In the vast, deep forest of Hyrule...
Long have I served as the
guardian spirit...
I am known as the Great Deku Tree...
The children of the forest, the
Kokiri, live here with me.
Each Kokiri has his or her own
guardian fairy.
However, there is one boy who
does not have a fairy...
- As soon as you start the game, you'll witness a short scene in which
the Great Deku Tree talks briefly about the forest children, known as the
Kokiri, and explains his role in things. He then mentions the lone boy in
the village who does not have a fairy, then we witness his nightmare...
- Our hero, Link, is standing next to a drawbridge that is lowered. A
white horse gallops out with a woman in a cowl and a little girl atop it.
She looks so sad... =( Link then realizes an evil looking man is there on a
black stallion. The man raises and hand towards Link and-GASP! That's the
end... What could it mean?
The Great Deku Tree:
Navi...
Navi, where art thou?
Come hither...
Oh, Navi the fairy...
listen to my words, the words of
the Deku Tree...
Dost thou sense it?
The climate of evil descending
upon this realm...
Malevolent forces even now are
mustering to attack our land
of Hyrule...
For so long, Kokiri Forest, the
source of life, has stood as a
barrier, deterring outsiders and
maintaining the order of the world...
But... before this tremendous evil
power, even my power is as
nothing...
It seems the time has come for
the boy without a fairy to begin
his journey...
The youth whose destiny it is to
lead Hyrule to a path of
justice and truth...
Navi... go now! Find our young
friend and guide him to me...
I do not have much time left.
Fly, Navi, fly! The fate of the
forest, nay, the world, depends
upon thee!
Navi:
You finally woke up!
I'm Navi the fairy!
The Great Deku Tree asked
me to be your partner from
now on! Nice to meet you!
- After witnessing the rather confusing nightmare (for now) you'll then
see the Deku Tree summoning one of the many fairies of the forest to go find a
particular boy who will change the destiny of Hyrule forever - why, of course...
- For a moment, we see through her eyes: a quick fly over the village shows you all the sights before Navi finally
figures out where our hero resides. Inside, she yells at him very annoyingly
(oh, don't worry, it only gets worse) until he wakes up.
- After the long movie and introduction of your obnoxious companion, we
finally gain control of our hero. Move around using the Analog Stick
(obviously) and make your way for the door on the other side of the
pixilated room. Outside, you will see you're childhood friend, Saria, who
runs up and calls to you.
Saria:
Wow! A fairy!!
Finally, a fairy came
to you, Link!
- Climb down and talk to her if you wish. She simply expresses her
excitement over your new fairy and urges you to continue on to see the Great
Deku Tree.
Mido:
If you wish to pass through here, you should at least equip a sword and shield!
- A quick glance at your map reveals where you need to go. Heading to the
opposite side of the village and jumping across the water reveals a slight
problem. A particular Kokiri by the name of Mido is blocking the path. He
considers himself a rival for Saria's affection and is particularly put out
that you've suddenly become favorites of the Deku Tree as well. He makes an
excuse by saying he won't let
you past until you get a Sword and Shield.
- Before we can continue with the game, we have to get both those items,
which forces you to learn some of the basic controls of the game (good thing
I suppose). We need a total of 40 Rupees (the currency in this game) in
order to purchase the shield from the shop, so I suggest getting the sword
first because it will make the gathering process.
Saria, Link's childhood friend.
Going to meet the Deku Tree.
A jealous Mido blocks the way.
~ Getting The Kokiri Sword ~
- The sword is a little tricky to find. There's a small fenced in area
called the Forest Training Center, which is in the southwestern area of the
village (bottom left on your map). Head up there and you'll find a small hole in
the wall next to a sign. Step up to the hole and press A to crawl in, then just
hold forward until you pop out on the other side.
- In this area, round the corner and gather the Blue Rupee (5), then turn
around and wait for the giant boulder to pass. Quickly follow it and take the
first right to find another Blue Rupee (5). Wait for the boulder again if you
like or continue on if you're quick enough. The next alcove holds a giant chest
with the treasure.
- To equip it, press Start and use Z and R (or left and right a bunch)
until you get to the Equipment Screen, then select the sword and press A. Ahh,
so much better. Work your way back to the hole and crawl back through.
New Equipment:
Kokiri Sword
Kokiri Forest (Past)
- This is the hidden treasure of Kokiri, but you can borrow it for awhile.
Be sure to practice with it before you really fight! Press B to slash.
- Back outside in the Forest Training Center, you can check out the signs
and talk to the dude with the ninja moves to learn how to use the sword. Z
target a rock and try it out if you like.
Z-Target Sword Training:
Side Jump: Left or Right + A
Backflip: Back + A
Jump Attack: (Forward +) A
Vertical Slash: B
Stab: Forward + B
Side Slash: Left, Right or Back + B
~ Getting The Deku Shield ~
- In order to get the shield, we'll need 40 Rupees. It's very easy to
accumulate that much, this village is full of little secret spots, and a lot of
them can be gotten repeatedly by simply entering a building and coming back out
again...
9 Easy Ways To Make Money:
Back flip at Forest Training Center.
Slash bushes.
Run through tall grass.
Throw rocks in front of Mido's House...
...and pots in the Twin's House.
Behind Mido's house.
Jump on the islands (without falling in).
Get to the top of the tower.
Open chests in Mido's House.
- First of all, I suggest getting the Blue Rupee behind Mido's House
(5), then go inside and open all the chests (12), back outside, jump along the
square platforms leading to the shop (5), then along the islands to the right,
without falling in the water (5), enter the house here and throw the pots (6).
That gives you at least 33 Rupees, getting the rest should be a piece of cake.
- Head over to the Shop (northeast building). Upon approaching, a girl
sitting above the doorway tells you to Z target her and talk to her with A. Nice
to know you can do that. Enter the building.
- Inside, talk to the shopkeeper and ignore all the other items, since we
can't use most of them and the others are free (you'll see in a bit). Buy the
Deku Shield for 40 Rupees. Equip it just like you did the Sword.
New Equipment:
Deku Shield
Kokiri Forest (Past)
- This basic, wooden shield fits you perfectly! Unfortunately it will burn
easily, so keep away from fire when it's equipped. Use R to crouch and
defend. Use R while Z targeting to move while defending.
~ Seeing The Tree ~
- Once you get both of the required items, make sure you have them both
equipped before speaking with Mido. After downright insulting you, he lets you
pass reluctantly.
Mido:
Well, even with all that stuff,
a wimp is still a wimp, huh?
I, the great Mido, will never
accept you as one of us!
Withered Deku Baba
Threat
Attacks
Contact
- These withered versions of the regular Deku Baba are incredibly weak.
They don't even attack and a single hit from any attack of your own will kill them. The only
way for them to hurt you is if you walk into them. I think we can handle them,
don't you?
New Item:
Deku Stick
Kokiri Forest (Past)
- You can use these sticks to smack enemies, but more importantly, to
light the end of it for a short time to light torches.
- Head on through. Near the end of the path, three enemies pop
up, the first you'll meet in the game. These things are pathetic, they don't
even move or attack. Simply slash them to bits and collect the Deku Sticks they
drop.
- At long last, head forward and talk to the Great Deku Tree. He explains
that the nightmares you've experienced are because of the evil descending
upon Hyrule. He goes on to say that he's been cursed and that you can break
this curse if you're willing. When he's done talking, say yes and and enter his mouth.
- As soon as you enter, you'll immediately encounter another new
enemy: the regular version of the Deku Baba. These things can be pretty
nasty. It's a good opportunity for you to test out your Z targeting + shield
techniques. You'll probably get a few Deku Nuts in the process. Open your
Start Screen and put Deku Sticks and Deku Nuts on two of your C buttons. And
if you got hurt at all by the Babas, you can slash the nearby weeds (they
grow back) cause they have a chance to drop Recovery Hearts.
Kill some Deku Babas...
...then limb up to the next tier
- Make note of the web on the floor, which we can't do anything with yet.
Now it's time to ascend the wooden tower: you can start by either climbing
the ladder or heading over to the vines, which will cause Navi rant and rave
about they're climbable nature. Once you get up there, work your way
clockwise around the area. You'll come to some more vines with spiders on
them. Ignore them and open the large chest to find the Dungeon Map. There's
one of these in each dungeon, showing you what all of the rooms look like (Nice
thing to have really).
Open the chest for the Dungeon Map.
Go through the door on this level.
- Continue right, jumping across to the last platform and approach the
door. After Navi's done explaining, press A to go through.
First Deku Scrub Room
- You'll meet another new enemy here: a Deku Scrub. You'll have to stay
back to keep it from burrowing. Simply Z target it and use your shield to
reflect its shot back at it. Quickly hunt it down before it can get back in
its nest-thing. Go smack it with your- hey! It gives you a clue instead.
When you fall really far, hold the analog stick in the direction your facing
to roll. Nice. It'll leave behind some Recovery Hearts and the next door
will open.
Reflect the Deku Nut with your shield, then chase him down.
"Hold forward when you fall and you won't take damage!"
Slingshot Room
- Here, jump on the platform (which begins to crumble) and to the next
platform (or climb up the vines if you fell). Open the large chest to find
the dungeon's treasure: the Fairy Slingshot. Are you ready to fling some
fairies? In any case, this puppy uses Deku Seeds for ammo, which you will
now find when you slash bushes, etc.
- If you need some hearts, climb up the nearby vines to a hidden alcove
where a small chest contains a Recovery Heart. When you're ready to go, look
back at the entry door. The platform we used to get here broke, so we'll
have to improvise. There's a suspicious looking ladder directly above the
door that you can Z target. (Do so and) shoot it with your new Slingshot,
causing the ladder to fall down (fits like a glove). Head back to the main
room.
Deku Baba
Threat
Attacks
Contact Snaps at you
- These venis fly trap-like enemies pose more of a threat than their
wiggly counterpart. Their long, thin bodies allow them to stretch forward and
snap at you quickly. Use your shield to get close and slice them in between
strikes.
New Item:
Deku Nut
Inside The Deku Tree (Past)
- Toss these things at the ground to briefly stun most enemies and kill
weaker ones. Early on in the game, they're found everywhere. They're quite
handy, so use them often!
Deku Scrub
Threat
Attacks
Shoots Deku Nuts
- These bushy enemies will burrow into their nests to avoid damage. Use
ranged attacks or reflect their nuts back at them with your shield to force them
out of their nests. Kill them before they can return to it.
New Item:
Fairy Slingshot
Inside The Deku Tree (Past)
- Equip this thing to a C button, then hold that button down to get a seed
ready. Release to shoot a Deku Seed.
New Item:
Deku Seed
Inside The Deku Tree (Past)
- These seeds are the ammo for your Slingshot. You'll find them most by
slashing grass.
Cross the platform or climb the vines.
Get the Fairy Slingshot from the chest.
Shoot down the ladder.
~ Getting The Compass ~
Main Room
- Go back right (to where you got the Dungeon Map) and shoot the
Skullwalltulas. If you don't get them, they will attack you when you climb
the vines and potentially knock you off. Climb the vines and get to the very
top, then go either left or right. Once you've gone a pretty good distance,
press A to drop down onto the platform. This is the highest level of the
room.
- Follow the obvious path (but watch out for the shadows!). Another new
enemy will appear: a Big Skulltula. These nasty things are a little
frustrating in that you can only attack their backside. They only attack you
if you get close though, so you can get close enough to make them come down,
then simply wait for them to show their vulnerable side (why would they do
that anyway?!). Go through the door up here.
Platform/Compass Room
- Step on the switch in this room to make the three platforms in the floor
rise temporarily. Jump along them to the opposite side of the room and open
the large chest to find the Compass. There's one of these in each dungeon as
well - they show where you are on the map, which door you came from, where
the chests and elevators are as well as the boss of the dungeon.
Skullwalltula
Threat
Attacks
Contact Charge
- These spiders are found only on vertical surfaces. If you get too close,
they will rush towards you and knock you off the wall. It's possible to sneak
past them when they're turned the other way, but the use ranged weapons easily
shows them who's boss.
Big Skulltula
Threat
Attacks
Contact Spin
- These giant skull spiders are very territorial. Although very limited in
movement, they pose quite the obstacle and are awkward to defeat. Only their backside is vulnerable, so wait until they turn around and strike
them with your weapon of choice.
Gold Skulltula
Threat
Attacks
Contact
- These spiders are part of a curse that keeps a family in Kakariko in the
form of Skulltulas. Defeat them and collect their tokens to get nifty rewards.
- Jump down and kill the Big Skulltula on the right, then the Deku Baba in
front of the vines. Once they're both dead, climb back up the vines, then
step on the switch again and use the platforms to get to the left alcove
this time. The small chest contains a Recovery Heart, but of more interest,
there's a Gold Skulltula directly behind it. Kill it and touch the token to
collect it. There's 100 of these spiders throughout the world of Hyrule, and
by collecting all of the tokens, you can get prizes in one of the villages.
- Jump down and climb back up the vines. The door we originally came from
has bars in front of it... In order to make them go away, we have to solve
the puzzle. There's two torches here, one of which is unlit. Whip out a Deku
Stick with a C button and go walk by the torch so that your end gets lit.
It'll only last for a bit, so run over to the other torch and walk next to
it so the end lights it. After the door opens, slash your sword to conserve
your stick (otherwise it'll burn up).
#1
Inside The Deku Tree (Past)
Kill the Big Skulltula on the left side of the room and raise the platforms. It's waiting for you in the left alcove.
~ Breaking The Web ~
Main Room
- Go back out to that upper area with all the Big Skulltulas and kill one
of them. After it's gone, if you look over the edge, you'll see the web is
directly in the middle. The game isn't very clear at this point, but you're
supposed to jump for the center of that web. If you are a little on the
edge, it'll just bounce up and down like a trampoline, cushioning your fall
(climb back up if you do miss). Once you manage it, you'll fall down into a
cavern partially filled with water.
Kill one of the Big Skulltulas...
...look over the edge...
...jump for the middle of the web.
~ A Few More Tricks ~
#2
Inside The Deku Tree (Past)
Main Room (Low)
- There's two Gold Skulltulas in this room. The first is on the vines
leading back up to the previous room. Simply shoot it with your Slingshot
and climb up to get the token. The second is on the grating near the switch.
Shoot this one too, (it's hard to Jump Attack it without getting hurt) and jump
from the nearby platform to get the token.
#3
Inside The Deku Tree (Past)
- Climb up on the nearby platform and step on the switch. This lights a
nearby torch that burns the cobwebs that were covering it (HINT HINT). Light
a Deku Stick and jump into the highest part of the water, then run to the
opposite platform. If you're fast enough, you can make it to the door that's
covered in the cobwebs and burn them up. Nice.
Second Deku Scrub Room
- Use your shield to reflect its attack, just like the last one. Chase it
down and it'll give you another hint. Once he runs off, slash the nearby
bushes for Deku Seeds if you were low. Now, to open the next door, we have
to shoot the silver eye switch above it with the Slingshot. Go on through.
Spiked Log & Water Room
- As soon as you enter, Navi will exclaim that you can dive in the water
with A. Jump in the water and swim to the left side of the room where you'll
find an underwater switch. Get above it, hold down A and use the Analog
Stick to maneuver towards it. This will cause the water to lower
temporarily. Quickly swim back to the first platform and climb up the ramp.
Wait for the little platform in the water to come to this side, jump on, and
easily ride under the log of death.
- Jump up on the other side once you get there, then go kill the Big
Skulltula (this one should be easy). After he's gone, get on either the left
or right side the stone block. Navi will excited tell you about pushing and
pulling blocks. Great. Once positioned, hold down A and push/pull it until
it's under the doorway. Get on the middle side, walk into it and press A to
climb up. Get up and enter the door.
Torch Room
- In this room, kill the Deku Baba and Withered Deku Baba and collect the
goodies they drop. There's two unlit torches and one lit one; I think you
know what to do. Once they're both lit, go through the open door.
Larva Room
- As soon as you enter, hang back and Z target the Big Skulltula
straight ahead. From this far back, he doesn't come down and his back is to
you! Shoot him with your Slingshot twice to kill him before you even enter
the room >=D.
- Go on forward and watch out for the three shadows that are in
the center. Stepping near them causes the eggs to fall from the ceiling,
which immediately hatch into a new enemy: Gohma Larva. These things are only
a pain in groups, simply Z target one, get close and slash away.
Gohma Larva
Threat
Attacks
Contact
- These weird two-legged bug-like enemies change colors shortly before
they pounce on you. They hatch from eggs, which can be destroyed with a single
slash of your sword before they hatch. If you're not fast enough, two regular
swipes or a Jump Attack will dispose of them.
- There's two cobwebs in this room, but we can only go through the far one
for now. Whip out a Deku Stick and light it on the nearby torch, then run it
all the way to the farthest cobweb. After it burns up, slash your sword to
conserve the stick and crawl through the hole.
~ Getting To The Boss Room ~
Main Room (Low)
- Back in the lowest part of the main room, we're now on the upper level
of it. Kill the Deku Babas if you like, then push the nearby stone block off
the edge so we have a major shortcut! Nice. This last cobweb in the floor we
can't just jump through like we did the last one, so we'll have to burn it.
The two torches up here are too high up for us (jerks) but the one we used
earlier when we burned our very first cobweb is low enough...
- Jump down near your new stone shortcut and light a Deku Stick. Quickly
jump back up and get to the cobweb. At this point, you can either roll with
A or swipe with it by pressing the C button again. Either way, the cobweb
will burn, revealing the deepest part of the dungeon.
- In this final area of the dungeon, we can dive for Recovery Hearts
if necessary. Get up on land and reflect the Deku Nuts back at the Deku
Scrubs. Each one you hit will get trapped in some kind of blue webbing, but
if you stun them in the wrong order, then you'll have to start all over
again...
- If you remember from earlier, one of the Deku Scrubs we tackled gave you
a clue for this exact puzzle. 2, 3, 1. Get the middle one first, then the
right, and finally the left.
- Go snag him before he leaves, this one gives you another clue, this time
about the boss in the next room. Snag some hearts if you need them, then
enter the boss door.
Did you forget this clue from earlier?
In order to administer the coup de
grace to Queen Gohma, strike
with your sword while she's stunned!
"Gohma It's one of those parasitic monsters inside the Deku Tree! Its eye is vulnerable when its red!"
Threat:
Attacks:
Contact. Lunges at you. Gohma Larva.
- At the start of the battle, use either C-up or your Slingshot to look up
at the queen on the ceiling, which will begin the battle. Although
she looks pretty intimidating, she's a piece of cake.
- Her main attack is to wobble towards you and then try to
basically fall on top of you, which can be easily defended against
using your shield or simply moving out of the way. Her other form of
offense is to climb onto the ceiling and make three eggs, which will
fall to the ground and hatch to become Gohma Larva after a short
bit.
- The Larva are easily defeated with two sword swipes or a Jump Attack,
but they can be killed quickly by simply slashing each egg before they
hatch.
3 Ways To Stun Her
Deku Nuts.
Slingshot (while on the ground).
Slingshot (before she lays eggs).
- To harm Gohma, you have to use either Deku Nuts or your Slingshot
when her eye is red (right before or after either of her "attacks"). This
will cause her to fall down and be vulnerable to your sword. The Slingshot is by far the most effective.
Regardless which way you do it, once she's stunned, smack the heck out of
her for as long as you can.
- The easiest way to defeat her is to simply wait for her to climb
on the ceiling and stun her then (this stun is far longer). If you do it
right, you can finish this boss off in less than a minute.
Summary:
- Use Z/L targeting, defend against her main attack with your shield.
Shoot her with Fairy Slingshot whenever her eyes turn red to stun her
(especially on the ceiling). Slash away. Repeat.
- After the cool scene of her disintegrating, snag the Heart Container
left in her remains, then step into the shiny light to teleport out of the
dungeon. Congratulations!