The Legend of Zelda: Skyward Sword: Difference between revisions

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<onlyinclude>{{Game
<onlyinclude>{{Game
|name      = The Legend of Zelda: Skyward Sword
| name      = The Legend of Zelda: Skyward Sword
|logo      = [[File:Skyward-Sword-Logo.png|200px|center]]
| logo      = [[File:Skyward-Sword-Logo.png|200px|center]]
|boxart    = [[File:Skyward Sword NA Box Art.jpg|200px|center]]
| boxart    = [[File:Skyward Sword NA Box Art.jpg|200px|center]]
|release  =  
| release  =  
{{Region|eu|y=2011|m=11|d=18}}
{{Region|eu|y=2011|m=11|d=18}}
{{Region|us|y=2011|m=11|d=20}}
{{Region|us|y=2011|m=11|d=20}}
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{{Region|au|y=2011|m=11|d=24}}
{{Region|au|y=2011|m=11|d=24}}
{{Region|kr|y=2011|m=11|d=24}}
{{Region|kr|y=2011|m=11|d=24}}
|platform  = Wii
| platform  = Wii
|developer = [[Nintendo EAD]]
| developer = [[Nintendo EAD]]
|producer  = [[Shigeru Miyamoto]]<br>[[Eiji Aonuma]]
| producer  = [[Shigeru Miyamoto]]<br>[[Eiji Aonuma]]
|director  = [[Hidemaro Fujibayashi]]
| director  = [[Hidemaro Fujibayashi]]
|guides    =  
| guides    =  
[http://www.zeldadungeon.net/Zelda14-skyward-sword-walkthrough.php Text Walkthrough]
[http://www.zeldadungeon.net/Zelda14-skyward-sword-walkthrough.php Text Walkthrough]
[http://www.zeldadungeon.net/Zelda14-skyward-sword-video-walkthrough.php Video Walkthrough]
[http://www.zeldadungeon.net/Zelda14-skyward-sword-video-walkthrough.php Video Walkthrough]
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[http://www.zeldadungeon.net/Zelda14-skyward-sword-characters.php Characters]
[http://www.zeldadungeon.net/Zelda14-skyward-sword-characters.php Characters]
[http://www.zeldadungeon.net/Zelda14-skyward-sword-story.php Story]
[http://www.zeldadungeon.net/Zelda14-skyward-sword-story.php Story]
|media    =  
| media    =  
[http://zeldadungeon.net/gallery/index.php?cat=23 Image Gallery]
[http://zeldadungeon.net/gallery/index.php?cat=23 Image Gallery]
[http://zeldadungeon.net/gallery/index.php?cat=101 Official Artwork]
[http://zeldadungeon.net/gallery/index.php?cat=101 Official Artwork]
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==Story==
==Story==
{{Main|Skyward Sword Story}}
{{Main|Skyward Sword Story}}
Long ago, the Goddess [[Hylia]] rescued her people from a great evil by sending them to the sky. Here, in [[Skyloft]], they lived until the land below had been virtually forgotten, until the evil begins to resurface and plucks [[Princess Zelda|Zelda]] from the sky. Link, her childhood friend, must go down to the surface and prevent Lord [[Ghirahim]] from using her to fully revive his master. This story is a precursor to many elements in ''Ocarina of Time'', such as the [[Master Sword]].
Long ago, the Goddess [[Hylia]] rescued her people from a great evil by sending them to the sky. Here, in [[Skyloft]], they lived until the land below had been virtually forgotten, until the evil begins to resurface and plucks [[Princess Zelda|Zelda]] from the sky. Link, her childhood friend, must go down to the surface and prevent Lord [[Ghirahim]] from using her to fully revive his master. This story is a precursor to many elements in ''Ocarina of Time'', such as the [[Master Sword]].


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==Development==
==Development==
{{Main|Skyward Sword Staff}}
{{Main|Skyward Sword Staff}}
[[File:SkywardSwordBackground.jpg|thumb|250px|right|Skyward Sword Official Artwork.]]
[[File:SkywardSwordBackground.jpg|thumb|250px|right|Skyward Sword Official Artwork.]]
Development began shortly after the release of ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' in 2007, though it didn't really take off until the team, including director [[Hidemaro Fujibayashi]], returned from work on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''.<ref name="IGN development">[[Interview:IGN June 16th 2010]]</ref> Early on, the developers wished to improve on Twilight Princess's cursory motion controls by providing a complete 1:1 experience.{{Unsourced}}  Encountering much difficulty, this idea was eventually scrapped in favor of focusing on more pressing issues of early development.  Wii MotionPlus was picked back up when [[Eiji Aonuma]] saw its success in the newly released game ''Wii Sports Resort'', and was successfully incorporated into the final product.<ref name="IGN development" />
Development began shortly after the release of ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' in 2007, though it didn't really take off until the team, including director [[Hidemaro Fujibayashi]], returned from work on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''.{{Ref|name=IGN development|[[Interview:IGN June 16th 2010|IGN]], June 16th, 2010}} Early on, the developers wished to improve on Twilight Princess's cursory motion controls by providing a complete 1:1 experience.{{Unsourced}}  Encountering much difficulty, this idea was eventually scrapped in favor of focusing on more pressing issues of early development.  Wii MotionPlus was picked back up when [[Eiji Aonuma]] saw its success in the newly released game ''Wii Sports Resort'', and was successfully incorporated into the final product.{{Ref|name=IGN development}}


==Reception==
==Reception==
Reviews for ''Skyward Sword'' tend to lean in a positive direction. Game Informer awarded ''Skyward sword'' a perfect 10/10.<ref>http://www.gameinformer.com/b/news/archive/2011/11/04/a-sneak-preview-of-our-legend-of-zelda-skyward-sword-review.aspx</ref>Official Nintendo Magazine gave ''Skyward Sword'' a 98/100.<ref>[http://www.zeldadungeon.net/2011/10/skyward-sword-review-best-zelda-game-ever-made/ Official Nintendo Magazine Review: Skyward Sword Scores 98/100]</ref> Edge magazine gave the game a perfect 10/10.<ref>[http://www.zeldadungeon.net/2011/10/edge-magazine-skyward-sword-gets-a-perfect-10/ EDGE Magazine: Skyward Sword Gets a Perfect 10]</ref> The game also received a 9.0 from Games TM<ref>[http://www.zeldadungeon.net/2011/10/skyward-sword-review-from-games-tm/ Skyward Sword: Review From Games TM]</ref> and a 93% from GamePro Germany.<ref>[http://www.zeldadungeon.net/2011/10/gamepro-germany-skyward-sword-scores-a-93/ GamePro Germany: Skyward Sword Scores a 93%]</ref>
Reviews for ''Skyward Sword'' tend to lean in a positive direction. Game Informer awarded ''Skyward sword'' a perfect 10/10.{{Ref|[http://www.gameinformer.com/b/news/archive/2011/11/04/a-sneak-preview-of-our-legend-of-zelda-skyward-sword-review.aspx Game Informer]}} Official Nintendo Magazine gave ''Skyward Sword'' a 98/100.{{Ref|[http://www.zeldadungeon.net/2011/10/skyward-sword-review-best-zelda-game-ever-made/ Official Nintendo Magazine Review: Skyward Sword Scores 98/100]}} Edge magazine gave the game a perfect 10/10.{{Ref|[http://www.zeldadungeon.net/2011/10/edge-magazine-skyward-sword-gets-a-perfect-10/ EDGE Magazine: Skyward Sword Gets a Perfect 10]}} The game also received a 9.0 from Games TM{{Ref|[http://www.zeldadungeon.net/2011/10/skyward-sword-review-from-games-tm/ Skyward Sword: Review From Games TM]}} and a 93% from GamePro Germany.{{Ref|[http://www.zeldadungeon.net/2011/10/gamepro-germany-skyward-sword-scores-a-93/ GamePro Germany: Skyward Sword Scores a 93%]}}


==Other Media==
==Other Media==
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{{References}}
{{References}}


{{GamesFooter}}
{{GamesFooter}}