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| cost = 20 [[Rupee]]s | | cost = 20 [[Rupee]]s | ||
| objective = Shoot the targets to get points | | objective = Shoot the targets to get points | ||
| reward = [[Piece of Heart]]<br/>[[Quiver]] upgrade | | reward = [[Piece of Heart]] [[Ocarina of Time Heart Pieces|#35]]<br/>[[Quiver]] upgrade | ||
| related = [[Romani's Target Practice]]<br/>[[Horseback Archery Drill]] | |||
}} | }} | ||
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==''Ocarina of Time''== | ==''Ocarina of Time''== | ||
Once [[Link]] has freed the [[Carpenters]] from the [[Gerudo's Fortress]] and received the [[Gerudo Token]] from the [[Gerudo Warrior]], the [[Horseback Archery Range]] can be accessed. The game is run by the [[Gerudo Master of Horseback Archery|Gerudo Master]], a skilled [[Gerudo]] archer who holds the highest record. If Link has [[Epona]], she will let him participate in the game for 20 [[Rupee]]s. | Once [[Link (Ocarina of Time)|Link]] has freed the [[Carpenters]] from the [[Gerudo's Fortress]] and received the [[Gerudo Token]] from the [[Gerudo Warrior]], the [[Horseback Archery Range]] can be accessed. The game is run by the [[Gerudo Master of Horseback Archery|Gerudo Master]], a skilled [[Gerudo]] archer who holds the highest record. If Link has [[Epona]], she will let him participate in the game for 20 [[Rupee]]s. | ||
The game is a "rail shooter", where Epona follows a pre-determined path with no input from the player, who must focus on shooting the targets. The objective of the game is | The game is a "rail shooter", where Epona follows a pre-determined path with no input from the player, who must focus on shooting the targets. The objective of the game is to get points by shooting the targets using a maximum of 20 [[arrow]]s before the end of the course. The game ends when Link runs out of arrows or Epona reaches the end of her path, whichever comes first. Scoring is as follows: | ||
*Target center: 100 points | *Target center: 100 points | ||
*Target inner ring: 60 points | *Target inner ring: 60 points |