be sure to grab the Heart Container
that's left behind, then enter the blue portal to leave this dungeon.
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