Magic Container: Difference between revisions

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The '''Magic Container''' only appears in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It expands [[Link|Link's]] [[Magic Meter]] by one. There are four of them throughout [[Hyrule]], giving Link a maximum of eight containers.{{Ref|[[Zelda II: The Adventure of Link|The Adventure of Link]] Game Manual|The containers for MAGIC points increase by one and are restored. Points increase by a maximum of 16.}}  
The '''Magic Container''' only appears in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It expands [[Link (The Legend of Zelda)#The Adventure of Link|Link's]] [[Magic Meter]] by one. There are four of them throughout [[Hyrule]], giving Link a maximum of eight containers.{{Ref|[[Zelda II: The Adventure of Link|The Adventure of Link]] Game Manual|The containers for MAGIC points increase by one and are restored. Points increase by a maximum of 16.}}  


Failing to collect the Magic Containers not only makes Link's quest more difficult, but eventually impossible. Starting with the [[Fire Spell]] and extending to each subsequent spell, Link will not be allowed to learn the magic taught by the [[Wise Men]] of [[Eastern Hyrule (The Adventure of Link)|Eastern Hyrule]] without the requisite number of Magic Containers.
Failing to collect the Magic Containers not only makes Link's quest more difficult, but eventually impossible. Starting with the [[Fire Spell]] and extending to each subsequent spell, Link will not be allowed to learn the magic taught by the [[Wise Men]] of [[Eastern Hyrule (The Adventure of Link)|Eastern Hyrule]] without the requisite number of Magic Containers.