Makoto Miyanaga: Difference between revisions
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{{Infobox|person | {{Infobox|person | ||
| image = | | name = Makoto Miyanaga<br>宮永 真<br>みやなが まこと | ||
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/> | | image = [[File:Makoto-Miyanaga.jpg]] | ||
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>[[The Legend of Zelda: Link's Awakening|''Link's Awakening'' (Switch)]] | |||
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| born = | | born = | ||
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}} | }} | ||
'''Makoto Miyanaga''' is a developer who has for [[Nintendo]] since the mid-90's. He originally worked on ''Super Mario 64'' as a course designer before joining the Zelda team on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he is credited as a ''Field Designer''. He would go on to become an assistant director on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' and eventually an assistant producer with ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. | '''Makoto Miyanaga''' is a developer who has worked for [[Nintendo]] since the mid-90's. He originally worked on ''Super Mario 64'' as a course designer before joining the Zelda team on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he is credited as a ''Field Designer''. He would go on to become an assistant director on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' and eventually an assistant producer with ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. | ||
{| class="wikitable" style="text-align:left;" | {| class="wikitable" style="text-align:left;" | ||
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|''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]'' | |''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]'' | ||
|Supervisor | |Supervisor | ||
|- | |||
| 2016 || ''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' || Sub-Director | |||
|- | |- | ||
|2017 | |2017 | ||
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|- | |- | ||
|2019 | |2019 | ||
| | |[[The Legend of Zelda: Link's Awakening|''Link's Awakening'' (Switch)]] | ||
|Production Management | |Production Management | ||
|} | |} | ||
{{Cat|Game Staff}} | {{Cat|Game Staff|Miyanaga, Makoto}} | ||
{{Cat|Artists|Miyanaga, Makoto}} | |||
{{Cat|Directors|Miyanaga, Makoto}} | |||
{{Cat|Producers|Miyanaga, Makoto}} | |||
{{Cat|Nintendo Staff|Miyanaga, Makoto}} |
Latest revision as of 16:39, November 22, 2022
Makoto Miyanaga
宮永 真
みやなが まこと
宮永 真
みやなが まこと
Games | ||
Position | Designer |
Makoto Miyanaga is a developer who has worked for Nintendo since the mid-90's. He originally worked on Super Mario 64 as a course designer before joining the Zelda team on Ocarina of Time, where he is credited as a Field Designer. He would go on to become an assistant director on Twilight Princess and eventually an assistant producer with Breath of the Wild.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Character Design |
2006 | Twilight Princess | Sub-Director |
2007 | Link's Crossbow Training | Director |
2007 | Phantom Hourglass | Special Thanks |
2013 | A Link Between Worlds | Special Thanks |
2015 | Tri Force Heroes | Supervisor |
2016 | Twilight Princess HD | Sub-Director |
2017 | Breath of the Wild | Assistant Producer |
2019 | Link's Awakening (Switch) | Production Management |