The Adventure of Link Codes: Difference between revisions

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Below are a listing of codes from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. In order to use these codes, the player must use a [[Game Genie]]. Later versions of the NES, including the 3rd Party '''Nintendo AVS''' had a Game Genie built in. Unfortunately, these codes cannot be used on a [[Virtual Console]] version of the game.
Below are a listing of codes from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. In order to use these codes, the player must use a [[Game Genie]]. Later versions of the NES, including the 3rd Party '''Nintendo AVS''' had a Game Genie built in. Unfortunately, these codes cannot be used on a [[Virtual Console]] version of the game.


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{| class="wikitable"
{| class="wikitable"
!Code  || Effect
!Code  || Effect
|-
|SZUTYUSE || Link takes no damage
|-
|-
|SZKGKXVK || Infinite Lives
|SZKGKXVK || Infinite Lives
|-
|SZUTYUSE || Link takes no damage
|-
|-
|PASKPLLA || Start with 1 Life
|PASKPLLA || Start with 1 Life
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|PASKPLLE || Start with 9 Lives
|PASKPLLE || Start with 9 Lives
|-
|-
|AZUOLIAL || Mega-Jump
|AZUOLIAL || Mega-Jump (Jumps slightly higher than a normal jump)
|-
|AAUOLIAL || Infinite Jump (Can hold jump button to go all the way to the top of the screen)
|-
|-
|AAUOLIAL || Infinite-Jump
|SXNASSSE || Infinite Magic
|-
|-
|SXNASSSE || Infinite-Magic
|SXVIKOVK || Infinite Keys
|-
|XTSSTKSE || Get 256 [[Experience Point]]s from most enemies
|-
|SXESIKSE || Don't lose [[Experience Point]]s when hit by level-stealing enemies
|-
|SZVOUNSE + SZNPKNSE || Don't lose [[Experience Point]]s after leveling up
|-
|-
|OYKEEVSA + NPKEOVVA || Swap Shield Spell for Fire Spell
|OYKEEVSA + NPKEOVVA || Swap Shield Spell for Fire Spell
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|-
|-
|VTKEEVSA + OPKEOVVA || Swap Shield Spell for Thunder Spell
|VTKEEVSA + OPKEOVVA || Swap Shield Spell for Thunder Spell
|-
|SZVOUNSE + SZNPKNSE || Don't lose Experience Points after leveling up
|}
|}
{{cat|The Adventure of Link|Codes}}