Trial of the Sword

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Trial of the Sword
Trial-of-the-sword.jpg
Link holding the Master Sword after completing the trials

Games

Location

Inhabitants

Rewards

Full Splendor of the Master Sword

Related

The Trial of the Sword is a special challenge offered to Link after he obtains the Master Sword. It consists of many floors, each containing a series of enemies for Link to defeat. This is akin to previous enemy gauntlets in the series, such as the Cave of Ordeals.

There are three stages to the trial, the Beginning Trials, Middle Trials, and Final Trials, each progressing in difficulty. In each section, Link faces a range of enemies, from the simple Bokoblins, all the way up to the fearful Lynels and Guardians.

At the end of each stage, the Master Sword will be augmented, and its base power will increase by 10 points. After all three sections are completed, the sword will be restored to have its full splendor at all times, with a base power of 60. While the base power can be augmented, this does not prevent the sword from becoming depowered, requiring 10 minutes to recharge when in broken status.

Trials

Link begins the trials with no armor or equipment save for the Sheikah Slate; however he can use neither the Amiibo nor the DLC-exclusive Master Cycle Zero runes. As such, Link must slay his enemies and collect equipment and food where available. Every 5 or 6 floors there's a Rest Floor with weapons, food, armor (from the Middle Trials onward) and fairies, as well as a cooking pot. Slain enemies do not drop loot other than weapons, and as such, it's not possible to cook Elixirs from monster parts, and once finished, other than the Master Sword upgrade, Link does not get to keep the loot accumulated during the trials.

Effects from consuming enhancing meals (for attack, defense, speed, etc.) can carry over during the trials for their effective duration by eating them before entering. However, the meals themselves cannot be accessed once inside the trials, other than the ones cooked in them.

Please note, if playing on Master Mode, all major enemies (Bokoblins, Lizalfos etc.) will be a tier higher than listed here.

Beginning Trials

Floor 1

When you begin the trials, you will see three Bokoblins sitting around a fire. Simply climb up the thick tree in between you and the Bokoblins, and collect the Bird Eggs. You can kill tham all at once if you throw a bomb towards them ad wait for them to come near it. Once killed, glide down an take their weapons, the Seared Steak hung over the fire, and the contents of the crates and barrels (blow them up, don't waste weapon durability).

Floor 2

Floor 3

  • Floor 3 - 1× Chuchu, 8× Fire Chuchu

Floor 4

  • Floor 4 - 5× Bokoblin, 3× Blue Bokoblin

Floor 5

  • Floor 5 - 2× Moblin, 3× Blue Bokoblin

Floor 6

Floor 7

Floor 8

Floor 9

Floor 10

  • Floor 10 - 1× Blue Lizalfos, 2× Black Lizalfos

Floor 11

  • Floor 11 - 4× Bokoblin, 3× Blue Bokoblin, 1× Black Bokoblin, 1× Black Moblin

Floor 12

Floor 13

  • Floor 13 - Sword Monk's Room: Master Sword is powered up by 10 points (new base power = 40).

Middle Trials

Notes

  1. 1.0 1.1 1.2 1.3 1.4 Floors 6-10 take place in near-complete darkness, similar to Thyphlo Ruins.

Final Trials

Notes

  1. 1.0 1.1 1.2 1.3 1.4 Floors 1-5 take place in a permanent thunderstorm, similar to Thundra Plateau.
  2. 2.0 2.1 2.2 2.3 2.4 Floors 7-11 take place in a volcanic environment, similar to Death Mountain.
  3. 3.0 3.1 3.2 3.3 3.4 Floors 13-17 take place in a snow environment, similar to the River of the Dead.