Under the Bridge: Difference between revisions

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{{Location
{{Location
|name = Under the Bridge
|name   = Under the Bridge
|image = [[File:Photograph08.png|200px|center]] ''Picture of [[Link]] and the [[Fisherman]] taken by the [[Photographer]] in the Under the Bridge area''
|image   = [[File:Photograph08.png|200px|center]] ''Picture of [[Link]] and the [[Fisherman]] taken by the [[Photographer]] in the Under the Bridge area''
|game = ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''
|game   = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''
|race =
|race   =
|item = [[Mermaid's Necklace]]
|item   = [[Mermaid's Necklace]]
|related = [[Martha's Bay]]
|related = [[Martha's Bay]]
}}
}}
{{Cite|LA|419|[[Owl Statue]]}}
{{Cite|LA|419|[[Owl Statue]]}}


'''Under the Bridge''' is a location in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''. It is found after [[Link]] uses the [[Flippers]] to dive beneath a bridge in [[Martha's Bay]]. One of [[Koholint Island]]'s two [[Fisherman|Fishermen]] likes to fish here on his boat.
'''Under the Bridge''' is a location in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' and ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''. In both games, [[Link]] must first have the [[Flippers]] to access the area.


==Story==
==Appearances==
===A Link to the Past===
After Link acquires the Flippers, he can swim underneath the Bridge located in the eastern portion of [[Hyrule]]. Link can access the area under the bridge by swimming up the river that flows to [[Lake Hylia]], just north of the [[Pond of Happiness]]. Alternatively, if Link already has access to the [[Dark World]], there is a ladder and some shallow water just east of the Bridge. Link can use the Magic Mirror here to quickly get to the Light World.
 
Underneath the Bridge, Link will find a [[Camper]] who appears to be homeless. The Camper appears to be sleeping and will not awake unless Link tries to speak to him. The Camper knows Link as he refers to him by name once he is confronted. The camper senses that Link is in a heap of trouble and offers Link a [[Magic Bottle]]. After giving Link the Magic Bottle, the Camper will fall back asleep and will no longer communicate with Link.
 
===Link's Awakening===
It is found after [[Link]] uses the [[Flippers]] to dive beneath a bridge in [[Martha's Bay]]. One of [[Koholint Island]]'s two [[Fisherman|Fishermen]] likes to fish here on his boat.


When Link first enters the Under the Bridge area, the Fisherman complains that he lost his [[Fishing Hook]] and cannot catch any fish.<ref>{{Cite|LA|460|Fisherman}}</ref> If Link obtains the hook from [[Grandma Ulrira]] during the [[Trading Sequence]], he can give it to the Fisherman.<ref>{{Cite|LA|461|Fisherman}}</ref> The Fisherman will then catch the [[Mermaid's Necklace]], which can be taken to [[Martha]] in exchange for one of her [[Mermaid's Scale|scales]].<ref>{{Cite|LA|472|In-Game Description}}</ref>
When Link first enters the Under the Bridge area, the Fisherman complains that he lost his [[Fishing Hook]] and cannot catch any fish.<ref>{{Cite|LA|460|Fisherman}}</ref> If Link obtains the hook from [[Grandma Ulrira]] during the [[Trading Sequence]], he can give it to the Fisherman.<ref>{{Cite|LA|461|Fisherman}}</ref> The Fisherman will then catch the [[Mermaid's Necklace]], which can be taken to [[Martha]] in exchange for one of her [[Mermaid's Scale|scales]].<ref>{{Cite|LA|472|In-Game Description}}</ref>
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{{Cat|A Link to the Past Locations}}
{{Cat|Link's Awakening Locations}}
{{Cat|Link's Awakening Locations}}