There's always a few things we don't like in a game. :3
Ocarina of Time
-Link's scream when he falls off a
really high ledge
-The way Like-Likes would eat you up and spit you back out... 10 feet into the air.
-Slow text (And if you press B, the entire thing flies by, so you can't read it)
-Inability to skip cutscenes (This, combined with the slow text, makes for a somewhat boring game the second time around)
-The slight lag between firing magic arrows (You can only shoot one at a time, unlike regular arrows that were able to be rapidly shot)
-The fact that you can't sheathe your sword right away (You have to wait until the A button says "put away)
Majora's Mask
-The Skullfish in Great Bay
-All dungeons are reset after playing the Song of Time (If I want to do something, like go Goron Racing, then I have to defrost Snowhead first... To do that, I'd have to go beat Goht. To get to Goht, I'd have to roll all the way up to the top of the Snowhead mountain... And before I can go Goron Racing, I'll need to buy a Powder Keg. Argh.)
-The fact that you can't sheathe your sword right away (You have to wait until the A button says "put away)
Four Swords Adventures
-The item system (Only one item at a time?! WHAT?!)
The Wind Waker
-Sailing
-Finding Treasure Maps
-Salvaging treasure from the Treasure Maps
-The islands (They're so far away and broken apart... It makes me miss the "real" Hyrule. D
-SEAHATS (I don't even want to talk about this one...)
-The fact that you can't fight and sail at the same time
-The cannon controls
-The limited swim meter
-Slightly different controls than other Zelda titles (For example, the rolling. You can't roll right away; you have to start running first.)
-Changing the wind direction
-Aiming (It goes...
really fast. D
Twilight Princess - Wii
-Pointer controls (But I turned the pointer off, so it's okay.
)
-Shield Attack is harder to do (Sometimes, you end up doing a Spin Attack)
-Can't backflip off of Epona whenever you want (You have to wait until an enemy is there)
-Boss battles are extremely easy
-Rollgoal
-Right-handed Link and mirrored game (This only slightly bothers me)
Twilight Princess - GameCube
-Rollgoal
Phantom Hourglass
-Temple of the Ocean King
Spirit Tracks
-The slow train
That's basically all that comes to mind right now. I've played other Zelda games, but I can't think of anything to put for them. But the good always outweighs the bad when it comes to Zelda.