Chapter 2 - Level 1: The Eagle
This part of the walkthrough covers getting to and completing the first dungeon.


The Legend of Zelda - Site Walkthrough

Chapter 1 - The Gathering
 Chapter 2 - Level 1: The Eagle 
 2.1 Getting To Level 1
 2.2 The Eagle
Chapter 3 - Level 2: The Moon
Chapter 4 - Level 3: The Manji
Chapter 5 - Level 4: The Snake
Chapter 6 - Level 5: The Lizard
Chapter 7 - Level 6: The Dragon
Chapter 8 - Level 7: The Demon
Chapter 9 - Level 8: The Lion
Chapter 10 - The Entrance to Death

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2.1 Getting To Level 1
Total Life

 
The First Dungeon

  - Now that you have all the necessary equipment, you can head for the first dungeon. At this point you can wander around, collect rupees, kill some octoroks, or play the Money Making game. When you're ready, make your way over to the start screen and head right one, up four, and then left one. Enter the tree trunk for your first dungeon: the Eagle.

  - If you find that the enemies are giving you a hard time, there's a potion shop nearby that you can go to. A Blue Potion can be bought for 40 rupees, while a Red Potion can be bought for 68 rupees. From the dungeon head across the bridge and head up one and left one. Place a bomb right before where the wall juts out. Enter it for the potion shop.
The nearby Potion Shop



2.2 The Eagle
Total Life

 
New
Enemies
:
New
Items
:
K E E S E
Keese are bats that fly around the room. They may be annoying, but they are easily killed.

G O R I Y A
Goriyas are probably the hardest enemies in this dungeon. They throw boomerangs.
S T A L F O S
Stalfos take one hit with the white sword to kill and sometimes hold items.

B L A D E T R A P
Bladetraps hide in corners of the room and slash at you when you are in their path.
G E L
Gels are slow enemies that are easily killed.

W A L L M A S T E R
Wall Masters come out of the wall and will bring you to the entrance if they grab you.
B O O M E R A N G
The boomerang is used to stun most enemies, but it can kill some, such as Keese and Gels.
B O W
The Bow can be used as a long range weapon. With every shot, you use one rupee, so watch out for that.



Statue
x 12



This is the entrance room. There are twelve stone statues in this room that look like enemies, but they will not attack you. The door to the north can be unlocked simply by exiting and re-entering the dungeon, but for the sake of this walkthrough, just head left to continue.



Blue Keese
x 3



This room contains a new enemy, Keese, which go down in one hit from any weapon. Kill all three of them for a key to appear. Pick it up and head right two rooms.



Stalfos
x 5



In this room is another new enemy, the Stalfos. They are slow, but will only take one hit with our sword to kill. You will only need to kill the one holding the key, but if you want rupees, feel free to kill the others. Head left one and unlock the door.



Stalfos
x 3



You can kill the Stalfos here if you want hearts or rupees, but the northern door in this room is already open, so you can just head up.



Stalfos
x 5



This room has five Stalfos. Kill all of them for another key. If you have a bomb you can use it on the upper wall for a shortcut, but we're going around. Head right for now.



Keese
x 8



This room has a large amount of Keese, none of which need to be killed. Kill them if they're in your way, and make it over to the Compass. This lets you see the location of the Triforce in the dungeon, which is what we are after. Head left twice to continue.



Keese
x 6



In this room, the door will close behind you. That's no matter, as we won't need to turn back anyway. If you do ever want to head back, however, simply kill all of the Keese and the door will unlock. Otherwise, head up using one of your keys.



Gel
x 3



This room has a number of Gels, enemies that moves pretty slowly and only takes one hit to kill. Killing all of them will enable you to push the block in the middle of the room. This will open the door to the left, but it is not required to go there. Feel free to go on your own, though. Head right.



Gel
x 5



This room has quite a few Gels. Kill them all if you'd like, but you won't get anything. Grab the dungeon map in the center of the room. This shows you an image of the entire dungeon. Head up.



Stalfos
x 3



This room has three Stalfos, one of which holds a key. The door to the upper room is locked. You already have a key to open this door, but kill the Stalfos to get an extra one anyway, as you will need it later. Head up once that's done.



Red Goriya
x 3



This room contains a new enemy, the Goriya, who attacks by throwing a boomerang. Kill all of the Goriyas in this room for another key. Once you have the key, unlock the door to the left and head through it.



Blade Trap
x 4



This room contains a new enemy, the Blade Trap. They hide in the corners and come out once you're in their path to attack. They're invincible, so don't try to attack back. Push the block on the far left up to open the passage and enter the stairs.



Keese
x 4



This is a sidescrolling room, which usually appear in dungeons when you have found a new item. Grab the Bow, killing whatever Keese get in your way, then go up the ladder to leave the room. From here, make your way back to the room where you got the dungeon map by going one screen right and two screens down. Then head right using a key to open the locked door.



Red Goriya
x 3



This room has three Goriyas in it. Unlike the last time you faced them, you have more room to maneuver around. Kill them all to get the boomerang. This item goes a short distance, but will stun most enemies. Some enemies, such as Gels and Keese will be killed by this. Head right.



Wall Master
x 2



This room contains another new enemy, the Wall Master, that come out of the wall and grab you. If you are grabbed,they take you to the first room in the dungeon. You should already have enough keys, but grab the one in the center of the room if you want to, making sure to avoid the Wall Masters, and head up.



Aquamentus
This room contains the first dungeon boss: Aquamentus. Aquamentus attacks by shooting beams which can either be blocked with the Magical Shield, or easily dodged by speedy maneuvering. His head is his only vulnerability, so either snipe it with sword beams from across the room (if you’re at full health), or slash at him close range to take him down.

As an alternate method, bombs can also be used to defeat him more quickly.
View this Boss in our Boss Guide



Statue
x 4



This room has no enemies, but in the center is the shard of the Triforce of Wisdom we are after. Make your way over to it and grab it. You will be healed to full health and warped to the entrance of the dungeon.



The Legend of Zelda - Site Walkthrough

Chapter 1 - The Gathering
 Chapter 2 - Level 1: The Eagle 
 2.1 Getting To Level 1
 2.2 The Eagle
Chapter 3 - Level 2: The Moon
Chapter 4 - Level 3: The Manji
Chapter 5 - Level 4: The Snake
Chapter 6 - Level 5: The Lizard
Chapter 7 - Level 6: The Dragon
Chapter 8 - Level 7: The Demon
Chapter 9 - Level 8: The Lion
Chapter 10 - The Entrance to Death

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