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'''Zelda: The Wand of Gamelon''' is a side scrolling action adventure game for the Philips CD-i, starring [[Zelda]] herself as the main character. It was developed by Animation Magic and released in 1993, on the same day as [[Link: The Faces of Evil]]. A sequel to both games, [[Zelda's Adventure]], was released in 1994. All three CD-i ''Zelda'' games were the product of a contract between Philips and Nintendo after the two companies failed to release a CD-based add-on for the SNES. | '''Zelda: The Wand of Gamelon''' is a side scrolling action adventure game for the Philips CD-i, starring [[Zelda]] herself as the main character. It was developed by Animation Magic and released in 1993, on the same day as [[Link: The Faces of Evil]]. A sequel to both games, [[Zelda's Adventure]], was released in 1994. All three CD-i ''Zelda'' games were the product of a contract between Philips and Nintendo after the two companies failed to release a CD-based add-on for the Super Nintendo Entertainment System (SNES). | ||
Zelda: The Wand of Gamelon is the first of two CD-i games where Zelda being a playable character (the second being the third and final installment of the CD-i series, Zelda's adventure). Game play of this game is identical to that of Link: The Faces of Evil. | Zelda: The Wand of Gamelon is the first of two CD-i games where Zelda being a playable character (the second being the third and final installment of the CD-i series, Zelda's adventure). Game play of this game is identical to that of Link: The Faces of Evil. | ||
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Unlike the other games in this series, which star [[Link]] as the lead character, Zelda: The Wand of Gamelon has you controlling Princess Zelda herself as she embarks on a quest to defeat the evil Ganon and save Link and her father, [[King Harkinian]]. | Unlike the other games in this series, which star [[Link]] as the lead character, Zelda: The Wand of Gamelon has you controlling Princess Zelda herself as she embarks on a quest to defeat the evil Ganon and save Link and her father, [[King Harkinian]]. | ||
This game featured side-scrolling levels similar to [[Zelda II: The Adventure of Link]]. In the beginning you are given a map with three accessible locations. Once you choose a location, you enter a side-scrolling level, where you must fight well-known enemies from Zelda series, as well as meet people who will give you a quests. Quests can be completed in a non-linear fashion, and at certain point of this game, there are several locations will be accessible. There are 90 different characters with whom to interact, and 70 | This game featured side-scrolling levels similar to [[Zelda II: The Adventure of Link]]. In the beginning you are given a map with three accessible locations. Once you choose a location, you enter a side-scrolling level, where you must fight well-known enemies from Zelda series, as well as meet people who will give you a quests. Quests can be completed in a non-linear fashion, and at certain point of this game, there are several locations will be accessible. There are 90 different characters with whom to interact, and 70 play-fields, including swamps, forests, palaces and a mysterious fairy pool. | ||
==Story== | ==Story== | ||
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The game's final battle consists of [[Ganon]] yelling at Zelda for bringing light to his lair, and threatening to punish her with death. | The game's final battle consists of [[Ganon]] yelling at Zelda for bringing light to his lair, and threatening to punish her with death. | ||
The battle is rather | The battle is rather anticlimactic as all you have to do is use the [[Wand of Gamelon]]. Zelda uses the Wand of Gamelon to bind Ganon in "[[The Chains|the chains]]" and Ganon informs her that she has not seen the last of him. | ||
Zelda proceeds to rescue her father, but they can not find Link, so they go have a feast. At the feast, [[Lady Alma]] accidentally brings link back by breaking a mirror (possibly a reference to the [[Dark Mirror]] from ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''). | |||
Zelda proceeds to rescue her father, but they can not find Link, so they go have a feast. At the feast, [[Lady Alma]] | |||
{{Spoiler/End}} | {{Spoiler/End}} | ||
==Trivia== | ==Trivia== | ||
* The currency name change from [[Rupee]]s to Rubies. Rubie values also different: red are 1, green are 5, and blue are 10 Rubies each. | |||
* There is no written dialogue, so the characters talk aloud to narrate the story. | |||
* Zelda must hit things in order to pick them up instead of walking over them. | |||
==Development== | ==Development== | ||
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</gallery> | </gallery> | ||
== | ==Reference== | ||
# [http://www.hardcoregaming101.net/zeldacdi/zeldacdi.htm Interview with game director, Dale DeSharone] about production background, audio, visuals, and gameplay. | # [http://www.hardcoregaming101.net/zeldacdi/zeldacdi.htm Interview with game director, Dale DeSharone] about production background, audio, visuals, and gameplay. | ||