Spinut: Difference between revisions

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282 bytes added ,  April 27, 2014
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They hobble around aimlessly, until they make eye contact with [[Link]], and then they will dash towards him. A Spinut can change its direction of attack slightly, but they are unable to make smooth turns. If Link runs around a Spinut in a half-circle pattern, the Spinut will lose eye contact with Link and start to hobble around once again.
They hobble around aimlessly, until they make eye contact with [[Link]], and then they will dash towards him. A Spinut can change its direction of attack slightly, but they are unable to make smooth turns. If Link runs around a Spinut in a half-circle pattern, the Spinut will lose eye contact with Link and start to hobble around once again.


Spinuts come in multiple color variations. The Yellow Spinut is the easiest for can be defeated with two sword slashes, or one jump attack. If they come into contact with Link, they will do a 1/2 heart of damage. Spinuts usually leave behind small valued [[Rupee]]s as a spoil.
Spinuts come in multiple color variations. The Yellow Spinut is the easiest for can be defeated with two sword slashes, or one jump attack. If they come into contact with Link, they will do a 1/2 heart of damage. Spinuts usually leave behind small valued [[Rupee]]s and [[Recovery Heart]]s as a spoil. Despite being one of the least difficult enemies in the game, the [[Castle Guard]]s refer to these creatures as monsters and they have trouble fending them off, having to ask Link for help.{{Ref|ST|262|Castle Guard}}{{Ref|ST|191|Castle Guard}}


The green version of this enemy is a bit tougher and will take a few more hits to defeat.
The green version of this enemy is a bit tougher and will take a few more hits to defeat.
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File:Yellow-Spinut-2.png
File:Yellow-Spinut-2.png
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{{References}}


{{Spirit Tracks Enemies}}
{{Spirit Tracks Enemies}}
{{Cat|Spirit Tracks Enemies}}
{{Cat|Spirit Tracks Enemies}}