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Korok Leaves have a base power of 1 and base durability of 25. They are primarily tools rather than weapons, which can create gusts of wind that will blow objects away or power the many [[raft]]s found throughout [[Hyrule]]. Furthermore, when Link uses a leaf to blow the sail of a raft, it will not affect its durability. Thus, Link can endlessly use the Korok Leaf to guide a raft. | Korok Leaves have a base power of 1 and base durability of 25. They are primarily tools rather than weapons, which can create gusts of wind that will blow objects away or power the many [[raft]]s found throughout [[Hyrule]]. Furthermore, when Link uses a leaf to blow the sail of a raft, it will not affect its durability. Thus, Link can endlessly use the Korok Leaf to guide a raft. | ||
If used to hit things, a Korok Leaf is the weakest "weapon" in the game. From a distance against smaller enemies, such as [[Bokoblin]]s or [[ | If used to hit things, a Korok Leaf is the weakest "weapon" in the game. From a distance against smaller enemies, such as [[Bokoblin]]s or [[Chuchu]]s, the gust will push them back; but larger enemies such as [[Moblin]] will simply block the gust. | ||
{{quote|A single swing of this giant, sturdy leaf can create a gust of wind strong enough to blow away light objects. These will sometimes fall off trees as they're chopped down.|In-game description}} | {{quote|A single swing of this giant, sturdy leaf can create a gust of wind strong enough to blow away light objects. These will sometimes fall off trees as they're chopped down.|In-game description}} |