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  • ...of the Mansion]] addressing Link ([[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]])
    2 KB (356 words) - 11:50, March 28, 2024
  • ...o Entertainment System]], as well as ''Super Punch-Out!!'' for the [[Super Nintendo Entertainment System]]. Kimura joined the team on ''[[The Legend of Zelda
    1 KB (187 words) - 22:11, December 12, 2019
  • |image = [[File:Collectors-Edition-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    2 KB (307 words) - 18:59, February 5, 2015
  • '''Shoutarou Sakamoto''' is a game designer who works for [[Nintendo]].
    393 bytes (58 words) - 05:37, November 5, 2022
  • '''Jonathan Bolzer''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    421 bytes (56 words) - 02:03, April 18, 2022
  • '''Motohiro Sasaki''' is a game artist who has worked with [[Nintendo]].
    579 bytes (91 words) - 20:27, March 28, 2024
  • |image = [[File:Phantom-Hourglass-Nintendo-DS-Lite-Bundle.jpg|250px]] |developer = [[Nintendo of America]]
    1 KB (162 words) - 01:32, July 10, 2019
  • ...' is a game designer who has done some work for Atlus, Namco Bandai, and [[Nintendo]] since the late-1990's. He worked on ''[[The Legend of Zelda: Twilight P
    923 bytes (146 words) - 23:58, May 6, 2020
  • ...7 bottles that are found in Majora's Mask 3D. One of the bottles from the Nintendo 64 version had its location swapped with a Piece of Heart. Additionally, ===Bottle - Koume's Target Shooting (Nintendo 3DS ONLY)===
    6 KB (1,113 words) - 12:39, March 13, 2023
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
    1 KB (232 words) - 18:44, December 7, 2023
  • ...rted with the company in the mid-90's. He first worked on titles for the [[Nintendo 64]], including ''Super Mario 64'', ''Star Fox 64'', and ''Yoshi's Story'
    1 KB (170 words) - 07:20, January 9, 2020
  • ...cattered across the [[Great Sea]] in the [[Nintendo Wii U]] version. The [[Nintendo GameCube]] version only has 41 Treasure Charts, with the last 5 being exc
    11 KB (1,525 words) - 08:09, May 22, 2023
  • '''Masakazu Matsushita''' is a game programmer who has done some work for [[Nintendo]].
    413 bytes (60 words) - 23:53, November 14, 2022
  • '''Hisashi Sekoguchi''' is a programmer who has worked for [[Nintendo]].
    905 bytes (146 words) - 21:42, April 30, 2022
  • '''Takaya Iwamoto''' is a game designer who has worked with [[Nintendo]].
    409 bytes (59 words) - 16:46, March 30, 2024
  • | publisher = Nintendo of Europe ...lished in a special edition of the European [[Wikipedia:Club Nintendo|Club Nintendo]] magazine in 1998. It was published first in Germany, and then translate
    2 KB (250 words) - 16:19, August 23, 2021
  • '''Keizo Ota''' is a game programmer who has worked for [[Nintendo]] since the late 1990's. He is given a ''Special Thanks'' credit on ''[[T
    739 bytes (109 words) - 20:05, May 13, 2020
  • Three Link-themed amiibo were revealed during the [[Nintendo Direct]] on April 12th, 2017. They were released for the first time on Ju Four additional amiibo were announced during Nintendo's E3 presentation on June 13th, 2017. They were released for the first ti
    14 KB (2,364 words) - 01:11, August 2, 2023
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    9 KB (1,569 words) - 02:50, June 6, 2023
  • ...'[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' as part of the ''Nintendo of America Engineering Debug Team''.
    792 bytes (127 words) - 23:37, January 15, 2020
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