The Legend of Zelda: A Link Between Worlds: Difference between revisions

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The upcoming ''Zelda'' game for the [[Nintendo 3DS]] is a new game in the style of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. The game currently has a temporary name of {{Tt|Zeruda no Densetsu: Kamigami no Toraifōsu|ゼルダの伝説 神々のトライフォース2}} in Japan,{{Ref|name=jp-tweet}} which would be translated as '''''The Legend of Zelda: A Link to the Past 2'''''. Development started in early 2011{{Ref|name=mygames|[[Interview:MyGames March 11th 2011|MyGames]], March 11th, 2011}}{{Ref|name=gameblog-2011|[[Interview:GameBlog.fr April 21st 2011|Gameblog.fr]], April 21, 2011|I am currently very busy producing a new Zelda, a new Mario and a new Mario Kart on 3DS and a new Pikmin.|[[Shigeru Miyamoto]]}}, and the game is currently set to release '''Holiday 2013''', just a few months after ''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''.
The upcoming ''Zelda'' game for the [[Nintendo 3DS]] is a new game in the style of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. The game was originally under a temporary name of {{Tt|Zeruda no Densetsu: Kamigami no Toraifōsu|ゼルダの伝説 神々のトライフォース2}} in Japan,{{Ref|name=jp-tweet}} which fans translated as '''''The Legend of Zelda: A Link to the Past 2'''''. During E3 2013 on June 11th, 2013, it was revealed that the game's actual title would be '''''The Legend of Zelda: A Link Between Worlds'''''. Development started in early 2011{{Ref|name=mygames|[[Interview:MyGames March 11th 2011|MyGames]], March 11th, 2011}}{{Ref|name=gameblog-2011|[[Interview:GameBlog.fr April 21st 2011|Gameblog.fr]], April 21, 2011|I am currently very busy producing a new Zelda, a new Mario and a new Mario Kart on 3DS and a new Pikmin.|[[Shigeru Miyamoto]]}}, and the game is currently set to release '''Holiday 2013''', just a few months after ''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''.


The game uses a top-down perspective and an art style similar to ''A Link to the Past''. It takes advantage of the 3DS to add vertical motion as an important element of the gameplay. In contrast, it also allows [[Link]] to become a flat image on a wall to travel in a 2D space a la [[Wikipedia:Flatland|Flatland]].
The game uses a top-down perspective and an art style similar to ''A Link to the Past''. It takes advantage of the 3DS to add vertical motion as an important element of the gameplay. In contrast, it also allows [[Link]] to become a flat image on a wall to travel in a 2D space a la [[Wikipedia:Flatland|Flatland]].