Search results

Want an adless experience? Log in or Create an account.

Page title matches

Page text matches

  • | developer = [[Nintendo]]
    2 KB (286 words) - 15:19, January 5, 2021
  • ...'[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' as part of the ''Nintendo of America Engineering Debug Team''. He currently holds the role as a ''T
    840 bytes (134 words) - 04:37, January 18, 2020
  • '''Lauren Wells''' is a translator who works for [[Nintendo of America]]. {{Cat|Nintendo of America Staff|Wells, Lauren}}
    577 bytes (79 words) - 22:58, June 9, 2023
  • '''Mariko Kawasaki''' is a game artist who has worked with [[Nintendo]].
    579 bytes (91 words) - 20:32, March 28, 2024
  • '''Tatsuya Shinada''' is a game programmer who has done some work for [[Nintendo]].
    769 bytes (128 words) - 19:05, May 26, 2022
  • '''Tohru Yoshio''' is a game progammer who worked at [[Nintendo]].
    393 bytes (54 words) - 15:54, December 3, 2022
  • '''Raimu Hidaka''' is a game artist who has worked with [[Nintendo]].
    398 bytes (59 words) - 20:35, March 28, 2024
  • '''Hiroshi Ueda''' is a game designer who has worked for [[Nintendo]] since the early 2010's.
    477 bytes (70 words) - 05:23, June 4, 2022
  • |publisher = Nintendo of America * Official metal trash can released by [[Nintendo]] in North America in 1988.
    1 KB (163 words) - 20:07, April 14, 2013
  • | release [[Nintendo Wii U|Wii U]] = | developer = [[Tantalus]]<br>[[Nintendo]]
    11 KB (1,598 words) - 12:11, April 21, 2024
  • '''Joel Simon''' is a game tester who has worked for [[Nintendo of America]] since 1999. He has since been promoted to a ''Product Market {{Cat|Nintendo of America Staff|Simon, Joel}}
    702 bytes (99 words) - 14:28, April 4, 2022
  • | release [[Nintendo DS]] = | developer = [[Nintendo]]
    8 KB (1,360 words) - 03:47, October 31, 2022
  • | caption = Stone Elevator from ''Link's Awakening'' for [[Nintendo Switch]] ...''Stone Elevator'''{{Ref|pg. 101|'''Stone Elevator'''|''[[Link's Awakening Nintendo Player's Guide]]''}} is a trap that appears in ''[[The Legend of Zelda: L
    3 KB (493 words) - 21:48, May 7, 2024
  • ...s credited with ''Tool Design / Programming''. He has also worked on other Nintendo titles including ''Luigi's Mansion'', ''Pikmin'', and numerous titles in
    675 bytes (101 words) - 06:22, February 14, 2020
  • '''Hiroaki Miura''' is a game designer who has worked with [[Nintendo]].
    586 bytes (91 words) - 01:54, April 4, 2024
  • '''Robert Jahn''' is a product tester who has worked with [[Nintendo]] since the mid 2000's.
    448 bytes (65 words) - 05:19, June 5, 2022
  • #REDIRECT [[Nintendo DS]]
    25 bytes (3 words) - 08:35, March 22, 2012
  • ...cess]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath He uses the same down taunt in ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', but the sword is also used as an active move, his Warl
    5 KB (778 words) - 15:32, May 1, 2024
  • '''Emiko Saiki''' is a game designer who has done some work for [[Nintendo]]. She worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
    519 bytes (75 words) - 03:28, June 1, 2020
  • '''Akira Kawanari''' is a game developer who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
    515 bytes (74 words) - 17:51, December 12, 2021
View ( | ) (20 | 50 | 100 | 250 | 500)