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'''Warping''' is a game mechanic that has appeared in almost every game in many varieties. The function allows near-instantaneous travel between two distant points on the overworld. Some games only allow warping between two pre-determined points, while others only specify the destinations and allow | '''Warping''' is a game mechanic that has appeared in almost every game in many varieties. The function allows near-instantaneous travel between two distant points on the overworld. Some games only allow warping between two pre-determined points, while others only specify the destinations and allow Link to warp to one of them at any time. | ||
==The Legend of Zelda== | ==The Legend of Zelda== | ||
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==Ocarina of Time== | ==Ocarina of Time== | ||
The Ocarina returns as the instrument of warping in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', but requires | The Ocarina returns as the instrument of warping in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', but requires Link to perform a specific song for each destination. | ||
==Majora's Mask== | ==Majora's Mask== |