The Legend of Zelda: The Wind Waker: Difference between revisions

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'''''The Legend of Zelda: The Wind Waker''''' is the first game in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]] on the [[Nintendo GameCube]]. On January 23rd, 2013, [[Eiji Aonuma]] announced it will also be re-released on the [[Nintendo Wii U]] in High-Definition.<ref>http://www.zeldadungeon.net/wiki/Interview:Nintendo_Direct_January_23rd_2013</ref>
'''''The Legend of Zelda: The Wind Waker''''' is the first game in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]] on the [[Nintendo GameCube]]. On January 23rd, 2013, [[Eiji Aonuma]] announced it will also be re-released on the [[Nintendo Wii U]] in High-Definition.{{Ref|[[Interview:Nintendo Direct January 23rd 2013|Nintendo Direct]], January 23rd, 2013}}


==Story==
==Story==
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The earliest trailer for the game, shown in Spaceworld 2001, showed that the lighting and particle systems were already in place. However, the voice of Link from ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' was used as a placeholder, as the final voices for Link had not been recorded yet. The game's HUD was created in a style akin to that of the two N64 Zelda games before it. Link himself had clothing slightly different from his final clothing at this stage.
The earliest trailer for the game, shown in Spaceworld 2001, showed that the lighting and particle systems were already in place. However, the voice of Link from ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' was used as a placeholder, as the final voices for Link had not been recorded yet. The game's HUD was created in a style akin to that of the two N64 Zelda games before it. Link himself had clothing slightly different from his final clothing at this stage.


After the cold response to the Spaceworld 2001 trailer, Shigeru Miyamoto declared that no more trailers for the game would be shown until the game was well into the beta phase.<ref>http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker#Development</ref>  In 2002, Nintendo showed the next trailer for the game at E3 in Los Angeles. By this time, [[Dragon Roost Cavern]] was nearing finalization, and a playable demo of [[Outset Island]] was included for attendees to try. The enemy music shown in the trailer was different from the final music, however. Link still had his early clothing from the Spaceworld 2001 trailer.  
After the cold response to the Spaceworld 2001 trailer, Shigeru Miyamoto declared that no more trailers for the game would be shown until the game was well into the beta phase.{{Ref|name=wikipedia-development|[http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker#Development Wikipedia: The Legend of Zelda: The Wind Waker]}} In 2002, Nintendo showed the next trailer for the game at E3 in Los Angeles. By this time, [[Dragon Roost Cavern]] was nearing finalization, and a playable demo of [[Outset Island]] was included for attendees to try. The enemy music shown in the trailer was different from the final music, however. Link still had his early clothing from the Spaceworld 2001 trailer.  


Between 2002 and 2003, more preview images of the game were released. The name of the game was revealed in October 2002, and in December, the English translation was revealed.<ref>http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker#Development</ref> Link's clothing, as well as the HUD, were finalized to their current versions. Several dungeons were scrapped to save time for a December release in Japan and a slightly modified American release in March 2003.
Between 2002 and 2003, more preview images of the game were released. The name of the game was revealed in October 2002, and in December, the English translation was revealed.{{Ref|name=wikipedia-development}} Link's clothing, as well as the HUD, were finalized to their current versions. Several dungeons were scrapped to save time for a December release in Japan and a slightly modified American release in March 2003.


==Reception==
==Reception==
During Spaceworld 2000, Nintendo showed several tech demos for the then-unreleased GameCube showing off the power of the system. One of the demos consisted of Link and Ganondorf battling each other. Fans and industry reporters assumed that the next Zelda game would be in a realistic style. However, during Spaceworld 2001, Nintendo showed a trailer for the new Zelda game featuring a cel-shaded child Link, eliciting anger from fans, many of whom criticized the graphics as "childish".
During Spaceworld 2000, Nintendo showed several tech demos for the then-unreleased GameCube showing off the power of the system. One of the demos consisted of Link and Ganondorf battling each other. Fans and industry reporters assumed that the next Zelda game would be in a realistic style. However, during Spaceworld 2001, Nintendo showed a trailer for the new Zelda game featuring a cel-shaded child Link, eliciting anger from fans, many of whom criticized the graphics as "childish".


Professional reviewers were more forgiving to the game; many were neutral to the style, and some saw the style as hearkening back to the graphics style of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.<ref>http://www.games.supertrainstationh.com/STSH-Celda.html</ref>
Professional reviewers were more forgiving to the game; many were neutral to the style, and some saw the style as hearkening back to the graphics style of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.{{Ref|"Celda: A Retrospective" - [http://www.games.supertrainstationh.com/STSH-Celda.html Super Train Station H]}}


When ''The Wind Waker'' was released in 2003, it received almost universal critical acclaim, in part due to the cel-shaded graphics style. Critics also praised the new gameplay mechanic of sailing, as well as the musical score. However, there were also points of contention about the game; the Great Sea featured in the game almost seemed too big, and sailing took quite a long time to accomplish, making side-quests and the storyline itself quite a long task to accomplish. Some critics also expressed dislike with the depth of field and character proportions, particularly the design of Link. Despite the negatives, the game received a 40/40 from the notoriously strict Japanese gaming magazine Famitsu, making ''The Wind Waker'' the second Zelda game to receive a perfect score from Famitsu.
When ''The Wind Waker'' was released in 2003, it received almost universal critical acclaim, in part due to the cel-shaded graphics style. Critics also praised the new gameplay mechanic of sailing, as well as the musical score. However, there were also points of contention about the game; the Great Sea featured in the game almost seemed too big, and sailing took quite a long time to accomplish, making side-quests and the storyline itself quite a long task to accomplish. Some critics also expressed dislike with the depth of field and character proportions, particularly the design of Link. Despite the negatives, the game received a 40/40 from the notoriously strict Japanese gaming magazine Famitsu, making ''The Wind Waker'' the second Zelda game to receive a perfect score from Famitsu.
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==Remakes==
==Remakes==
===''The Legend of Zelda: The Wind Waker'' HD===
===''The Legend of Zelda: The Wind Waker'' HD===
On January 23rd, 2013 during a Nintendo Direct Wii U Games presentation, [[Nintendo]] announced that ''The Wind Waker'' will be re-released for the Nintendo Wii U console. The game will include upgraded graphics, a tuned up overall game experience, ability to play it on the Wii U GamePad, and Miiverse-compatibility.<ref>http://www.nintendo.com/nintendo-direct/archive/01-23-2013/</ref> It is slated for a release in Autumun of 2013.
On January 23rd, 2013 during a Nintendo Direct Wii U Games presentation, [[Nintendo]] announced that ''The Wind Waker'' will be re-released for the Nintendo Wii U console. The game will include upgraded graphics, a tuned up overall game experience, ability to play it on the Wii U GamePad, and Miiverse-compatibility.{{Ref|[http://www.nintendo.com/nintendo-direct/archive/01-23-2013/ Nintendo Direct], January 23rd, 2013}} It is slated for a release in Autumun of 2013.


==Graphics==
==Graphics==