Chapter 4 - Level 3: The Manji
This part of the walkthrough covers getting to the third dungeon, the Manji, and reaching this dungeon's Triforce Shard.


The Legend of Zelda - Site Walkthrough

Chapter 1 - The Gathering
Chapter 2 - Level 1: The Eagle
Chapter 3 - Level 2: The Moon
 Chapter 4 - Level 3: The Manji 
 4.1 Getting To Level 3
 4.2 The Manji
Chapter 5 - Level 4: The Snake
Chapter 6 - Level 5: The Lizard
Chapter 7 - Level 6: The Dragon
Chapter 8 - Level 7: The Demon
Chapter 9 - Level 8: The Lion
Chapter 10 - The Entrance to Death

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4.1 Getting To Level 3
Total Life

 

The First Dungeon

  - After completing the second dungeon, you can explore the overworld and play with your upgraded boomerang. Head over to the start screen and head up once, left five, down once and right once. You'll be at the entrance to the next dungeon, The Manji. This dungeon is pretty hard compared to the last dungeon, so buying a potion is recommended.

  - The nearby potion shop is actually one we've been to before. If you're at the dungeon, head left once, up once and right once. If you havenít yet, show the old woman the letter and buy a potion.
The Potion Shop




4.2 The Manji
Total Life

 
New
Enemies
:
New
Items
:
D A R K N U T
Darknuts carry shields so they can't be hurt in the front. They are one of the toughest enemies that dwell in dungeons.

B U B B L E
Bubbles can't be hurt and when they touch you, you can't use your sword for a bit. They are easily the most annoying enemy.
R A F T
The raft is used to travel long distances over water, sadly you can only use it in certain places. This item is not used in dungeons at all.

Z O L
Zols will be split into two Gels if they are hit with the wooden sword. They can't be hurt by the boomerang like Gels, however.


Statue
x 12



There is only one door in leading out of this room, so head through it.



Zol
x 6



This room has a new enemy, the Zol. Zols are similar to Gels, only they can't be killed by the boomerang. If you havenít upgraded your sword yet, they will split into two Gels when you hit them. Otherwise, they will only take one slash to kill. Pick up the key in the room and head up.



Zol
x 5



This room doesn't have as much walking room, but Zols shouldn't be too big of a problem to defeat. Head up after getting the key.



Zol
x 3



There's another new enemy in this room: the Darknut. This enemy is impossible to hit in the front, as it has a large shield protecting it (you have a shield, why can you get hurt?) You don't need to kill these Darknuts, but you can for some bombs. The wall to the right can be bombed to create a shortcut, but we won't go through there right now. Head through the door to the left instead.



Zol
x 4
Zol
x 4


This room has some Keese and Bladetraps in the corner. These enemies can be avoided, as the item we need in this room is on the floor. Continue left to the next room.



Darknut
x 5



There are five Darknuts in this room. The door heading down is blocked off, and to open it you need to kill all of the Darknuts. Once you've done that, head through the opened door.



Darknut
x 8



Eight Darknuts patrol this room and this room will most likely have some lag. You don't need to kill any of the Darknuts in this room, but doing so will get you some bombs. Head through the stairs on the right side of the room.



Darknut
x 4



This is another side-scrolling room. Avoid or kill the Keese and grab the raft! This item well let Link cross bodies of water at a few docks around the overworld, but it has no use in any dungeons. Head out of this room, up once, right twice and up again to continue.



Zol
x 3



Every door but the one we entered through is locked. Kill all of the Zols in this room for a key. Head to the right.



Zol
x 2
Bladetrap
x 4


This room has more Zols and Bladetraps. Grab the Dungeon Map on the ground. We're nearing the end of the dungeon, so I have no idea why Nintendo thought it would be a good idea putting it here. Anyway, head down.



Zol
x 3



The wall to the left can be bombed for a shortcut out of the room if you'd like to use it. Otherwise, the door that we need to go through is sealed, so kill all of the Darknuts to open it.



Bubble
x 3
Keese
x 3
Zol
x 2

This room has a new enemy, the Bubble. The Bubble is arguably the most annoying enemy in any Zelda game. If you come in contact with it, you can't use your sword for a few seconds. They're also invincible and even more fun. This room has three of them along with some Zols and Keese. Kill them all (except for the Bubbles) to open the doors and get some rupees to appear. Head up.



Manhandla
This dungeonís boss is Manhalda, and he poses far more of a threat than any of the previous bosses. Manhalda shoots fireballs that cannot be dodged by the Magical shield, and also deals a load of damage just by coming in contact with Link. To defeat Manhalda, you must destroy each of his four appendages, which can be done either by slashing at them one at a time, or by placing a bomb that hits multiple claws at once. You can even kill him with one bomb if itís placed well enough! Each time you remove a claw from Manhalda, heíll become faster and more difficult to avoid, so try to take him out quickly. Once youíve defeated the boss, grab the Heart Container he drops and head up.
View this Boss in our Boss Guide



Stone
x 4



The Triforce rests in this room. Grab it and you'll be healed and brought to the entrance.


The Legend of Zelda - Site Walkthrough

Chapter 1 - The Gathering
Chapter 2 - Level 1: The Eagle
Chapter 3 - Level 2: The Moon
 Chapter 4 - Level 3: The Manji 
 4.1 Getting To Level 3
 4.2 The Manji
Chapter 5 - Level 4: The Snake
Chapter 6 - Level 5: The Lizard
Chapter 7 - Level 6: The Dragon
Chapter 8 - Level 7: The Demon
Chapter 9 - Level 8: The Lion
Chapter 10 - The Entrance to Death

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