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  • ...t playing Pac-Man but actually being the ghost and going after Pac-Man. At Nintendo, what we want to do with connectivity is show to other developers and our {{Interview/Q|CVG|Metroid Prime has been one of the biggest hits for the [[Nintendo GameCube|GameCube]] so far. What can we expect from the second Metroid ga
    27 KB (5,020 words) - 18:29, August 21, 2021
  • File:Queen-of-Fairies-Figurine-Wind-Waker.png
    {{cat|Nintendo Gallery Files}}
    (382 × 782 (136 KB)) - 18:00, April 10, 2020
  • ...rrible deeds and lived for eternity in despair. However, in all sadness, [[Nintendo]] has come out and stated that the Tetraforce is not a real thing in the
    2 KB (331 words) - 06:04, July 29, 2020
  • '''Keihan Fujii''' is a game designer who has worked with [[Nintendo]].
    667 bytes (102 words) - 00:33, April 5, 2024
  • '''Marc Bassani''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    443 bytes (59 words) - 02:01, April 18, 2022
  • ...nd of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''. She first joined [[Nintendo]] back in 2008.
    1,007 bytes (159 words) - 16:00, June 5, 2022
  • '''Nicolas Sciotti''' is a translator who works for [[Nintendo of Europe]].
    400 bytes (55 words) - 20:47, December 16, 2022
  • File:LA19 Power Bracelet 2.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (92 × 65 (13 KB)) - 00:21, April 29, 2024
  • Deadrocks again appear in the [[Nintendo 3DS]] game ''[[The Legend of Zelda: A Link Between Worlds|A Link Between
    2 KB (399 words) - 22:02, March 23, 2023
  • ...rint Isle to collect some [[Chu Jelly]] to make his potions.{{Ref|TWW|4037|Nintendo Gallery}}
    3 KB (518 words) - 11:29, June 21, 2023
  • ...nnection{{{2| }}}User Information to this Game{{{2| }}}Card and connect to Nintendo{{{2| }}}Wi-Fi Connection? | 73 = Connecting to Nintendo Wi-Fi{{{2| }}}Connection...{{{2| }}}Please wait a moment...
    428 KB (58,656 words) - 07:36, January 12, 2013
  • ...has worked on a wide variety of 1st party and 3rd party games released for Nintendo consoles, including ''F-Zero'', ''Donkey Kong Country'', ''Pilotwings 64'
    1 KB (167 words) - 01:26, November 30, 2019
  • File:Adventure-of-Link-Magic-Jar-Nintendo-Power.png|[[Magic Container]]
    858 bytes (111 words) - 18:29, March 16, 2021
  • '''Sigi Huegel''' is a game tester who has worked for [[Nintendo of Europe]].
    394 bytes (53 words) - 17:57, October 31, 2022
  • '''Aya Shida''' is a game designer for [[Nintendo]]. | 2020 || ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' || Nintendo Zelda Team
    536 bytes (81 words) - 22:48, February 12, 2024
  • ...xpectations every time, and especially with this game, are just sky-high. [Nintendo Marketing Director Reggie Fils-Aime] has already talked about how it's go
    7 KB (1,265 words) - 17:26, February 8, 2015
  • ...n? Find out in a behind-the-scenes look at the making of an adventure with Nintendo Power's Senior Writer, Jason Leung, who also wrote the game's English scr ...do of America (NOA) essentially translates and tweaks games that come from Nintendo Company, Limited (NCL) in Japan to make them more appropriate for America
    12 KB (2,064 words) - 18:26, August 21, 2021
  • ...ng at The Cooper Union, but in my free time I like to play and collect old Nintendo games and consoles. Aside from The Legend of Zelda, my favorite series in
    750 bytes (109 words) - 02:34, March 2, 2015
  • | name = Nintendo Power: July/August 1988 | image = [[File:Nintendo-Power-Volume-001-Page-000.jpg|300px]]
    6 KB (821 words) - 23:12, October 4, 2022
  • ...y Guide]]'', pg. 54}}, also referred to as '''Metallic Objects'''{{Ref|''[[Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide]]'', pg. 39}} o
    2 KB (262 words) - 02:11, March 27, 2023
  • File:LA Slime Key Spieleberater.png
    ...nk's Awakening (Game Boy)|Link's Awakening]]'' in the ''[[Link's Awakening Nintendo of Europe Spieleberater]]'' (pg. 51) [https://archive.org/details/zelda_g
    (236 × 490 (92 KB)) - 03:19, May 5, 2024
  • ...k Between Worlds]]'', Shadow Link utilizes the StreetPass feature of the [[Nintendo 3DS]], allowing the player to battle other players' Links in the form of
    5 KB (908 words) - 15:53, March 21, 2023
  • File:Zelda poster big 4.jpg
    Club Nintendo: The Legend Of Zelda 3-Poster Series 1
    (600 × 407 (38 KB)) - 22:12, April 8, 2020
  • ...gle game, maybe we will have like a big Tingle statue out there [points to Nintendo's E3 booth outside the room's walls]}}
    1 KB (216 words) - 18:41, February 8, 2015
  • '''Takeshi Hosono''' is a designer who has worked for [[Nintendo]] since the mid-1990's. His first game with the company was first worked
    1 KB (175 words) - 21:44, December 28, 2019
  • File:Vera - TWW Figurine.png
    {{cat|Nintendo Gallery Files}}
    (380 × 600 (94 KB)) - 21:48, March 16, 2021
  • | source = [http://www.gamespot.com/articles/creating-nintendo-s-most-memorable-melodies-q-a-wi/1100-6424209/] ...I'm working on myself. The games that I'm involved with and the games that Nintendo is responsible for, I definitely get a chance to take a look at and exper
    14 KB (2,699 words) - 17:50, February 8, 2015
  • '''Katsuki Hisanaga''' is an animator who has done some work for [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight Pr
    810 bytes (117 words) - 03:30, May 6, 2020
  • '''Giaime Carbonara''', is a translator for [[Nintendo of Europe]].
    1 KB (187 words) - 03:00, November 4, 2022
  • ...of face to face with the most popular choice for Game Designers, legend of Nintendo, to return to the recent release of 3DS, rumors about the Wii 2 / Project ...a new Mario Kart 3DS, and a new Pikmin. It has also worked extensively on Nintendogs, but it makes me happy to be here today in Paris.}}
    13 KB (2,271 words) - 02:34, August 4, 2019
  • File:Nintendo-Power-Volume-002-Page-085.jpg
    From [[Nintendo Power Volume 002 (September / October 1988)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,720 (527 KB)) - 12:54, October 1, 2022
  • File:TotKTrailer2-26.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (353 KB)) - 09:25, February 9, 2023
  • {{Template:Welcome|realName=Keegan Smith|name=Nintendogalaxy}}
    142 bytes (17 words) - 15:26, November 24, 2019
  • ===''Super Smash Bros. for Nintendo 3DS / Wii U''=== ...(Game Boy)|Link's Awakening]]'', as published in the ''[[Link's Awakening Nintendo Player's Guide]]''
    14 KB (2,419 words) - 11:45, October 1, 2023
  • May 26, 1998 - Nintendo today invited select members of the press to a Q&A session and special pr Q: Do you think the release of Zelda 64 will increase the sales of the Nintendo 64 in Japan ? and the rest of the world?
    12 KB (2,156 words) - 01:46, July 30, 2023
  • File:Hoskit Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (471 × 741 (144 KB)) - 03:29, March 5, 2020
  • ...da: Spirit Tracks|Spirit Tracks]]''. However, he worked on other prominent Nintendo titles, including multiple titles in the ''Mario Kart'' and ''Super Smash
    1 KB (219 words) - 04:35, January 13, 2020
  • '''Rie Takahashi''' is a voice actress who has worked for Nintendo. She worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'',
    576 bytes (84 words) - 01:50, February 9, 2023
  • '''Julia Bonilla González''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    466 bytes (62 words) - 19:00, April 22, 2022
  • File:Nintendo-Power-Volume-011-Page-042.jpg
    From [[Nintendo Power Volume 011 (March / April 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,707 (381 KB)) - 13:56, November 5, 2022
  • '''Midzuki Suyama''' is a game designer who has worked with [[Nintendo]].
    409 bytes (59 words) - 16:43, March 30, 2024
  • File:Zelda Limited Edition 3DS.png
    Zelda 25th Anniversary Limited Edition Nintendo 3DS.
    (1,195 × 668 (922 KB)) - 13:51, April 10, 2020
  • ...lor. This item is required for [[Carlov]] to carve [[figurine]]s for the [[Nintendo Gallery]], as he will only accept colored pictographs. He must also give ...takes a pictograph which can be made into a [[figurine]] by Carlov at the Nintendo Gallery, a symbol appears in the upper left of the photo.
    5 KB (750 words) - 16:48, March 28, 2024
  • | release [[Nintendo Wii U|Wii U]] = | developer = [[Tantalus]]<br>[[Nintendo]]
    11 KB (1,598 words) - 12:11, April 21, 2024
  • '''Shinichi Sasaki''' is a game programmer who did some work for [[Nintendo]] during the 2000's. He worked on ''[[The Legend of Zelda: Twilight Princ
    572 bytes (78 words) - 18:50, May 11, 2020
  • File:Nintendo-Power-Volume-004-Page-103.jpg
    From [[Nintendo Power Volume 004 (January / February 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,726 (714 KB)) - 12:21, October 6, 2022
  • '''Ivan Samoilov''' is a product tester who has worked with [[Nintendo]].
    506 bytes (67 words) - 17:00, February 14, 2023
  • File:NWCNES - Party Mode First-Time Speedrunner.jpg
    [[Category:Nintendo_World_Championships:_NES_Edition_Files]]
    (1,920 × 1,080 (718 KB)) - 11:45, May 16, 2024
  • ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    2 KB (242 words) - 07:56, April 29, 2024
  • | caption = Elde Inn in the [[Nintendo GameCube|GameCube]] version File:Elde Inn Wii.jpg|Elde Inn in the [[Nintendo Wii|Wii]] version
    6 KB (944 words) - 03:58, September 26, 2023
  • File:ReDead Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (478 × 795 (180 KB)) - 03:42, March 5, 2020
  • '''Kōji Takahashi''', is an artist has who worked for [[Nintendo]] since the early 2000's. His first work came on ''[[The Legend of Zelda: {{Cat|Nintendo Staff|Takahashi, Kouji}}
    1 KB (232 words) - 12:23, April 22, 2022
  • '''Daiki Hayashidani''' is a game developer who has worked with [[Nintendo]] since the late-2000's. He first worked on ''[[The Legend of Zelda: Skyw
    1 KB (183 words) - 14:41, April 6, 2024
  • File:Octorok - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (67 KB)) - 15:13, April 24, 2022
  • '''Tomohisa Saito''' is a programmer who works for [[Nintendo]].
    579 bytes (90 words) - 21:19, November 10, 2022
  • '''Yuki Takasu''' is a game designer who has worked with [[Nintendo]].
    405 bytes (59 words) - 15:54, April 4, 2024
  • File:SSB4 Toon Link.png
    {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (2,771 × 3,000 (5.7 MB)) - 17:31, March 9, 2020
  • ...draw each of the follow characters, bosses, and enemies found in the two [[Nintendo 64]] games.
    2 KB (208 words) - 17:05, December 17, 2022
  • File:100px-Linder Figurine.png
    {{cat|Nintendo Gallery Files}}
    (100 × 123 (13 KB)) - 15:57, March 27, 2020
  • Three Link-themed amiibo were revealed during the [[Nintendo Direct]] on April 12th, 2017. They were released for the first time on Ju Four additional amiibo were announced during Nintendo's E3 presentation on June 13th, 2017. They were released for the first ti
    14 KB (2,364 words) - 01:11, August 2, 2023
  • '''Kay Hermann''' is a translator who works for [[Nintendo of Europe]]. He worked on ''[[The Legend of Zelda: Phantom Hourglass|Phan
    517 bytes (69 words) - 01:07, May 17, 2020
  • File:Nintendo-Power-Volume-004-Page-089.jpg
    From [[Nintendo Power Volume 004 (January / February 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,726 (505 KB)) - 12:17, October 6, 2022
  • File:Triforce Slash (Link) - SSBWiiU Trophy with EU-AUS text.png
    Triforce Slash ([[Link]]) trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (1.25 MB)) - 15:09, May 8, 2023
  • ...s, Rupee-snatching Pikits, and other swamp-dellers.|''[[A Link to the Past Nintendo Player's Guide]]''}} are enemies from ''[[The Legend of Zelda: A Link to
    4 KB (636 words) - 10:06, September 30, 2023
  • File:S-the-sanctuary.jpg
    From the Nintendo Power Player's guide, scanned and pieced together by me.
    (1,000 × 377 (146 KB)) - 15:16, May 5, 2020
  • File:Sue-Belle Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (224 × 704 (121 KB)) - 03:44, March 5, 2020
  • ...th ''Library Programming''. Okamoto has also done some work on other major Nintendo titles, including ''Luigi's Mansion'', ''Pikmin'', ''Pikmin 2'', and ''Wi
    752 bytes (113 words) - 00:54, February 15, 2020
  • '''Ryoko Gomi''' is a game developer who has worked with [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
    511 bytes (74 words) - 17:18, February 12, 2022
  • File:Stagnox - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (72 KB)) - 15:14, April 24, 2022
  • '''Chris Pranger''' is a localizer who works for [[Nintendo of America]].
    614 bytes (85 words) - 18:10, November 16, 2022
  • '''Mari Tachibana''' is a game designer who has worked with [[Nintendo]].
    408 bytes (59 words) - 18:34, April 5, 2024
  • <span title= "SSB3DSWIIU"><charinsert><nowiki>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''</nowiki></charinsert>&nbsp;</span>•
    12 KB (1,518 words) - 12:48, May 13, 2023
  • | developer = Nintendo | type = Nintendo DS/3DS Game Card Case
    2 KB (220 words) - 02:23, September 13, 2020
  • File:Nintendo-64DD-Unattached.jpg
    [[Nintendo 64DD]] Unattached
    (1,860 × 1,094 (889 KB)) - 13:46, April 10, 2020
  • ...iewer = Famitsu<br/>''Translated by:''<br/>[http://nintendoeverything.com/ Nintendo Everything]<br/>[https://twitter.com/bk2128 BlackKite] ...e = [https://www.famitsu.com/news/201712/20148517.html?page=2]<br/>[http://nintendoeverything.com/aonuma-on-zelda-winning-top-honors-at-the-game-awards-the-c
    5 KB (881 words) - 12:35, December 24, 2017
  • '''Kristin Kirby''' was an employee of [[Nintendo of America]] who worked on game localization, beginning in 2007. She has
    1 KB (170 words) - 20:39, May 23, 2020
  • File:Nintendo-Power-Volume-005-Page-091.jpg
    From [[Nintendo Power Volume 005 (March / April 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,836 (860 KB)) - 15:40, October 19, 2022
  • File:Medli - SSBWiiU Trophy with EU-AUS text.png
    [[Medli ]] trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (600 KB)) - 15:00, May 8, 2023
  • ...the debut of The Legend of Zelda: Mysterious Fruit for the Game Boy Color. Nintendo Power Source was lucky enough to get some time to talk to Mr. Miyamoto ab ...aring rumors of Ura Zelda for Nintendo 64 Disk Drive, Zelda Gaiden for the Nintendo 64 cartridge format was a pleasant surprise. Can you tell me how these tw
    9 KB (1,645 words) - 19:10, February 8, 2015
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    2 KB (250 words) - 20:27, February 27, 2024
  • File:Daphnes Nohansen Hyrule Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (588 × 749 (219 KB)) - 03:24, March 5, 2020
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 17:09, March 9, 2020
  • '''Erkan Kasap''' is a former localization manager for [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Kasap, Erkan}}
    876 bytes (127 words) - 14:46, April 4, 2022
  • |publisher = [[Nintendo]]
    2 KB (217 words) - 13:49, May 22, 2022
  • File:Nintendo-Power-Volume-020-Page-082.jpg
    From [[Nintendo Power Volume 020 (January 1991)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,772 (417 KB)) - 15:33, December 2, 2022
  • '''Tetsuya Kouzuma''' is a game designer who has worked with [[Nintendo]].
    410 bytes (59 words) - 22:34, April 6, 2024
  • ...r. Finally, the Blue Medicine will boost both the Life and Magic Meters.|''Nintendo Power Player's Guide''}} In the two [[Nintendo DS]] titles, ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass
    8 KB (1,354 words) - 11:19, October 7, 2023
  • File:AoL Scrath Cards Set.jpg
    Topps Nintendo Game Packs - All AoL Scratch Cards
    (900 × 489 (188 KB)) - 00:52, March 7, 2020
  • | developer = [[Nintendo EAD]]
    5 KB (919 words) - 09:28, November 29, 2022
  • | publisher = {{Region|jp|Nintendo Dream}}<br/>{{Region|us|Dark Horse}} | author = [[Nintendo]]
    4 KB (554 words) - 01:01, February 6, 2024
  • '''Junya Osada''' is a sound programmer who has worked for Nintendo since the mid-2000's. He first joined the Zelda team on ''[[The Legend of
    946 bytes (145 words) - 18:57, February 13, 2022
  • '''Yusaku Shimizu''' is a programmer who has worked on a few [[Nintendo]] titles since the early-2010's.
    465 bytes (68 words) - 21:45, May 25, 2022
  • | Cinema Scene Planning || [[Shigeki Yoshida (Nintendo)|Shigeki Yoshida]]<br/>[[Daisuke Nobori]]<br/>[[Hiroyasu Kuwabara]]<br/>[
    10 KB (1,332 words) - 14:15, April 1, 2023
  • ...?? in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]] File:LA19 ??? Area.png|Speaking to ??? in the ''Link's Awakening'' remake for Nintendo Switch
    1 KB (198 words) - 06:52, April 26, 2024
  • | caption = Artwork from the ''[[Link's Awakening Nintendo Player's Guide]]'' In the [[The Legend of Zelda: Link's Awakening DX|DX]] and [[Nintendo Switch|Switch]] versions of the game, the Magnifying Lens can also be use
    3 KB (448 words) - 02:05, April 28, 2024
  • | manufacturer = Nintendo * This is one of the toys given away with kid's meals as part of a [[Nintendo]] promotion in Burger King in America back in 2002.
    2 KB (275 words) - 20:06, April 14, 2013
  • | image = [[File:Nintendo Gallery.jpg]] The '''Nintendo Gallery''' is a gallery of [[Figurines]] that are created by giving color
    7 KB (941 words) - 11:13, October 2, 2023
  • ...''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'', the [[Nintendo 3DS]] remake of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]
    6 KB (863 words) - 05:28, January 31, 2023
  • File:Kokiri's Emerald - NP OOT Player's Guide.png
    ...tendo Power Ocarina of Time Strategy Guide]]. [https://archive.org/details/Nintendo_Players_Guide_N64_Legend_of_Zelda_Ocarina_of_Time/page/n7/mode/2up]. Edit
    (296 × 354 (188 KB)) - 02:43, February 21, 2021
  • File:Nintendo-Power-Volume-006-Page-097.jpg
    From [[Nintendo Power Volume 006 (May / June 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,753 (679 KB)) - 14:51, October 26, 2022
  • ...nic loading screen narrative,'' [[Hyrule Warriors: Definitive Edition]]'' (Nintendo Switch)}}
    3 KB (428 words) - 03:57, November 25, 2023
  • ...et out of the way—the creatures will run wildly about until they explode.|'Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide''}}
    3 KB (421 words) - 20:01, February 1, 2015
  • ...nk can gain entrance to Turtle Rock by using Quake.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...shy water resident will give up the Quake Medallion.|''A Link to the Past Nintendo Player's Guide''}}
    3 KB (456 words) - 07:19, September 25, 2023
  • ''[[Eiji Aonuma|Mr. Aonuma]] on where Nintendo started with changes for [[The Legend of Zelda: The Wind Waker HD|the "Wi ...times faster in the [[Nintendo Wii U|Wii U]] version than it was in the [[Nintendo GameCube|Game Cube]] version, and that was because of limitations with th
    10 KB (1,840 words) - 01:34, September 1, 2015
  • '''Takuma Deguchi''' is a programmer who works for [[Nintendo]]. He was on the development team for ''[[The Legend of Zelda: Breath of
    564 bytes (88 words) - 06:27, April 13, 2020
  • '''Kevin Murray''' is a translator who worked for [[Nintendo of Europe]]. He first worked on ''[[The Legend of Zelda: Ocarina of Time
    939 bytes (148 words) - 02:42, February 7, 2023
  • ...rcía Barbón''' was localization producer for [[Nintendo of America]] and [[Nintendo of Europe]] from 2013 until 2015.
    624 bytes (88 words) - 16:31, June 4, 2022
  • '''Mio Kikuchi''' is a game designer who had done work for [[Nintendo]].
    392 bytes (56 words) - 18:54, December 7, 2022
  • File:LA19 Recovery Heart.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (431 × 358 (18 KB)) - 22:34, April 28, 2024
  • ...e very large room that spans multiple floors to the west, or east in the [[Nintendo GameCube|GCN]] version, of the City in the Sky. ...in a Treasure Chest that is on the other side of the bridge to the east ([[Nintendo Wii|Wii]]) of the large main room.
    11 KB (1,930 words) - 06:35, March 26, 2024
  • ...elda: Ocarina of Time. On November 23, 1998, gaming changed forever. While Nintendo 64 players were still in awe of the groundbreaking 3-D gameplay introduce <b>Nintendo Power: Ten years after its release, The Legend of Zelda: Ocarina of Time
    22 KB (4,057 words) - 17:57, February 8, 2015
  • | publisher = Nintendo
    2 KB (254 words) - 22:05, August 25, 2021
  • ...zuaki Morita''' is a game developer who has worked for [[SRD]] since the [[Nintendo Entertainment System]] and Arcade days. He first worked on both the Arcad
    2 KB (322 words) - 01:14, April 1, 2022
  • '''Kunihito Ihara''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. He first worked on ''[[The Legend of Zelda: Sky
    541 bytes (81 words) - 06:12, June 18, 2020
  • File:Nintendo-Power-Volume-008-Page-035.jpg
    From [[Nintendo Power Volume 008 (September / October 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,688 (599 KB)) - 16:26, October 29, 2022
  • '''Atsushi Asakura''' is a programmer who works for [[Nintendo]].
    597 bytes (90 words) - 22:04, January 10, 2024
  • ...items, equipment, [[Game Boy Advance]] features, enemies, bosses, islands, Nintendo Gallery, heart pieces, treasure charts, and more.
    2 KB (258 words) - 16:27, June 11, 2023
  • | caption = Grandma Yahoo in the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]] ...!" or "YIPPEE!" This change did not persist into the 2019 remake for the [[Nintendo Switch]], where her dialogue once again matched the original's.
    2 KB (332 words) - 16:42, July 13, 2023
  • #REDIRECT [[Nintendo DS]]
    25 bytes (3 words) - 08:58, December 27, 2013
  • '''Hiroyuki Kimura''' is a game producer who works for [[Nintendo]]. He has primarily worked on the ''Super Mario Bros.'' franchise, but he
    554 bytes (79 words) - 17:32, April 20, 2020
  • '''Matteo Zuzzi''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    1 KB (224 words) - 21:02, December 16, 2022
  • '''Yoshiyuki Sawada''' is a game developer who has worked with [[Nintendo]].
    789 bytes (127 words) - 23:50, September 25, 2022
  • '''Kiung Seoung''' has worked with [[Nintendo of Korea]] as part of the game testing team.
    1,007 bytes (151 words) - 05:58, March 11, 2023
  • File:LA Angler Key NPG.png
    ...'s Awakening (Game Boy)|Link's Awakening]]'' from the ''[[Link's Awakening Nintendo Player's Guide]]'' (pg. 49) [http://gallery.zeldalegends.net/displayimage
    (544 × 136 (91 KB)) - 08:12, May 4, 2024
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' ...rm - SSB3DS.png|Spirit Train Omega Form stage from ''Super Smash Bros. for Nintendo 3DS''
    3 KB (428 words) - 15:21, May 8, 2023
  • |publisher = Nintendo of America * Official metal trash can released by [[Nintendo]] in North America in 1989.
    591 bytes (86 words) - 20:07, April 14, 2013
  • | description = Aonuma answers three questions about upcoming games on Nintendo's facebook page. ...are you most excited about in The Legend of Zelda: The Wind Waker HD for [[Nintendo Wii U|Wii U]]?}}
    2 KB (349 words) - 02:10, June 30, 2013
  • ...o Entertainment System]], as well as ''Super Punch-Out!!'' for the [[Super Nintendo Entertainment System]]. Kimura joined the team on ''[[The Legend of Zelda
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  • File:HWAoC Box art NOA.jpg
    ''[[Hyrule Warriors: Age of Calamity]]'' box art for [[Nintendo of America]] territories.
    (1,240 × 2,008 (1.73 MB)) - 06:04, October 30, 2020
  • .... In the original versions (NTSC 1.0 and 1.1) of Ocarina of Time for the [[Nintendo 64]], the theme featured Islamic prayer chants within the song. Due to co
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  • File:Nintendo-Power-Volume-009-Page-007.jpg
    From [[Nintendo Power Volume 009 (November / December 1989)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,733 (680 KB)) - 13:54, November 5, 2022
  • Use the template to display the "'''X Button'''" on the [[Nintendo GameCube]] controller in button prompts.
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  • Part VII of Nintendo Power's series of interviews with the development team of Twilight Prince ...o've replayed his E3 game trailer 500 times, searching for clues about the Nintendo Gamecube title. While many Twilight Princess details remain shrouded in s
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  • File:Super-NES-Nintendo-Players-Guide.jpg
    [[Super NES Nintendo Player's Guide]]
    (1,195 × 1,516 (515 KB)) - 00:26, November 16, 2021
  • | release [[Nintendo 3DS]] = | publisher = [[Nintendo]]
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  • File:Nintendo-Power-Volume-001-Page-027.jpg
    From [[Nintendo Power Volume 001 (July / August 1988)‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,829 (596 KB)) - 13:00, October 1, 2022
  • File:TotKTrailer2-05.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (226 KB)) - 09:21, February 9, 2023
  • File:LA Organ Spieleberater.png
    ...nk's Awakening (Game Boy)|Link's Awakening]]'' in the ''[[Link's Awakening Nintendo of Europe Spieleberater]]'' (pg. 86) [https://archive.org/details/zelda_g
    (507 × 425 (319 KB)) - 03:36, May 5, 2024
  • [[File:25th_anniversary_logo.png|Official Nintendo Anniversary Logo|right]] ...elda]]'' fans. From the release and re-release of games across all current Nintendo consoles to a symphony series that was set to continue into 2012, the 25t
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  • https://iwataasks.nintendo.com/interviews/#/wii/zelda-skyward-sword/6/0 .... The last game I worked on was The Legend of Zelda: Spirit Tracks for the Nintendo DS system. Before that, I worked on games like Wii Fit and Animal Crossin
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  • File:Nintendo Gallery.jpg
    [[Nintendo Gallery]] from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' {{cat|Nintendo Gallery Files}}
    (1,122 × 824 (305 KB)) - 04:10, April 8, 2020
  • '''Mitsuhiro Takano''' is an employee of [[Nintendo]] who has worked with the company since the mid-90s. He first worked as t {{Cat|Nintendo Staff|Takano, Mitsuhiro}}
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  • ...in}}{{Ref|pg. 106|When she tags along, she talks a lot.|''Link's Awakening Nintendo Player's Guide''}} ...n as you use the Hook Shot to cross the remaining span.|''Link's Awakening Nintendo Player's Guide''}} Afterward, she is slightly surprised but she thanks hi
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  • '''Davina Midori Hendroff''' is a game artist who has worked with [[Nintendo]].
    590 bytes (92 words) - 20:30, March 28, 2024
  • Here is a listing of all the Handheld Consoles produced and sold by [[Nintendo]]:
    5 members (0 subcategories, 0 files) - 16:40, September 24, 2012
  • | source = [https://iwataasks.nintendo.com/interviews/#/3ds/majoras-mask-3d] Hello everyone, this is [[Satoru Iwata]] of Nintendo.
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  • '''Tomoko Kusano''' is a game developer who did some work for Nintendo during the mid-2000's. She worked on ''[[The Legend of Zelda: Twilight Pr
    583 bytes (84 words) - 04:43, May 7, 2020
  • File:Nintendo-Power-Volume-003-Page-102.jpg
    From [[Nintendo Power Volume 003 (November / December 1988)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,720 (517 KB)) - 11:39, October 2, 2022
  • File:TotKTrailer2-37.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (227 KB)) - 09:29, February 9, 2023
  • {{Template:Welcome|realName=|name=Nintendokat}}
    127 bytes (15 words) - 02:42, November 25, 2019
  • ...ion Link is facing. Once he locks on to the target, you must blow into the Nintendo DS microphone and this will sent out a gust towards whatever Link is aimi
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  • ...because there wasn't enough time to finish the interior.{{Ref|[[Interview:Nintendo World Report March 12th 2007]]}}
    1 KB (183 words) - 03:11, January 15, 2023
  • File:Rito Chieftain Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (343 × 709 (153 KB)) - 03:42, March 5, 2020
  • '''Robert Crombie''' is an employee of [[Nintendo of America]]. He worked with the Zelda series as a play-tester, being cre
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  • '''Takafumi Hori''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. He worked on ''[[The Legend of Zelda: Sky
    858 bytes (143 words) - 21:26, December 7, 2021
  • File:Zelda - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (70 KB)) - 15:15, April 24, 2022
  • '''Chisato Fujita''' is a game designer who works for [[Nintendo]].
    389 bytes (58 words) - 18:02, November 5, 2022
  • '''Kentarou Narimatsu''' is a game designer who has worked with [[Nintendo]].
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  • I am working on a side project called [https://nintencity.com/ NintenCity], but that's going to take some time. I host a podcast there too! I love every Nintendo franchise. I'm a huge nerd, of course. I love developing web pages and st
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  • Part VIII of Nintendo Power's series of interviews with the development team of Twilight Prince ...before I started work on Twilight Princess, and long before I even joined Nintendo, my head was in a very different place as a creative person. After I grad
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  • File:Hyrulean Soldier - OOT artwork NP.png|''[[Nintendo Power]]'' artwork of an ''Ocarina of Time'' Soldier
    6 KB (954 words) - 01:22, March 27, 2024
  • ...ce about 2009. I was introduced to it when my grandpa gave me my grandma's Nintendo 64 with Majora's Mask and Ocarina of Time. To this day, I have just about
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  • '''Keiko Kinoshita''' is a game developer who has done some work with [[Nintendo]]. She worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Prin
    633 bytes (88 words) - 20:31, May 13, 2020
  • File:Nintendo-Power-Volume-004-Page-021.jpg
    From [[Nintendo Power Volume 004 (January / February 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,715 (663 KB)) - 12:18, October 6, 2022
  • ...d of Zelda]]'' was released in the year 1986 in Japan and 30 years later [[Nintendo]] had a celebration of the series with various events, releases of differ A logo for the celebration was first revealed at a [[Nintendo Direct]] event on September 1st, 2016.
    831 bytes (128 words) - 15:46, October 3, 2023
  • {{Template:Welcome|realName=Barry Barryman|name=Nintenduck}}
    135 bytes (17 words) - 07:01, May 27, 2023
  • ...t makes it look like a sword and one that makes it look like a shield.|''[[Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide]]''}} In its sh
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  • File:Lttp map gargoyle line.jpg
    My scan (sorry for the quality, will get better one) from the Nintendo Power ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''
    (475 × 292 (17 KB)) - 20:51, March 27, 2023
  • File:Mighty Darknut Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (953 × 853 (314 KB)) - 03:36, March 5, 2020
  • '''Haruyasu Ito''' is a designer who has who worked for [[Nintendo]] since the early 2000's. He first worked on the Zelda series with ''[[Th
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  • '''Nobuo Hosoyama''' is a game developer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
    515 bytes (74 words) - 17:53, December 12, 2021
  • File:Like Like - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (65 KB)) - 15:18, April 24, 2022
  • File:Nintendo-Power-Volume-012-Page-028.jpg
    From [[Nintendo Power Volume 012 (May / June 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,785 (779 KB)) - 20:37, November 11, 2022
  • '''Yuki Ozawa''' is a game designer who has worked with [[Nintendo]].
    404 bytes (59 words) - 15:58, April 4, 2024
  • File:L-2PowerBracelet.png
    ...nk's Awakening|Link's Awakening]]''. Published in the ''[[Link's Awakening Nintendo Player's Guide]]''.
    (300 × 368 (164 KB)) - 01:39, May 2, 2024
  • ...//www.nintendoplayer.com/database/merchandise/general/nintendomunchies.jpg Nintendo Player]}} * Beside The Adventure of Link, there are two other Nintendo's Fruit Snacks; ''Super Mario Bros'' themed and ''Super Mario 3'' themed
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  • ==Nintendo== ...of this console simply "Wii U"? I don't recall ever seeing it branded as "Nintendo Wii U"... {{User:Locke/sig}} 20:10, October 5, 2012 (CDT)
    325 bytes (48 words) - 01:26, October 6, 2012
  • '''Kazuyuki Hagiya''' is a game designer who has worked with [[Nintendo]].
    591 bytes (91 words) - 20:44, April 6, 2024
  • '''Thomas Berthollet''' is a translator who works for [[Nintendo of Europe]]. He has worked on ''[[The Legend of Zelda: Phantom Hourglass|
    940 bytes (145 words) - 15:26, October 22, 2022
  • | name = Nintendo Power: March/April 1989 | image = [[File:Nintendo-Power-Volume-005-Page-000.jpg|300px]]
    14 KB (2,153 words) - 01:37, November 4, 2022
  • File:Toon Link (Alt.) - SSBWiiU Trophy with EU-AUS text.png
    [[Toon Link ]] trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (889 KB)) - 15:03, May 8, 2023
  • ....net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|Like a giant spider, the Deeler drop
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  • File:Wii.jpg
    The [[Nintendo Wii]]. Image can be found [http://www.prlog.org/10573429-play-dvd-on-wii-
    (290 × 341 (7 KB)) - 13:48, April 10, 2020
  • File:Gummy Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (620 × 968 (228 KB)) - 03:29, March 5, 2020
  • ...Zelda: The Wind Waker|The Wind Waker]]''. She is credited as part of the ''Nintendo of America Engineering Debug Team''. ''The Wind Waker'' is her only video {{Cat|Nintendo of America Staff|Zumwalt, Christine}}
    824 bytes (127 words) - 01:31, May 24, 2022
  • '''Yū Shimamura''' is a voice actor who has worked with [[Nintendo]]. She has worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword
    1,021 bytes (165 words) - 01:51, February 9, 2023
  • '''Takumi Wada''' is an illustrator who has worked for [[Nintendo]].
    877 bytes (132 words) - 14:38, April 6, 2024
  • File:Nintendo-Power-Volume-016-Page-006.jpg
    From [[Nintendo Power Volume 016 (September / October 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,721 (974 KB)) - 15:28, December 2, 2022
  • '''Hiroko Morita''' is a game designer who has worked with [[Nintendo]].
    407 bytes (59 words) - 18:37, April 5, 2024
  • ...g|Link's Awakening]]'' pages currently reflect the existence of the 2019 [[Nintendo Switch]] remake which, in addition to the all-new graphics, also changed ...he Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' on the [[Nintendo Wii U|Wii U]]
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  • File:Ausome Nintendo Klik Candy Dispenser.jpg
    All Ausome Nintendo Klik Candy Dispenser
    (400 × 301 (94 KB)) - 16:00, June 16, 2020
  • The '''Satellaview''' is an add-on to the [[Super Nintendo Entertainment System|Super Famicom]]. It allowed the download of games th
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  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
    2 KB (329 words) - 15:03, December 20, 2023
  • '''Yohei Izumi''' is a game designer who has worked for [[Nintendo]] since the late 2000s. He first worked on ''[[The Legend of Zelda: Spiri
    877 bytes (141 words) - 14:06, March 12, 2024
  • File:Nintendo-Power-Volume-006-Page-072.jpg
    From [[Nintendo Power Volume 006 (May / June 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,753 (672 KB)) - 08:38, October 22, 2022
  • File:Impa (Skyward Sword) - SSBWiiU Trophy with EU-AUS text.png
    [[Impa ]] trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (651 KB)) - 15:02, May 8, 2023
  • |description = Shigeru Miyamoto talks about a variety of Nintendo topics. He does touch on the Cel-shading aspect of Zelda GameCube (''[[Th ...ut a "Mario game". Don't you think Nintendo fans will miss the presence of Nintendo's strongest character?}}
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  • File:Four-Swords-Adventures-Nintendo-Power.jpg
    [[Nintendo Power Four Swords Adventures Strategy Guide]] is a [[Strategy Guides|Stra
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  • File:Nudge Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (500 × 994 (203 KB)) - 03:38, March 5, 2020
  • ...a product tester for [[Nintendo]]. She has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Ad
    791 bytes (111 words) - 20:28, May 13, 2020
  • |name = Nintendo Dream The Minish Cap Strategy Guide |image = [[File:Nintendo-Dream-The-Minish-Cap.jpg|350px]]
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  • '''Ambra Gostoli''' is a translator who works for [[Nintendo of Europe]].
    412 bytes (59 words) - 04:49, October 24, 2022
  • File:Bridge of Eldin - SSBWiiU.png
    [[Bridge of Eldin]] stage from [[Super Smash Bros. for Nintendo 3DS and Wii U|''Super Smash Bros. for Wii U'']]. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (1.76 MB)) - 15:16, May 8, 2023
  • ...s like Mario, Zelda and even Metroid. There will be new things coming from Nintendo though and these are games I am hoping to bring to E3 next year and have ...evelopment phases of the new medium. What do you think is the best way for Nintendo? Are you looking to make online games in the near future?}}
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  • ...|her spa]]{{Ref|LA|56|Crazy Tracy}} or, in ''Link's Awakening DX'' and the Nintendo Switch remake, occasionally found in treasure chests. The price varies be In the [[Nintendo Switch]] remake of the game, the medicine is depicted as a petroleum jell
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  • File:Zuko Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (472 × 845 (190 KB)) - 03:46, March 5, 2020
  • '''Hiroaki Tamura''' is a designer who has worked for [[Nintendo]] since the early 2000's. He first worked on ''[[The Legend of Zelda: Sky {{Cat|Nintendo Staff|Tamura, Hiroaki}}
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  • |name = Nintendo Dream Tri Force Heroes Strategy Guide |image = [[File:Tri-Force-Heroes-Nintendo-Dream.jpg|350px]]
    1 KB (125 words) - 15:25, March 29, 2022
  • '''Airi Abe''' is a designer who has worked for [[Nintendo]] since the early 2000s.
    436 bytes (65 words) - 15:26, December 10, 2023
  • '''Hitoshi Kanetani''' is a programmer for [[Nintendo]].
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  • File:LA19 Arrow.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (289 × 270 (52 KB)) - 22:11, April 28, 2024
  • ...elee]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]'' ...ros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. In the ''Smash'
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  • File:AllNintendoPrepaid3.jpg
    All 2011 Nintendo eShop Card
    (311 × 395 (96 KB)) - 21:11, March 26, 2020
  • ...afe from the Tridents and Firebats of Ganon's attack.|''A Link to the Past Nintendo Player's Guide''}} are enemies summoned by [[Ganon]] in ''[[The Legend of
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  • ...Der Spielebrater „The Legend of Zelda – Link's Awakening“]], an official [[Nintendo of Europe]] strategy guide published in Germany.
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  • ...designer who works for [[Monolith Soft]]. He has also done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
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  • File:Nintendo-Power-Volume-007-Page-097.jpg
    From [[Nintendo Power Volume 007 (July / August 1989)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,753 (650 KB)) - 18:48, October 29, 2022
  • * Officially licensed by [[Nintendo]].
    869 bytes (109 words) - 05:55, January 23, 2024
  • File:Ocarina-of-Time-3D-Scroll-2.jpg
    [[Ocarina of Time 3D Nintendo Connection Tour 2011 Scrolls]]
    (592 × 444 (155 KB)) - 18:40, March 7, 2020
  • During Nintendo's developer event at E3 2006, shigeru Miyamoto commented on the differenc ...where you can download and play games from previous generation consoles), Nintendo will possibly include Wii functionality in certain games. This 'could' me
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  • ...use a [[Tingle Bomb]] on the location where the chest is located. In the [[Nintendo Wii U|Wii U]] version, this is changed to make it that a regular [[bomb]]
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  • {{Cat|Nintendo Staff|Kyougoku, Aya}}
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  • '''Araceli Mazón Figueroa''' is a Spanish translator who works for [[Nintendo of Europe]]. {{Cat|Nintendo of Europe Staff|Figueroa, Araceli Mason}}
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  • '''Greg T. Sadownik''', is a localization producer for [[Nintendo of Europe]].
    1 KB (169 words) - 05:11, June 5, 2022
  • '''Shannon Jaye Roberts''' is a game tester who has worked with [[Nintendo of America]].
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  • File:LA19 Honeycomb.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (965 × 710 (421 KB)) - 22:40, April 28, 2024
  • ...you wear the Bunny Hood, you'll be able to see the timer ticking down.|''[[Nintendo Power Majora's Mask Strategy Guide]]''}} At midnight, Link is kicked out ...[the postman] afterward, he'll graciously give you his Postman's Hat.|''[[Nintendo Power Majora's Mask Strategy Guide]]''}}
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  • At E3 last week, I sat down with Nintendo heavyweight Eiji Aonuma and producer/localization manager/translator Tim
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  • File:Magnifying-Lens-LA-Artwork.png
    ...elda: Link's Awakening|Link's Awakening]]''. Taken from [[Link's Awakening Nintendo of Europe Spieleberater]]. Rendered by Lanzz.
    (120 × 110 (22 KB)) - 16:45, March 31, 2021
  • '''Yoichi Kotabe''' is an artist who worked for [[Nintendo]] from the mid-1980s until 2007. He first worked on ''[[The Legend of Zel {{Cat|Nintendo Staff|Kotabe, Youichi}}
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  • File:Title Screen - TPGCN.png
    ...en for ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' ([[Nintendo GameCube]]).
    (1,216 × 897 (1.02 MB)) - 14:05, November 1, 2022
  • '''Jean-Baptistte Fleaury''' is a localization manager for [[Nintendo of Europe]].
    570 bytes (78 words) - 18:44, November 4, 2022
  • '''Daiki Kimura''' is a programmer who works for [[Nintendo]].
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  • |image = [[File:Phantom-Hourglass-Nintendo-DS-Lite-Bundle.jpg|250px]] |developer = [[Nintendo of America]]
    1 KB (162 words) - 01:32, July 10, 2019
  • on the Nintendo GameCube {{Tt|ID: 133}}Display Nintendo GameCube
    256 KB (46,410 words) - 17:29, January 12, 2013
  • | publisher = [[Nintendo]] File:The-Minish-Cap-Limited-Edition-Flyer.jpg|Nintendo VIP 24:7 Flyer
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  • File:LA Small Key NPG.png
    ...nk's Awakening|Link's Awakening]]''. Published in the ''[[Link's Awakening Nintendo Player's Guide]]''.
    (124 × 142 (12 KB)) - 09:43, December 2, 2023
  • '''Tamayo Ito''' is a game developer who has worked for [[Nintendo]].
    408 bytes (57 words) - 18:17, September 28, 2022
  • '''Kazue Ohara''' is an illustrator who has done some work for [[Nintendo]].
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  • File:LA Shield Art NPG.png
    ...'s Awakening (Game Boy)|Link's Awakening]]'' from the ''[[Link's Awakening Nintendo Player's Guide]]'' (pg. 21) [http://gallery.zeldalegends.net/displayimage
    (289 × 422 (241 KB)) - 08:36, May 4, 2024
  • ...ame designer, video game director, and video game producer. He works for [[Nintendo]] and is one of the key people behind [[The Legend of Zelda (Series)|''Th ...th the game so he invited him to work as assistant director for the next [[Nintendo 64]] ''Zelda'' title, ''[[The Legend of Zelda: Ocarina of Time|Ocarina of
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  • |manufacturer = [[Nintendo]] |type = Nintendo 3DS Pouch
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  • File:Toon Link SSBWU Trophy.png
    [[Toon Link]]'s trophy in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]'' {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (512 × 512 (199 KB)) - 17:32, March 9, 2020
  • ...Maekawa''' is a sound programmer who worked on both Zelda titles on the [[Nintendo 64]]. He is credited as a ''Sound Effects Programmer'' on both ''[[The Le
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  • File:Fire Keese Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (872 × 531 (130 KB)) - 22:14, January 1, 2021
  • '''Takuro Shimizu''' is a designer who has worked for [[Nintendo]] since the mid-2000's. He first worked on ''[[The Legend of Zelda: Twili
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  • File:Nintendo-Power-Volume-010-Page-050.jpg
    From [[Nintendo Power Volume 010 (January / February 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,742 (876 KB)) - 13:56, November 5, 2022
  • '''Kento Higa''' is a game artist who has worked with [[Nintendo]].
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  • |interviewer = Nintendo Power |source = Nintendo Power, [http://nintendoeverything.com/72352/]
    1 KB (190 words) - 23:07, March 3, 2020
  • ...only canon material suggesting the Southern Swamp is the region is the MM Nintendo Guide. [[The Legend of Zelda: Hyrule Historia|Hyrule Historia]], artwork
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  • File:Nintendo-Power-Volume-001-Page-095.jpg
    From [[Nintendo Power Volume 001 (July / August 1988)‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,721 (541 KB)) - 13:00, October 1, 2022
  • File:TotKTrailer2-16.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (521 KB)) - 09:20, February 9, 2023
  • {{Template:Welcome|realName=William|name=NintendoBlackCrisis}}
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  • File:Zora's Sapphire - NP OOT Player's Guide.png|1998 ''[[Nintendo Power]]'' artwork
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  • ...edicine is the most expensive, but a very good buy.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • File:Hollo Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (583 × 423 (128 KB)) - 03:29, March 5, 2020
  • ...oyee of [[Nintendo of America]] and has worked on a variety of first-party Nintendo titles. He helped out with ''[[The Legend of Zelda: Ocarina of Time|Ocari
    576 bytes (89 words) - 08:16, January 11, 2020
  • File:Hyrule Castle (64) - SSB3DS.png
    ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,800 × 1,080 (1.23 MB)) - 19:08, October 8, 2021
  • '''Hiroaki Sata''' is a game tester who works for [[Nintendo]].
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  • '''Kazuki Kobayashi''' is a game designer who has worked with [[Nintendo]].
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  • {{Interview/Q|EW|I have an important question. Nintendo has also just released ''Mariokart 7'' for the 3DS. In every iteration of
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  • |interviewer = Nintendo Power ...d Nintendo's highly successful [[The Legend of Zelda (Series)]]. Recently, Nintendo Power quizzed him about the game everyone considers to be the most antici
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  • | release [[Nintendo 3DS]] = {{Region|us|y=2016|m=3|d=25}} | publisher = [[Koei Tecmo]]<br/>[[Nintendo]]
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  • '''Eriko Kimura''' is a game director who work for [[Nintendo]] during the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight P
    899 bytes (132 words) - 02:29, May 8, 2020
  • File:Nintendo-Power-Volume-003-Page-093.jpg
    From [[Nintendo Power Volume 003 (November / December 1988)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,720 (615 KB)) - 10:20, October 3, 2022
  • File:TotKTrailer2-49.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
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  • ...end-of-zelda%3A-tears-of-the-kingdom Tears of the Kingdom update history], Nintendo.com}}
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  • '''''--[[A Link to the Past Nintendo Player's Guide]]'''''
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  • |''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • File:Floormaster Figurine (TWW).png
    {{cat|Nintendo Gallery Files}}
    (806 × 785 (217 KB)) - 17:58, April 10, 2020
  • ...yuki Oyagi''' has been an employee of [[Nintendo]] since the days of the [[Nintendo Entertainment System]]. He worked on the first two titles in the ''StarTr
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  • '''Yuji Tago''' is a designer who has who worked with [[Nintendo]] since the late 2000's. He first worked on the Zelda series with ''[[The
    543 bytes (80 words) - 16:01, December 8, 2021
  • File:Bunny Hood - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (55 KB)) - 15:17, April 24, 2022
  • '''Nao Ueda''' is a programmer who works for [[Nintendo]].
    558 bytes (89 words) - 19:51, November 9, 2022
  • '''Kentaro Kusumi''' is a game designer who has worked with [[Nintendo]].
    493 bytes (70 words) - 01:58, April 4, 2024
  • ...n be easily defeated using the Magic Powder or the [[Boomerang]]. In the [[Nintendo Switch|Switch]] version of the game, the Anti-Fairy can even be beneficia
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  • Nintendo Dream: –Congratulations on the release. <br/><br/> ...o Aonuma’s interview from the “Iwata Asks” series, available on http://wii.nintendo.com/iwata_asks_vol5_p5.jsp).<br/><br/>
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  • *11th - The [[Super Nintendo Entertainment System]] was released in Europe. ...the Past|A Link to the Past]]'' was released in North America on the Super Nintendo.
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  • #REDIRECT [[Interview:Nintendo France Q&A 2017]]
    48 bytes (6 words) - 21:21, February 20, 2017
  • '''Takeshi Koike''' is a designer who has worked for [[Nintendo]] since the mid-2000's. He has worked as a designer on ''[[The Legend of
    781 bytes (122 words) - 20:41, May 15, 2020
  • File:Nintendo-Power-Volume-004-Page-032.jpg
    From [[Nintendo Power Volume 004 (January / February 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,715 (715 KB)) - 12:23, October 6, 2022
  • ...ere populated with several kinds of evil creatures.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • {{Template:Welcome|realName=|name=Nintenmom}}
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  • File:Pompie and Vera.png|Pompie and Vera [[Nintendo Gallery Guide|Figurine]]
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  • ...he [[Swamp Ruins]] from the ''[[A Link to the Past Nintendo Player's Guide|Nintendo Player's Guide]]''
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  • File:Aryll Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (479 × 774 (201 KB)) - 03:21, March 5, 2020
  • ...worked on other Nintendo titles including ''Mario Kart: Double Dash!!'', ''Nintendogs'', ''Wii Sports'', and ''Wii Play''.
    666 bytes (98 words) - 05:37, February 14, 2020
  • '''Ikumi Teramoto''' is a game animator who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
    508 bytes (73 words) - 16:45, February 12, 2022
  • File:Skulltula - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (60 KB)) - 15:14, April 24, 2022
  • File:Nintendo-Power-Volume-014-Page-066.jpg
    From [[Nintendo Power Volume 014 (July / August 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,738 (785 KB)) - 15:22, December 2, 2022
  • '''Hiroki Nara''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo Wii]] = | release [[Nintendo Wii U]] eShop =
    11 KB (1,617 words) - 16:15, August 7, 2023
  • #REDIRECT [[Nintendo 3DS]]
    26 bytes (3 words) - 08:35, March 22, 2012
  • ...le of Seasons and Oracle of Ages Strategy Guide|Oracle of Seasons and Ages Nintendo Power Guide]] refers to the [[Rupee Ring]] as the ''Wealth Ring''.
    2 KB (286 words) - 06:21, January 17, 2023
  • ...t Link's stabled steeds is present on the same Nintendo Switch console and Nintendo Account, then it will be available for Link to ride in ''Tears of the Kin
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  • '''Patrick Taylor''' is a tester who works for [[Nintendo of America]]. He worked on ''[[The Legend of Zelda: Phantom Hourglass|Pha {{Cat|Nintendo of America Staff|Taylor, Patrick}}
    621 bytes (85 words) - 00:37, April 5, 2022
  • File:Nintendo-Power-Volume-005-Page-059.jpg
    From [[Nintendo Power Volume 005 (March / April 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,854 (862 KB)) - 15:40, October 19, 2022
  • File:Tingle - SSBWiiU Trophy with EU-AUS text.png
    [[Tingle ]] trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (613 KB)) - 15:01, May 8, 2023
  • ...all being developed at the same time. I'm currently working on four Super Nintendo games, from relatively simplistic titles to huge productions. And that do H: I heard that Zelda 3's going to be for the Super Nintendo. Have you already started working on it?
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  • | caption = Illustration from ''[[A Link to the Past Nintendo Player's Guide]]'' '''--''[[A Link to the Past Nintendo Player's Guide]]'''''
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  • File:Mila's Father Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (1,181 × 896 (488 KB)) - 03:36, March 5, 2020
  • ...for [[Nintendo]] since the early 2000s. He first worked on games for the [[Nintendo GameCube]], including ''Animal Crossing'', ''Super Mario Sunshine'', and
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  • '''Masayasu Nakata''' was a product tester for [[Nintendo]]. He worked as a product tester for ''[[The Legend of Zelda: Ocarina of
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  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
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  • File:Nintendo-Power-Volume-018-Page-073.jpg
    From [[Nintendo Power Volume 018 (November / December 1990)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,721 (911 KB)) - 15:30, December 2, 2022
  • '''Tomomichi Higashi''' is a game designer who has worked with [[Nintendo]].
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  • File:Boko-Baba-Figurine.png
    {{cat|Nintendo Gallery Files}}
    (915 × 785 (229 KB)) - 17:57, April 10, 2020
  • |type = Nintendo DS Stylus ...ntom Hourglass|Phantom Hourglass]]'' themed touch pen knock that click for Nintendo DS.
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  • File:Link-And-Wounded-Uncle.jpg
    ...ink]] and his wounded [[Link's Uncle|Uncle]] from the [[A Link to the Past Nintendo Player's Guide]].
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  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
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  • '''Yuki Kaneko''' is an artist who has worked for [[Nintendo]] since 2009. She has worked on numerous Zelda titles, beginning with ''[ {{Cat|Nintendo Staff|Kaneko, Yuki}}
    1 KB (186 words) - 00:49, March 30, 2023
  • File:Nintendo-Power-Volume-006-Page-058.jpg
    From [[Nintendo Power Volume 006 (May / June 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,753 (743 KB)) - 14:55, October 26, 2022
  • ...me]]'' and ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' for [[Nintendo 64]], ...' and ''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]'' for [[Nintendo 3DS]].
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  • ...cacti, waiting for their next meals to straggle in.|''[[A Link to the Past Nintendo Player's Guide]]''}} When [[Link]] draws near, the Vulture begins to fly
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  • ...roduction department of Entertainment Analysis and Development, or EAD, at Nintendo Company Ltd. For roughly eight years, I've been doing work related to a g ...I joined Nintendo, which technically means Zelda has seniority over me at Nintendo.
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  • | publisher = [[Nintendo of America]]
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  • '''Emi Takano''' is a designer who works for [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of
    546 bytes (88 words) - 20:54, April 11, 2020
  • '''Miguel A. García Segovia''' is a translator who worked for [[Nintendo of Europe]].
    548 bytes (77 words) - 18:43, April 17, 2022
  • '''Satomi Usui''' is a graphic designer and artist who has worked for [[Nintendo]] since 2013.
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  • '''Shota Shimada''' is a game progammer who worked at [[Nintendo]].
    394 bytes (54 words) - 15:53, December 3, 2022
  • File:LA19 Dungeon Map.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (338 × 373 (112 KB)) - 22:23, April 28, 2024
  • *Club Nintendo *Nintendo
    2 KB (344 words) - 19:23, April 11, 2013
  • In contrast, while the Stone of Agony is still an obtainable item in the [[Nintendo Wii#Virtual Console|Wii Virtual Console]], the rumble feature was disable * The [[Stone of Agony]]'s appearance is based upon the Nintendo 64 Rumble Pak.
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  • ...alnintendomagazine.co.uk/8344/features/the-greatest-zelda-cameos/ Official Nintendo Magazine]}} ===Nintendo Entertainment System (NES)===
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  • | position = President of [[Nintendo]]<br/>Executive Producer ...System]], [[Game Boy Color]], [[Nintendo 64]], [[Game Boy Advance]], and [[Nintendo GameCube]].
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  • '''Tatsuo Oshima''' is a game designer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
    812 bytes (135 words) - 05:21, June 15, 2020
  • '''Tomohiro Yamamura''' is a game director who has done work with [[Nintendo]].
    790 bytes (121 words) - 15:55, October 27, 2022
  • * Officially licensed by [[Nintendo]].
    1 KB (129 words) - 01:54, January 4, 2024
  • ...d of any online projects. One thing I can say is that, rather than online, Nintendo's focus this year is on connectivity with many games based on this. My ta
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  • ...202/https://www.nintendo.co.jp/software_lineup/software/zeldaHD/index.html Nintendo Software Lineup]}} ...ntendo.co.uk/Games/Wii-U/The-Legend-of-Zelda-The-Wind-Waker-HD-765386.html Nintendo UK Web Site]}}
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  • *The Composer Brothers resemble the [[Nintendo]] characters Mario and Luigi. Sharp looks like Mario and Flat looks like
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  • '''Motoko Tohyama''' is an artist who has done some work with [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of
    575 bytes (91 words) - 06:00, April 14, 2020
  • '''Laurent Siddi''' has worked with [[Nintendo of Europe]] as part of the quality assurance team. {{Cat|Nintendo of Europe Staff|Siddi, Laurent}}
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  • Wind Waker is an action-adventure game developed and published by Nintendo. The game is set on a group of islands in a vast sea, a first for the ser
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  • '''Hervé Lefranc''' is a translator who works for [[Nintendo of Europe]].
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  • File:LA19 Sleepy Toadstool.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (173 × 199 (27 KB)) - 00:21, April 29, 2024
  • | perform = '''[[Nintendo 64|N64]]''' ↑ → ↑ → ← ↑<br/>'''[[Nintendo 3DS|3DS]]''' A Y A Y X A
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  • File:Zelda3DSNotice.png
    Zelda 3DS Spot-pass notification on the Nintendo 3DS...
    (961 × 556 (905 KB)) - 19:01, May 3, 2022
  • File:85px-Oakin Figurine.png
    {{cat|Nintendo Gallery Files}}
    (85 × 196 (20 KB)) - 17:56, April 10, 2020
  • ...me developer who has worked for [[Nintendo]] since the days of the [[Super Nintendo Entertainment System]]. He first worked on ''Super Mario World'' and has
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  • File:Hero Clothes - TPGCN icon.png
    ...s]] in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' ([[Nintendo GameCube]]). [https://www.spriters-resource.com/fullview/65859/]
    (48 × 48 (3 KB)) - 12:34, August 10, 2020
  • ====Nintendo 64 Staff Credits====
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  • '''Yuko Miyakawa''' is an artist at [[Nintendo]].
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  • Koji Kondo has long been one of Nintendo's secret weapons, creating theme songs and soundtracks for game series su <b>EGM: Maybe you could talk a little bit about how you got started at Nintendo, and your early memories of working on the games here?</b><br/><br/>
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  • In part two of Nintendo's developers' roundtable, the company's most prominent figures discuss Th ...Cube. The transcription of the presentation can be found by clicking here. Nintendo then moved on to talk about three of the company's biggest games for the
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  • ...ime]]'', it does not work in the [[The Legend of Zelda: Ocarina of Time 3D|Nintendo 3DS]] version.
    2 KB (447 words) - 20:54, November 26, 2022
  • File:Nintendo-Power-Volume-001-Page-000.jpg
    From [[Nintendo Power Volume 001 (July / August 1988)‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,726 (524 KB)) - 12:58, October 1, 2022
  • ...ons and Oracle of Ages Strategy Guide]]'', pg. 42}} or Iron Balls{{Ref|''[[Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide]]'', pg. 39}},
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  • File:LA Guardian Acorn Spieleberater.png
    ...nk's Awakening (Game Boy)|Link's Awakening]]'' in the ''[[Link's Awakening Nintendo of Europe Spieleberater]]'' (pg. 24) [https://archive.org/details/zelda_g
    (237 × 348 (97 KB)) - 03:20, May 5, 2024
  • At the beginning of the game, Link is 9 years old,{{ref| https://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/4/1 | When we decided to handl File:N64 art 3D Link.png|3D artwork for [[Nintendo 64]]
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  • File:Zelda poster big 2.jpg
    Club Nintendo: The Legend Of Zelda 3-Poster Series 2
    (417 × 600 (79 KB)) - 22:12, April 8, 2020
  • | description = TIME asks Miyamoto about the [[Nintendo Wii U|Wii U]] and its competitors, and about the art style of ''[[The Leg {{Interview/Q|TIME|With [[Nintendo Wii U|Wii U]], Nintendo has kept online access optional. What's your reaction to the idea of a ga
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  • ...''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', as well as other Nintendo projects, including ''Luigi's Mansion'' and ''Super Mario Sunshine''.
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  • File:Tempered Sword DSTLOZLTTP.png
    ...k to the Past|A Link to the Past]]'', as published in [[A Link to the Past Nintendo of Europe Spieleberater|Der Spielebrater „The Legend of Zelda – A Lin
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  • ...14, having followed Zelda Dungeon since she was little. She is an enormous Nintendo fan, but ''The Legend of Zelda'' sticks out to her as her favorite game f
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  • '''Kazuhide Hiura''' is an animator who has done some work for [[Nintendo]] since the mid-2000's. He worked on ''[[The Legend of Zelda: Twilight Pr
    808 bytes (117 words) - 03:32, May 6, 2020
  • '''Bruno Gramigna''', is a translator for [[Nintendo of Europe]].
    1 KB (214 words) - 02:43, February 7, 2023
  • ...asks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/1/0] [https://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_the_legend_of_zelda_ocarina_of_time {{Interview/A|Iwata|Today, I have gathered the core development staff for the Nintendo 64 game [[The Legend of Zelda: Ocarina of Time]], which was first release
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  • File:Nintendo-Power-Volume-002-Page-095.jpg
    From [[Nintendo Power Volume 002 (September / October 1988)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,720 (539 KB)) - 12:58, October 1, 2022
  • File:TotKTrailer2-27.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (416 KB)) - 09:21, February 9, 2023
  • {{Template:Welcome|realName=|name=NintendoGamer}}
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  • |   20 Tokens || [[Stone of Agony]]<br/>or<br/>[[Shard of Agony]] ([[Nintendo 3DS|3DS]] Version Only)
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  • {{Interview/Q|Famitsu|I'd like to ask you about where Nintendo is going from here. Is that OK?}} {{Interview/A|SM|I work for Nintendo, so I think we showed some good things, but maybe not enough variety. I d
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  • File:Ilari Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (332 × 752 (154 KB)) - 03:30, March 5, 2020
  • '''Takahiro Hamaguchi''' is a designer who has who worked for [[Nintendo]] since the late 1990's. He first worked on ''[[The Legend of Zelda: Majo
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  • '''Hiroko Kiyonari''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. She first worked on ''[[The Legend of Zelda: Sk
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  • '''Patricia Parra Romero''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    428 bytes (57 words) - 19:01, April 22, 2022
  • '''Hajime Suzuki''' is a game designer who worked for [[Nintendo]]. His lone video game credit came on ''[[The Legend of Zelda: The Wind W
    522 bytes (85 words) - 05:37, November 5, 2022
  • '''Nami Osaku''' is a game designer who has worked with [[Nintendo]].
    405 bytes (59 words) - 16:43, March 30, 2024
  • |developer = [[Nintendo]] ...es_limited_edition_the_legend_of_zelda_25th_anniversary_bundle__45544.html Nintendo]}}
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  • File:LA Arrow Artwork.png
    [[Arrow]]. Published in the ''[[Link's Awakening Nintendo Player's Guide]]''.
    (296 × 236 (19 KB)) - 09:31, December 2, 2023
  • ...s first announced as a playable character during the November 12th, 2015 [[Nintendo Direct]]. Concept art from the ''Hyrule Warriors'' art book suggests that
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  • '''Shuji Hashimoto''' was a product tester for [[Nintendo]] where he worked on games during the mid 2000's. He worked on ''[[The Le
    566 bytes (78 words) - 04:28, May 13, 2020
  • | name = Nintendo Power: January/February 1989 | image = [[File:Nintendo-Power-Volume-004-Page-000.jpg|300px]]
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  • '''Makiko Szolas''' is a product tester who has worked with [[Nintendo]].
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  • File:NWCNES - Party Mode TLOZ Octorok Onslaught.jpg
    [[Category:Nintendo_World_Championships:_NES_Edition_Files]]
    (1,920 × 1,080 (739 KB)) - 11:45, May 16, 2024
  • ..., he can deal quadruple the amount of damage.{{Ref|OoT|756|Kokiri}} In the Nintendo 3DS version of the game, the base attack of the Deku Stick is still doubl
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  • ...Spring is situated on the rooftops of the [[Elde Inn]] towards the east ([[Nintendo Wii|Wii]]) side of [[Kakariko Village (Twilight Princess)|Kakariko Villag
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  • File:Nintendoland NOA boxart.png
    #REDIRECT [[File:Nintendo Land box artwork.png]]
    (1,845 × 2,638 (5.57 MB)) - 14:37, December 11, 2022
  • '''Koji Kitagawa''' is a game developer who has worked for [[Nintendo]] since the early 2000's. The first game he worked on was ''Luigi's Masni {{Cat|Nintendo Staff|Kitagawa, Kouji}}
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  • '''Toru Honbu''' is a game developer who has worked with [[Nintendo]] since the late-2000's. He first worked on ''[[The Legend of Zelda: Skyw
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  • File:Peahat - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (68 KB)) - 15:13, April 24, 2022
  • '''Takahiro Okuda''' is a programmer who works for [[Nintendo]].
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  • '''Keisuke Hirose''' is a game designer who has worked with [[Nintendo]].
    408 bytes (59 words) - 15:54, April 4, 2024
  • #REDIRECT [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 21:40, May 15, 2019
  • ...h is capable of defeating Ganon: the Silver Arrows.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • *November–December - The [[Nintendo Wii U]] launched. *November–December - ''[[Nintendo Land]]'', including ''[[The Legend of Zelda: Battle Quest|Battle Quest]]'
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  • File:Switch-shirt.png
    [[Nintendo Switch Shirt]] from ''[[The Legend of Zelda: Breath of the Wild|Breath of
    (73 × 94 (14 KB)) - 18:01, January 4, 2021
  • '''Thomas Ito''' is a translator who works for [[Nintendo of Europe]]. He worked on ''[[The Legend of Zelda: Twilight Princess|Twil
    681 bytes (91 words) - 07:55, May 18, 2020
  • File:Nintendo-Power-Volume-004-Page-095.jpg
    From [[Nintendo Power Volume 004 (January / February 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,726 (679 KB)) - 12:15, October 6, 2022
  • File:Zelda - SSBWiiU Trophy with EU-AUS text.png
    [[Zelda ]] trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (723 KB)) - 15:02, May 8, 2023
  • ...th them.{{Ref|pg. 22|They swoop down from the shadows of deep caverns.|''[[Nintendo Power]] Issue 004''}}{{Ref|Ache|Similar to Keese, Aches are a slightly di
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  • ...d Link on the first steps of his legendary journey.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...offered it to Link and urge him to challenge Agahnim.|''A Link to the Past Nintendo Player's Guide''}}
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  • File:Wild Pig Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (1,111 × 786 (279 KB)) - 03:45, March 5, 2020
  • '''Tarō Bandō''' is a sound designer and programmer for [[Nintendo]], where he has worked since the early 90's. He has worked on a number of {{Cat|Nintendo Staff|Bandou, Tarou}}
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  • ...a''' is a game designer for [[Monolith Soft]] who has done some work for [[Nintendo]]. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Swor
    854 bytes (139 words) - 22:04, March 28, 2023
  • File:Demon Train - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (64 KB)) - 15:18, April 24, 2022
  • '''Jonathan Yeckley''' is a localizer who works for [[Nintendo of America]].
    408 bytes (59 words) - 18:11, November 16, 2022
  • '''Mariko Murakami''' is a game designer who has worked with [[Nintendo]].
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  • | release [[Nintendo Wii]] = | release [[Nintendo GameCube|Nintendo<br/>GameCube]] =
    9 KB (1,335 words) - 15:16, March 3, 2024
  • |type = Nintendo DS Game Card Case * Officially licensed Duo game case of Nintendo DS (this is a case for the game cartridges).
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  • #REDIRECT [[Nintendo 64DD]]
    27 bytes (3 words) - 18:46, October 18, 2012
  • | interviewer = Chris Slate (Nintendo Power Podcast)
    14 KB (2,741 words) - 14:25, December 23, 2017
  • '''Erik Peterson''' is a game localizer who had worked for [[Nintendo of America]], starting in 2004. He has worked on the localization of both
    805 bytes (113 words) - 20:39, May 23, 2020
  • File:Nintendo-Power-Volume-005-Page-092.jpg
    From [[Nintendo Power Volume 005 (March / April 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,853 (945 KB)) - 15:38, October 19, 2022
  • File:Ganondorf (Wind Waker) - SSBWiiU Trophy with EU-AUS text.png
    ...Wind Waker)|Ganondorf (Wind Waker)]] trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''. {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (1,920 × 1,080 (649 KB)) - 15:04, May 8, 2023
  • |interviewer = Nintendo.com |description = At the 2000 Electronics Entertainment Expo, Nintendo.com was fortunate enough to conduct an exclusive interview with legendary
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  • File:Anton-Figurine-The-Wind-Waker.png
    The Figurine of Anton found in the Nintendo Gallery in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' {{cat|Nintendo Gallery Files}}
    (338 × 571 (56 KB)) - 17:56, April 10, 2020
  • File:David Jr Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (325 × 785 (146 KB)) - 03:25, March 5, 2020
  • #redirect [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 17:09, March 9, 2020
  • '''Paul Logue''' is a localization manager for [[Nintendo of Europe]].
    758 bytes (111 words) - 20:56, February 21, 2022
  • '''Yasuhiro Akama''' is a game designer who worked for [[Nintendo]] from 2012 until 2017. {{Cat|Nintendo Staff|Akama, Yasuhiro}}
    666 bytes (90 words) - 16:20, June 9, 2023
  • File:Nintendo-Power-Volume-020-Page-083.jpg
    From [[Nintendo Power Volume 020 (January 1991)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,770 (515 KB)) - 15:27, December 2, 2022
  • '''Yasumasa Sekine''' is a game designer who has worked with [[Nintendo]].
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  • ...eve items such as Hearts, Rupees, Arrows and Bombs.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...be able to retrieve items within a short distance.|''[[A Link to the Past Nintendo Player's Guide]]''}}
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  • File:All Topps Zelda Game Pack Sticker.jpg
    Topps Nintendo Game Packs - All Zelda Stickers
    (835 × 606 (182 KB)) - 16:00, June 16, 2020
  • ...ently went to fall trees in other forested regions.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...later Link found that the tree had been hollowed out.|''A Link to the Past Nintendo Player's Guide''}}
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  • | author = [[Nintendo]] | artist = Nintendo
    3 KB (368 words) - 01:01, February 6, 2024
  • '''Yuki Tsuji''' is a sound programmer who has worked for Nintendo since the early-2000's. He first worked ''[[The Legend of Zelda: Spirit T
    762 bytes (110 words) - 18:57, February 13, 2022
  • |image = [[File:Four-Swords-Adventures-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1,009 bytes (134 words) - 18:58, February 5, 2015
  • File:Old Man Ho Ho Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (416 × 934 (196 KB)) - 03:39, March 5, 2020
  • ...was a product tester for [[Nintendo]]. He has worked on several games from Nintendo, including ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Ad
    555 bytes (75 words) - 00:13, April 18, 2020
  • |name = Nintendo Dream Twilight Princess Strategy Guide |image = [[File:Twilight-Princess-Nintendo-Dream.jpg|350px]]
    1 KB (130 words) - 18:40, March 6, 2022
  • '''Keiichi Minato''' is a programmer who has been working for [[Nintendo]] since 2006. {{Cat|Nintendo Staff|Minato, Keiichi}}
    668 bytes (90 words) - 16:49, June 9, 2023
  • #REDIRECT [[Shigeki Yoshida (Nintendo)]]
    40 bytes (4 words) - 19:34, November 21, 2022
  • A '''Warp Point''' is a location in [[Nintendo Switch|Switch]] remake of ''[[The Legend of Zelda: Link's Awakening|Link'
    2 KB (362 words) - 05:14, April 27, 2024
  • ...will not crack or shatter under any circumstances.|''[[A Link to the Past Nintendo Player's Guide]]''}}
    6 KB (1,020 words) - 06:00, May 1, 2024
  • |publisher = Nintendo of America * It was manufactured for [[Nintendo]] by Springs Industries and was released in North America in 1988.{{Ref|[
    2 KB (293 words) - 16:35, December 9, 2022
  • #REDIRECT [[Nintendo Entertainment System#Nintendo Famicom]]
    60 bytes (6 words) - 22:44, November 20, 2012
  • ...rd technique. Finally, the most extensive side quest in this game is the [[Nintendo Gallery]] of which the [[Pictograph Box|Deluxe Picto Box]] is required fo
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  • File:Goron's Ruby - NP OOT Player's Guide.png
    ...tendo Power Ocarina of Time Strategy Guide]]. [https://archive.org/details/Nintendo_Players_Guide_N64_Legend_of_Zelda_Ocarina_of_Time/page/n7/mode/2up]. Edit
    (322 × 365 (173 KB)) - 02:44, February 21, 2021
  • File:Nintendo-Power-Volume-006-Page-109.jpg
    From [[Nintendo Power Volume 006 (May / June 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,753 (624 KB)) - 14:56, October 26, 2022
  • ==Club Nintendo== * [[Club Nintendo Majora's Incarnation Jigsaw Puzzle]]
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  • ...minated, Arrghus will jump up and try to land on you.|''A Link to the Past Nintendo Player's Guide''}}
    3 KB (497 words) - 11:16, October 1, 2023
  • ...alked down to the edge of the cliff and off the side.|''A Link to the Past Nintendo Player's Guide''}} ...artifact which protected magic users from the spikes.|''A Link to the Past Nintendo Player's Guide''}}
    6 KB (1,052 words) - 20:54, April 15, 2024
  • ...ot of diverse play style options is something that I don't see a lot of in Nintendo games. Can you speak to that move toward more openness and more freedom f
    19 KB (3,509 words) - 18:28, February 8, 2015
  • '''Chihiro Okada''' is a programmer who works for [[Nintendo]]. She first worked on ''[[The Legend of Zelda: The Wind Waker HD|The Win
    863 bytes (146 words) - 19:43, November 9, 2022
  • '''Jamie Grant''' is a translator who worked for [[Nintendo of Europe]].
    406 bytes (53 words) - 17:30, April 17, 2022
  • '''Daniel Campbell''' is a localization producer for [[Nintendo]].
    574 bytes (83 words) - 16:34, June 4, 2022
  • '''Naoya Nihei''' is a game designer who had done work for [[Nintendo]].
    392 bytes (56 words) - 18:54, December 7, 2022
  • File:LA19 Green Rupee.png
    ...from ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' for [[Nintendo Switch]]
    (318 × 634 (148 KB)) - 22:34, April 28, 2024
  • ...ora's Mask 3D petition, it reached 10,000 signatures. In response to this, Nintendo of America replied that there has been no announcement of Majora's Mask f
    2 KB (299 words) - 02:31, August 4, 2019
  • ...Mario and Zelda franchises spoke about all of the new each series, covered Nintendo's design philosophy, provided a few more details about Pikmin 3 and more. ...elopers, a lot of times they will try to come and make games that are very Nintendo-esque, and that's something that we actually ask them to stop doing. We s
    10 KB (1,804 words) - 18:40, September 18, 2016
  • ...featured in the [[Ordon Target Practice]] appears the way it did in the [[Nintendo GameCube|GameCube]] version of ''[[The Legend of Zelda: Twilight Princess
    5 KB (854 words) - 03:23, January 15, 2023
  • ...ma''' is a game developer who has for [[Nintendo]] since the days of the [[Nintendo Entertainment System]]. He worked on both ''[[Zelda II: The Adventure of
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  • File:Ganondorf (Super Smash Bros 3DS and Wii U).png
    [[Ganondorf]] key art for ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (419 × 467 (263 KB)) - 16:08, June 20, 2020
  • File:Nintendo-Power-Volume-008-Page-006.jpg
    From [[Nintendo Power Volume 008 (September / October 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,688 (562 KB)) - 16:25, October 29, 2022
  • '''Takanori Nishino''' is a programmer who works for [[Nintendo]].
    595 bytes (90 words) - 22:04, January 10, 2024
  • <b>Nintendo of Europe: For anyone unfamiliar with the game, can you give us a brief i
    5 KB (839 words) - 19:04, February 8, 2015
  • #REDIRECT [[Nintendo Wii#Virtual Console]]
    42 bytes (5 words) - 01:56, July 30, 2012
  • ...d is vulnerable only to a sword swipe from the Link of the same color.|''[[Nintendo Power Four Swords Adventures Strategy Guide]]''}} also known as '''Dagta
    3 KB (453 words) - 20:50, April 12, 2024
  • '''Shigeyuki Asuke''' is a game designer who works for [[Nintendo]]. He has primarily worked on the ''Super Mario Bros.'' and ''Splatoon''
    892 bytes (127 words) - 16:30, June 1, 2021
  • '''Luca Pini''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    438 bytes (59 words) - 02:21, April 18, 2022
  • ...s the Editor-in-Chief of German Club Nintendo Magazine. He was part of the Nintendo of Europe localization department.
    673 bytes (93 words) - 05:33, September 27, 2022
  • '''Inook Song''' has worked with [[Nintendo of Korea]] as part of the game testing team.
    427 bytes (61 words) - 20:32, December 24, 2022
  • File:LA Bird Key NPG.png
    ...'s Awakening (Game Boy)|Link's Awakening]]'' from the ''[[Link's Awakening Nintendo Player's Guide]]'' (pg. 71) [http://gallery.zeldalegends.net/displayimage
    (141 × 409 (53 KB)) - 08:14, May 4, 2024
  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
    9 KB (1,596 words) - 07:31, April 12, 2024
  • File:Nintendo jelly pop2.jpg
    Au'some Nintendo Jelly Pop - Packaging (Back)
    (547 × 417 (115 KB)) - 21:15, March 26, 2020
  • File:LA Marin artwork.png
    Artwork of [[Marin]] from the [[Link's Awakening Nintendo of Europe Spieleberater]] guide
    (1,000 × 1,356 (2.38 MB)) - 16:42, March 31, 2021
  • ...ō Hayakawa''' is a programmer who has been working for [[SRD]] since the [[Nintendo 64]] era. He first worked on ''Yoshi's Story'' before then joining the Ze
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  • File:HWAoC Box art PEGI.png
    ''[[Hyrule Warriors: Age of Calamity]]'' box art for [[Nintendo of Europe]] territories outside Germany.
    (1,240 × 2,008 (4.32 MB)) - 06:00, October 30, 2020
  • '''Masayuki Kuwajima''' is a programmer who has worked on a few [[Nintendo]] titles since the mid-2000's. He worked on ''[[The Legend of Zelda: Twil
    573 bytes (80 words) - 17:04, May 4, 2020
  • File:Nintendo-Power-Volume-009-Page-006.jpg
    From [[Nintendo Power Volume 009 (November / December 1989)]] {{cat|Nintendo Power Files}}
    (1,280 × 1,721 (700 KB)) - 13:54, November 5, 2022
  • Use the template to display the "'''Y Button'''" on the [[Nintendo GameCube]] controller in button prompts.
    248 bytes (34 words) - 17:29, March 21, 2024
  • ...cess and the main man behind the franchise ever since Majora's Mask on the Nintendo 64. Maybe that's why we found him in such good spirits at E3, even after ...o has a role in Link's next portable adventure, already well under way for Nintendo's DS handheld (expect an official announcement soon). "What I can tell yo
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  • | source = [https://web.archive.org/web/20030509022625/www.nintendouk.co.uk/ShiginterviewE396MAR.html] ...as the game's director. Ever since I completed the Zelda game, my role at Nintendo has been more of a producer, supervising the different works in developme
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  • ...that was released in China in 2003. The system was a joint venture between Nintendo and American-Chinese scientist Dr. Wei Yin as a way of making a console t
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  • File:Nintendo-Power-Volume-001-Page-028.jpg
    From [[Nintendo Power Volume 001 (July / August 1988)‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,747 (582 KB)) - 12:51, October 1, 2022
  • File:TotKTrailer2-06.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (293 KB)) - 09:26, February 9, 2023
  • File:LA Drum Spieleberater.png
    ...nk's Awakening (Game Boy)|Link's Awakening]]'' in the ''[[Link's Awakening Nintendo of Europe Spieleberater]]'' (pg. 94) [https://archive.org/details/zelda_g
    (488 × 398 (279 KB)) - 03:37, May 5, 2024
  • ...: Link's Awakening DX|DX]]'', [[The Legend of Zelda: Link's Awakening|2019 Nintendo Switch]])
    3 KB (371 words) - 18:19, April 12, 2024
  • |source = [https://iwataasks.nintendo.com/interviews/#/wii/zelda-skyward-sword/5/0] {{Interview/A|Mori|That was for the Nintendo 64 system, so there were hardware limitations to what we could express.}}
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  • | name = ''Nintendo Land'' | logo = [[File:Nintendo land.jpg]]
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  • ...] who started with the company in the mid-90's. He first worked on other [[Nintendo 64]] titles, including ''Wave Race 64'', ''Super Mario 64'', and ''Mario
    1 KB (199 words) - 18:21, November 10, 2022
  • ...xpansion Pass]], and was released on June 18, 2021. First showcased at a [[Nintendo Direct]] on February 17, 2021, it added new playable character(s), new we
    3 KB (445 words) - 02:35, January 15, 2023
  • '''Tarou Yamazaki''' is a game artist who has worked with [[Nintendo]].
    400 bytes (59 words) - 20:33, March 28, 2024
  • ...rview. If the father of Mario and [[Zelda]] has been very evasive on draft Nintendo and his family, he was willing to reveal, for the first time, how was con ...I found myself involved in the development of the [[Nintendo DS|DS]] and [[Nintendo Wii|Wii]]. For Wii U, was very thin border between the controller and the
    7 KB (1,234 words) - 21:49, May 29, 2013
  • We have all the Stray Fairies for the Nintendo 3DS and the Nintendo 64 versions below. There are some slight differences but each version has ==Nintendo 3DS Version==
    24 KB (4,329 words) - 13:38, June 15, 2023
  • '''Ritsuko Tanaka''' is a game developer who did some work for Nintendo during the mid-2000's. She worked on ''[[The Legend of Zelda: Twilight Pr
    584 bytes (84 words) - 04:44, May 7, 2020
  • File:Nintendo-Power-Volume-003-Page-040.jpg
    From [[Nintendo Power Volume 003 (November / December 1988)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,780 (662 KB)) - 10:15, October 3, 2022
  • File:TotKTrailer2-39.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (438 KB)) - 09:19, February 9, 2023
  • {{Template:Welcome|realName=|name=Nintendokid29a}}
    125 bytes (16 words) - 03:02, June 4, 2023
  • ...Nintendo Player's Guide]]''}}{{Ref|pg. 104|'''The Shadow Nightmares'''|''[[Nintendo Power]] Issue 116''}} are the collective final [[boss]] forms in ''[[The ...contact with the Giant Gel will harm Link with only half a heart. In the [[Nintendo Switch|Switch]] version, it will instead deal a full heart of damage. Occ
    13 KB (2,150 words) - 04:04, April 29, 2024
  • ...s son [[Colin]] and an unborn baby. It is situated to the far southeast ([[Nintendo Wii|Wii]]) of [[Ordon Village]].
    2 KB (334 words) - 03:13, January 15, 2023
  • File:Skett & Akoot Figurine (TWW).png
    {{Cat|Nintendo Gallery Files}}
    (675 × 732 (294 KB)) - 03:44, March 5, 2020
  • ...[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' as a member of the ''Nintendo of America Engineering Debug Team''. He also worked on ''[[Cadence of Hyr {{Cat|Nintendo of America Staff|Buchanan, Kirk}}
    845 bytes (129 words) - 22:07, April 3, 2022
  • '''Sayaka Matsuzawa''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. She worked on ''[[The Legend of Zelda: Sk
    845 bytes (138 words) - 21:28, December 7, 2021
  • File:Zelda (Alt.) - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (86 KB)) - 15:25, April 24, 2022
  • '''Emi Tomita''' is a game designer who worked for [[Nintendo]].
    384 bytes (58 words) - 04:20, November 9, 2022
  • '''Aya Yamaguchi''' is a game designer who has worked with [[Nintendo]].
    408 bytes (59 words) - 03:22, April 2, 2024
  • {{Template:Welcome|realName=|name=Nintend0nerd}}
    128 bytes (16 words) - 12:33, February 27, 2022
  • Part IX of Nintendo Power's series of interviews with the development team of Twilight Prince ...ork with the programming wizards who put it into beautiful motion. We have Nintendo's veteran programmer, Kazuaki Morita, to thank for bringing countless tit
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  • ...original Japanese name of the book was "Bible". In line with the general [[Nintendo of America]] policy at the time, the name was changed in the US localizat
    5 KB (863 words) - 11:40, January 27, 2024
  • In ''Link's Awakening DX'', the Nintendo Switch remake of ''Link's Awakening'' and the [[Oracle Series]], Link's r
    5 KB (785 words) - 05:25, January 18, 2023
  • '''Hiroyasu Sasano''' is a game developer who has done some work with [[Nintendo]]. He worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princ
    537 bytes (74 words) - 20:32, May 13, 2020
  • File:Nintendo-Power-Volume-004-Page-022.jpg
    From [[Nintendo Power Volume 004 (January / February 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,715 (862 KB)) - 12:11, October 6, 2022
  • #REDIRECT [[Nintendo 64DD]]
    27 bytes (3 words) - 04:05, March 13, 2023
  • {{Template:Welcome|realName=|name=Nintendud}}
    121 bytes (15 words) - 22:06, July 27, 2023
  • File:OOTCNS.jpg
    Front page of Club Nintendo - Ocarina of Time special edition magazine.
    (1,000 × 1,284 (181 KB)) - 00:16, November 16, 2021
  • ...ition Strategy Guide|Once you equip the flute, play it by blowing into the Nintendo DS's microphone and dragging the flute horizontally with the stylus. |pg.
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