Horseback Archery: Difference between revisions

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==''Ocarina of Time''==
==''Ocarina of Time''==
Once [[Link]] has freed the [[Carpenters]] from the [[Gerudo's Fortress]] and received the [[Gerudo Token]] from the [[Gerudo Warrior]], the [[Horseback Archery Range]] can be accessed. The game is run by the [[Gerudo Master of Horseback Archery|Gerudo Master]], a skilled [[Gerudo]] archer who holds the highest record. If Link has [[Epona]], she will let him participate in the game for 20 [[Rupee]]s.
Once [[Link (Ocarina of Time)|Link]] has freed the [[Carpenters]] from the [[Gerudo's Fortress]] and received the [[Gerudo Token]] from the [[Gerudo Warrior]], the [[Horseback Archery Range]] can be accessed. The game is run by the [[Gerudo Master of Horseback Archery|Gerudo Master]], a skilled [[Gerudo]] archer who holds the highest record. If Link has [[Epona]], she will let him participate in the game for 20 [[Rupee]]s.


The game is a "rail shooter", where Epona follows a pre-determined path with no input from the player, who must focus on shooting the targets. The objective of the game is to get points by shooting the targets using a maximum of 20 [[arrow]]s before the end of the course. The game ends when Link runs out of arrows or Epona reaches the end of her path, whichever comes first. Scoring is as follows:
The game is a "rail shooter", where Epona follows a pre-determined path with no input from the player, who must focus on shooting the targets. The objective of the game is to get points by shooting the targets using a maximum of 20 [[arrow]]s before the end of the course. The game ends when Link runs out of arrows or Epona reaches the end of her path, whichever comes first. Scoring is as follows: