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{{Infobox|enemy | {{Infobox|enemy | ||
| image | | image = [[File:Acheman-Art-AOL.png]] | ||
|caption = Acheman artwork from ''The Adventure of Link'' | | caption = Acheman artwork from ''The Adventure of Link'' | ||
| game | | game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | ||
| location = Caves of [[Western Hyrule]]<br>[[Death Mountain]] | | location = Caves of [[Western Hyrule]]<br/>[[Death Mountain (The Adventure of Link)|Death Mountain]] | ||
| weapon | | weapon = [[Sword]] | ||
| related = [[Ache]] | | related = [[Ache]] | ||
}} | }} | ||
'''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This creature have the ability to shape shift from a Red [[Ache]] into a fire-breathing demonic form. Initially, Achemen resemble a Red [[Ache]]. However, once it lands on the ground, the monster will transform into a humanoid creature that is capable of breathing fire.{{Ref|[ | '''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.{{Ref|''[[The Legend of Zelda: Encyclopedia]]'', pg. 162}} This creature have the ability to shape shift from a Red [[Ache]] into a fire-breathing demonic form. Initially, Achemen resemble a Red [[Ache]]. However, once it lands on the ground, the monster will transform into a humanoid creature that is capable of breathing fire.{{Ref|[https://www.zeldadungeon.net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A bat-like monster, it breathes fire and changes shape.}} After shooting fire at [[Link (The Legend of Zelda)#The Adventure of Link|Link]], the Acheman will transform back into bat form and return to the ceiling. | ||
Link must be prepared to dodge its fire, as the projectile is unblockable unless the [[Reflect Spell]] is active. Link gains 10 experience points for defeating an Acheman. | Link must be prepared to dodge its fire, as the projectile is unblockable unless the [[Reflect Spell]] is active. Link gains 10 [[Experience Point|experience points]] for defeating an Acheman. | ||
====Game Data==== | ====Game Data==== | ||
{| class="wikitable" style="float:left; text-align:center; width:500px;" | {| class="wikitable" style="float:left; text-align:center; width:500px;" | ||
|- | |+ style="text-align:left;" | <big>Acheman</big> | ||
| rowspan="3" width="25%" | | | rowspan="3" width="25%" | [[File:Acheman-Sprite-AOL.png]] | ||
| width="25%" | Experience Points || width="50%" | 10 | | width="25%" | Experience Points || width="50%" | 10 | ||
|- | |- | ||
| Item Drop || [[Magic Jar|Blue Magic Jar]] or 50 exp [[Point Bag]] | | Item Drop || [[Magic Jar|Blue Magic Jar]] or 50 exp [[Point Bag]] | ||
|- | |- | ||
| Enemy Habitat || height="90px" | Caves of [[Western Hyrule]],<br>[[Death Mountain]] | | Enemy Habitat || height="90px" | Caves of [[Western Hyrule]],<br/>[[Death Mountain (The Adventure of Link)|Death Mountain]] | ||
|- | |- | ||
{{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | {{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}} | ||
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| colspan="6" | | | colspan="6" | | ||
{| | {| | ||
! colspan="2" | Defensive Stats |||| colspan="3" | Offensive Stats | ! colspan="2" style="text-align:left;" | Defensive Stats |||| colspan="3" style="text-align:left;"| Offensive Stats | ||
|- | |- | ||
! Attack Level || Hits to Kill |||| Life Level || Contact Container Damage || Projectile Container Damage | ! Attack Level || Hits to Kill |||| Life Level || Contact Container Damage || Projectile Container Damage | ||
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{{References}} | {{References}} | ||
{{ | {{Listbox|The Adventure of Link Enemies}} | ||
{{Cat|The Adventure of Link Enemies}} | {{Cat|The Adventure of Link Enemies}} |