The Legend of Zelda: Breath of the Wild: Difference between revisions

Want an adless experience? Log in or Create an account.
no edit summary
(Undid revision 100321 by Heroftime101 (talk) While it was untrue, it can stay there anyways, and after the release, the information will be removed, so it can stay there until then)
No edit summary
Line 76: Line 76:


In the E3 2014 trailer for the game, the release date was officially given as 2015, but with no month or day given. Aonuma stated on Miiverse that he believes that Zelda Wii U will be playable at E3 2015 in June, {{Ref|source=[https://translate.google.com/translate?sl=ja&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=https%3A%2F%2Fmiiverse.nintendo.net%2Fposts%2FAYMHAAACAABnUYn2C7g4HQ&edit-text=&act=url Eiji Aonuma's Miiverse post about Zelda Wii U (translated)]}} implying a release date after this event.
In the E3 2014 trailer for the game, the release date was officially given as 2015, but with no month or day given. Aonuma stated on Miiverse that he believes that Zelda Wii U will be playable at E3 2015 in June, {{Ref|source=[https://translate.google.com/translate?sl=ja&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=https%3A%2F%2Fmiiverse.nintendo.net%2Fposts%2FAYMHAAACAABnUYn2C7g4HQ&edit-text=&act=url Eiji Aonuma's Miiverse post about Zelda Wii U (translated)]}} implying a release date after this event.
==Enemies==
<center>{{Gallery}}
{{Gallery/Box|file=Arachnid-Beamos-1.jpg|link=Arachnid Beamos|caption=[[Arachnid Beamos]]}}
{{Gallery/Bottom}}</center>


==Rumors==
==Rumors==
Line 81: Line 86:


It was hinted by several sites, claiming an official source had stated, that Zelda Wii U would be announced during the next Nintendo Direct or at E3 2013.  Although that fact proved false, Miyamoto did claim that they intended to show Zelda Wii U at first, but ultimately postponed it.{{Ref|[http://www.gameinformer.com/b/news/archive/2013/06/11/nintendo-considered-showing-new-zelda-wii-u-game-at-e3.aspx Nintendo Considered Showing New Zelda Wii U Game At E3]|We're also working on a new Wii U Zelda game. Work on that is progressing fairly concretely. In fact, we were thinking about showing it here at E3 but decided to wait just a little bit longer before sharing it with everyone.|Shigeru Miyamoto}}
It was hinted by several sites, claiming an official source had stated, that Zelda Wii U would be announced during the next Nintendo Direct or at E3 2013.  Although that fact proved false, Miyamoto did claim that they intended to show Zelda Wii U at first, but ultimately postponed it.{{Ref|[http://www.gameinformer.com/b/news/archive/2013/06/11/nintendo-considered-showing-new-zelda-wii-u-game-at-e3.aspx Nintendo Considered Showing New Zelda Wii U Game At E3]|We're also working on a new Wii U Zelda game. Work on that is progressing fairly concretely. In fact, we were thinking about showing it here at E3 but decided to wait just a little bit longer before sharing it with everyone.|Shigeru Miyamoto}}
===WiiU Daily Rumors===
On September 4th, 2012 rumors serviced at website WiiU Daily from what was described as a source from Japan.{{Ref|"Wii U Zelda coming in 2014, will be biggest Zelda game ever" - [http://wiiudaily.com/2012/09/wii-u-zelda-game-coming-2014/ Wii U Daily]}}
*Wii U Zelda has the biggest development team ever. They got hundreds of people working on the new Wii U Zelda game. It's a 4-year development cycle with a new console, new technology, new engine etc. It'll end up being the most expensive game they've made to date. It's a huge investment for them [Nintendo] in money and manpower, this is Rockstar/GTA territory. They targeted a 2013 release, but quickly abandoned that goal. This is the biggest project they've [Nintendo] ever done, no way is it gonna be ready for E3 2013. At least from where I see it.
*Biggest, most ambitious Zelda game to date. About the same amount of dungeons as previous Zelda games, but these will be vastly bigger in scope and will be totally different from each other. Some dungeons are so big they're broken up in 3 parts and will literally take hours to complete. The Wii U Zelda game will also have mini-games and side quests, but these are still on the drawing board. Finally, the game's composers are creating a brand new orchestral soundtrack with "hours of music". No word on whether any characters will speak in the game. Regarding the story, he said "I really can't comment on that [the story] because I have no idea what it is. I dunno where it's set in the Zelda timeline. I've seen a grown up Link who looks like a much higher detailed Link from Skyward Sword. I haven't see any cut scenes or boss fights either at this point. I'm not sure they've made any of that yet. The first test dungeon they made was a giant forest running on early and buggy Wii U hardware — the dungeon was bigger than the Hyrule field in Ocarina, and the whole thing is one dungeon. You use the gamepad to navigate, avoid traps, follow clues etc. It's dark, lush, with a ton of trees, foliage, some which you have to cut your way through. Its scope and details are unlike anything you've seen in a Zelda game
*No online multiplayer, but will have online features. Online multiplayer was never on the drawing board, they're sticking with the tried and tested Zelda formula. It'll have some online features like Miiverse and some sort of system where players can leave hints and help each other in the dungeons. That's about it. As far as I know, none of this [online] stuff has begun development as of Summer 2012. It's still on paper only and will probably be one of the last things they'll add. It's not a big priority for them. Unless they got some separate team elsewhere working on it.
*HD graphics, same visual style as Skyward Sword. They're using a new, state of the art engine that's being built from ground up in parallel with the game. It's got the most advanced visual features Nintendo has ever made, and includes a lot of third party tech like Havok for physics and rendering middleware from Umbra (which was recently confirmed for the Wii U). The Wii U Zelda stuff you saw at E3 2011 was just a tech demo, nothing else. I've seen none of that in the real game. The tech demo was even made by an entirely different team with an older engine.
*"Most innovative game ever". At least one of the hardware features added to the GamePad were solely implemented because the Zelda team figured out they could do something cool with it. Zelda designers started sketching out concepts as soon as Nintendo decided to include a screen with the new console. Everything in the game is built around the controller and its unique abilities. Every single feature in the controller is used to its full potential. Some of this stuff is still in early stages of development, but they've already implemented enough to show just what's possible with the new controller. They showed some of this stuff to key third party devs behind closed doors last year to get them to realize the possibilities of the new tech. It'll have some revolutionizing gameplay. It has stuff that would never be possible on any other console, and it's not just one cool feature, it's one cool feature after another. Each dungeon will offer a different gameplay experience with the tablet controller. It'll be the most innovative game ever, they got stuff that will be copied by others for years.
===Zelda Informer Rumors===
On December 28th, 2012 Zelda Informer posted rumors from an apparent anonymous tipster regarding Zelda Wii U.{{Ref|"More Rumors Surface for Zelda U" - [http://www.zeldainformer.com/news/comments/more-rumors-surface-for-zelda-u Zelda Informer]}}
*The game will be revealed in some form at E3 2013. The game most likely won't be released until early 2014 (it's still in the early development stages). We may see an eShop demo in late 2013.
*The game will feature a different art style than the HD tech demo shown off when the Wii U was unveiled. Early concept artwork looks like they're sticking with Skyward Sword's style for now.
*Nintendo of Japan prefers Skyward Sword's motion controls to the GamePad. However, they are aware that some fans still prefer traditional buttons or will want to use the GamePad.
*Nintendo of Japan was surprised at how well-received the romance was between Link and Zelda in Skyward Sword and intends to flesh it out further for Zelda U. Because this dynamic was favored more in the West than by Japanese audiences, Nintendo of America is looking to popular American romance stories. Names like Twilight and 50 Shades of Grey have popped up in conversation, but the extent to which they will inspire the next Zelda is unknown.
*Developers are weighing the pros and cons for both full voice acting and whether or not Link will speak.
*A well-known character from a past game is returning in some way. This character may or may not be the in the same role and/or form as they was in the past.


==Other Wii U Zelda Games==
==Other Wii U Zelda Games==