- Joined
- Nov 7, 2011
l
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I'd like to see a lot more classic RPG elements make an appearance. Such as skill-tree's and leveling. Although this goes against the whole LoZ formula, it's a fresh idea and would attract new gamers to the series, it's the little things that make the difference. The idea of skill-tree's is that every time you level Link up, by fighting monsters/bosses you'd gain 1 point to spend on your skill tree, when you spend the point you could upgrade different things like how fast you move, the damage you deal and how much damage you can take. I presume most of you have encountered a skill-tree before, so you know what I'm talking about.
There shouldn't be much customization in Zelda...it's not an RPG.
The idea of branching the upgrades sounds like it would fit better. For example, in Skyward Sword the bow could only be upgraded for power and range. Why not separate the two, have one upgrade branch that improves damage, one that improves range and accuracy? That allows for some small degree of specialisation and fits within the game without making huge changes to gameplay.
The differential weapons upgrade seem like the perfect thing for this. SS started this, and I want to see this concept expanded even more. Instead of only making the weapons and potions more powerful, make them more powerful in different ways. Like, making seperate upgrades to the bow that can make it either more powerful, more steady aim, or longer range, etc. Same thing with the potions, make the stamina potion different in that you could either upgrade the speed at which Link can run or make it to where he can run longer. That kind of customization sounds awesome and it'll fit perfectly with Zelda.
I'd love to take the idea farther and introduce a forging system where you determine everything about your basic weapons, right down to function (power, length, double-edged or single-edged, any elemental abilities, etc.) and appearance (colors of everything, type of guard, type of handle, etc.). After acquiring the base forms of these weapons in the game, you could take them back to the forge and have someone reverse-engineer them into as many customizable weapons as you like.